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Protocol error (26)


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Posted (edited)

http://img235.imageshack.us/img235/8203/perr263tq.png

I get this when i'm playing on my own server, running on the same pc.

I get it when anyone hits the first checkpoint, about 100 meters from start, 50 meter from that theres another one, and a few kilometers from that there's the last.

Your vehicle gets changed at the checkpoint (from NRG500 to ranger [normal, not police]).

All objects i used are: temp_road [id=2910] & ... [id=7052].

Used lots of "temp_road" [2910], to make huge walls.

All players get kicked off, as soon as one player gets the first checkpoint.

Edited by Guest
Posted (edited)

The new map is (plain start):






timelimit



1402.495117 -2603.795654 13.207253
271
522



1402.495117 -2600.795654 13.207253
271
522



2064.368896 -2537.934814 12.546875
1.900000
400



2167.468506 -2449.519775 12.546875
3.950000
451



2384.317627 2617.814941 5.737192
3.950000
568



2109.948975 -2536.692383 13.049696
0.000000 -0.135000 0.000000
7052



precisly same problem, this time only one object

Edited by Guest
Posted

I have no idea what the problem is. This is only on your own server right, if so, try other maps on your server and see if this happens. Try your map on other servers too.

Posted

i removed the vehicle change of all checkpoints, im having no trouble now.

ive the same map again (well its about the same), only removed the vehicle change is first checkpoint. now its working fine :D !

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