SoySuperxD Posted October 6, 2020 Share Posted October 6, 2020 (edited) English: Hello I am new within the community and I am creating a Spanish role play server, I downloaded 2 scripts from a youtube channel but they are compiled and in Portuguese language, is there any way to translate the scripts and the content of the GUI that runs its function, or some script that works as a total translator? Thank you very much in advance and greetings to the community! Español: Hola soy nuevo dentro de la comunidad y estoy creando un servidor de juego de roles en español, descargué 2 scripts de un canal de youtube pero están compilados y en idioma portugués, hay alguna forma de traducir los scripts y el contenido de la GUI que ejecuta su función, ¿o algún script que funcione como traductor total? Muchas gracias de antemano y saludos a la comunidad! Edited October 6, 2020 by SuperHeroYT Link to comment
DiSSGen Posted October 7, 2020 Share Posted October 7, 2020 @SuperHeroYT hello ask your question in english, we will help you as soon! Good luck 1 Link to comment
SoySuperxD Posted October 7, 2020 Author Share Posted October 7, 2020 Just now, SawCode said: @SuperHeroYT Hola haz tu pregunta en inglés, ¡te ayudaremos a la brevedad! Buena suerte Hello I am new within the community and I am creating a Spanish role play server, I downloaded 2 scripts from a youtube channel but they are compiled and in Portuguese language, is there any way to translate the scripts and the content of the GUI that runs its function, or some script that works as a total translator? Thank you very much in advance and greetings to the community! Link to comment
DiSSGen Posted October 7, 2020 Share Posted October 7, 2020 it's impossible to decompile scripts or translate/edit compiled scripts but you can search and download scripts you need from https://community.multitheftauto.com/ 1 Link to comment
SoySuperxD Posted October 7, 2020 Author Share Posted October 7, 2020 @SawCode I understand, thank you very much for answering my friend, I checked that page completely and there are very few scripts about jobs, I will have to learn to do them from 0 Link to comment
DiSSGen Posted October 7, 2020 Share Posted October 7, 2020 11 minutes ago, SuperHeroYT said: @SawCode I understand, thank you very much for answering my friend, I checked that page completely and there are very few scripts about jobs, I will have to learn to do them from 0 your welcome 1 Link to comment
SoySuperxD Posted October 8, 2020 Author Share Posted October 8, 2020 Friend, I am translating a scripts, it is not compiled, but there is a section that when I change the words the scripts stop working, is there a special command? this is the script, what is underlined in red is what I want to translate, what can I do? If I change it directly it stops working, and check the other .lua files and it is the only script where that category appears that is reflected in a GUI ----------------------------------------------------------------------------------------------------------------------------- local screenW,screenH = guiGetScreenSize() local resW, resH = 1366, 768 local x, y = (screenW/resW), (screenH/resH) local Font_1 = dxCreateFont("font/font.ttf", x*12) local Font_2 = dxCreateFont("font/font1.ttf", x*10) local Font_3 = dxCreateFont("font/fontNick.ttf", x*10) local Font_4 = dxCreateFont("font/OpenSans-Bold.ttf", x*11) local Font_6 = dxCreateFont("font/OpenSans-Bold.ttf", x*15) local Font_7 = dxCreateFont("font/fontNick.ttf", x*13) function getTimeLeft(timer) if isTimer(timer) then local ms = getTimerDetails(timer) local m = math.floor(ms/60000) local s = math.floor((ms-m*60000)/1000) if m < 10 then m = "0"..m end if s < 10 then s = "0"..s end return m..":"..s end end --[[ ><><><><><><><><><><><><><><>< >< Abrir/Fechar >< ><><><><><><><><><><><><><><>< --]] function Abrir_Categorias () if isEventHandlerAdded("onClientRender", getRootElement(), Dx_TirarCNH) then return end addEventHandler("onClientRender", root, Dx_TirarCNH) ListaCategorias:SetVisible(true) showCursor(true) showChat(false) end addEvent("DNL:AbrirCategorias", true) addEventHandler("DNL:AbrirCategorias", root, Abrir_Categorias) function Fechar_Categorias () if isEventHandlerAdded("onClientRender", getRootElement(), Dx_TirarCNH) then removeEventHandler("onClientRender", root, Dx_TirarCNH) ListaCategorias:SetVisible(false) showCursor(false) showChat(true) end end addEvent("DNL:FecharCategorias", true) addEventHandler("DNL:FecharCategorias", root, Fechar_Categorias) function Dx_TirarCNH () dxDrawRectangle(x*418, y*218, x*531, y*293, tocolor(0, 0, 0, 177), false) -- Fundo dxDrawRectangle(x*418, y*218, x*531, y*34, tocolor(0, 0, 0, 202), false) -- Cabecario dxDrawLine(x*417, y*251, x*949, y*250, tocolor(0, 255, 0, 255), x*2, false) -- Line Enfeite dxDrawText("Auto Escuela", x*646, y*223, x*720, y*243, tocolor(255, 255, 255, 255), x*1.00, Font_1, "left", "top", false, false, false, false, false) dxDrawImage(x*489, y*449, x*186, y*47, "Img/botao.png", 0, 0, 0, Corteste, false) dxDrawText("Hacer Examen", x*544, y*463, x*622, y*484, tocolor(255, 255, 255, 255), x*1.00, Font_4, "left", "top", false, false, false, false, false) Corteste = tocolor(0, 255, 0, 150) if isCursorOnElement ( x*489, y*449, x*186, y*47 ) then Corteste = tocolor(0, 255, 0, 255) end dxDrawImage(x*687, y*449, x*186, y*47, "Img/botao.png", 0, 0, 0, CorCancel, false) dxDrawText("Cancelar", x*752, y*463, x*809, y*484, tocolor(255, 255, 255, 255), x*1.00, Font_4, "left", "top", false, false, false, false, false) CorCancel = tocolor(255, 0, 0, 150) if isCursorOnElement ( x*687, y*449, x*186, y*47 ) then CorCancel = tocolor(255, 0, 0, 255) end end --addEventHandler("onClientRender", root, Dx_TirarCNH) Categorias = { {"Moto", 0, 800, "A"}, {"Carro", 0, 1000, "B"}, {"Caminhao", 0, 2000, "C"}, {"Carreta", 0, 3000, "D"}, {"Helicóptero", 0, 5000, "E"}, } addEventHandler("onClientResourceStart", resourceRoot, function () ListaCategorias = dxGridW:Create(x*424, y*258, x*519, y*177) ListaCategorias:AddColumn("Categoria", x*180) ListaCategorias:AddColumn("Nivel Requerido", x*177) ListaCategorias:AddColumn("Precio", x*155) ListaCategorias:AddColumn("Categoria", x*400) ListaCategorias:SetVisible(false) for i,v in ipairs (Categorias) do ListaCategorias:AddItem(1, tostring(v[1])) ListaCategorias:AddItem(2, tostring(v[2])) ListaCategorias:AddItem(3, tostring(v[3])) ListaCategorias:AddItem(4, tostring(v[4])) end end) --[[ ><><><><><><><><><><><><><><>< >< Fazer_Teste >< ><><><><><><><><><><><><><><>< --]] function FazerCNH ( _,state ) if isEventHandlerAdded("onClientRender", getRootElement(), Dx_TirarCNH) then if state == "down" then if isCursorOnElement(x*687, y*449, x*186, y*47) then Fechar_Categorias () end if isCursorOnElement(x*489, y*449, x*186, y*47) then local SelectCategoria = ListaCategorias:GetSelectedItem() local Cat_Name = ListaCategorias:GetItemDetails(1, SelectCategoria) local Level_Cat = ListaCategorias:GetItemDetails(2, SelectCategoria) local Preco_Cat = ListaCategorias:GetItemDetails(3, SelectCategoria) local CategoriaVeh = ListaCategorias:GetItemDetails(3, SelectCategoria) local Hab = getElementData(localPlayer, "DNL:Categoria("..CategoriaVeh.."") local Level = tonumber(getElementData(localPlayer, "Level")) or 0 if SelectCategoria > -1 then if Hab == false then if Level >= tonumber(Level_Cat) then triggerServerEvent("DNL:Teste("..Cat_Name..")", root, localPlayer) else outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffffSu nivel es demasiado bajo y no puede realizar esta prueba!", 255,255,255, true) end else outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffffYa tienes esta licencia!", 255,255,255, true) end else outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffffSeleccione la categoría que desea hacer.", 255,255,255, true) end end end end end addEventHandler ( "onClientClick", root, FazerCNH ) function Dx_Praticando () local Veiculo = getPedOccupiedVehicle(localPlayer) if ( getElementHealth( Veiculo ) >= 1000 ) then Life = 100 else Life = math.floor(getElementHealth( Veiculo )/10) end dxDrawRectangle(x*519, y*608, x*328, y*140, tocolor(0, 0, 0, 160), false) -- Fundo dxDrawLine(x*519, y*610, x*847, y*610, tocolor(0, 255, 0, 255), x*4, false) -- Line Enfeite dxDrawText("Tiempo", x*656, y*620, x*716, y*644, tocolor(255, 255, 255, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText("Vida del Vehículo", x*652, y*678, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_3, "left", "top", false, false, false, false, false) dxDrawRectangle(x*573, y*696, x*220, y*42, tocolor(0, 0, 0, 160), false) dxDrawRectangle(x*573, y*696, x*220/100*Life, y*42, tocolor(0, 255, 0, 160), false) if getElementData(localPlayer, "Categoria") == "A" then dxDrawText(""..getTimeLeft(Tempo_Moto[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "B" then dxDrawText(""..getTimeLeft(Tempo_Carro[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "C" then dxDrawText(""..getTimeLeft(Tempo_Caminhao[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "D" then dxDrawText(""..getTimeLeft(Tempo_Carreta[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "E" then dxDrawText(""..getTimeLeft(Tempo_Heli[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) end end Tempo_Moto = {} Tempo_Carro = {} Tempo_Caminhao = {} Tempo_Carreta = {} Tempo_Heli = {} --[[ ><><><><><><><><><><><><><><>< >< Tempo_Moto >< ><><><><><><><><><><><><><><>< --]] function Tempo_MotoC () setPedCanBeKnockedOffBike ( localPlayer, false ) addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Moto[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Moto)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) setPedCanBeKnockedOffBike ( localPlayer, true ) end, 180000, 2) end addEvent("DNL:TempoC(Moto)", true) addEventHandler("DNL:TempoC(Moto)", root, Tempo_MotoC) function SucessidoMoto () if isTimer(Tempo_Moto[localPlayer]) then killTimer(Tempo_Moto[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) setPedCanBeKnockedOffBike ( localPlayer, true ) end end addEvent("DNL:KillTimer(Moto)", true) addEventHandler("DNL:KillTimer(Moto)", root, SucessidoMoto) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Carro >< ><><><><><><><><><><><><><><>< --]] function Tempo_CarroC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Carro[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Carro)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 190000, 2) end addEvent("DNL:TempoC(Carro)", true) addEventHandler("DNL:TempoC(Carro)", root, Tempo_CarroC) function SucessidoCarro () if isTimer(Tempo_Carro[localPlayer]) then killTimer(Tempo_Carro[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Carro)", true) addEventHandler("DNL:KillTimer(Carro)", root, SucessidoCarro) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Caminhao >< ><><><><><><><><><><><><><><>< --]] function Tempo_CaminhaosC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Caminhao[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Caminhao)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 900000, 2) end addEvent("DNL:TempoC(Caminhao)", true) addEventHandler("DNL:TempoC(Caminhao)", root, Tempo_CaminhaosC) function SucessidoCaminhao () if isTimer(Tempo_Caminhao[localPlayer]) then killTimer(Tempo_Caminhao[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Caminhao)", true) addEventHandler("DNL:KillTimer(Caminhao)", root, SucessidoCaminhao) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Carreta >< ><><><><><><><><><><><><><><>< --]] function Tempo_CarretaC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Carreta[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Carreta)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 1850000, 2) end addEvent("DNL:TempoC(Carreta)", true) addEventHandler("DNL:TempoC(Carreta)", root, Tempo_CarretaC) function SucessidoCarreta () if isTimer(Tempo_Carreta[localPlayer]) then killTimer(Tempo_Carreta[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Carreta)", true) addEventHandler("DNL:KillTimer(Carreta)", root, SucessidoCarreta) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Heli >< ><><><><><><><><><><><><><><>< --]] function Tempo_HeliC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Heli[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Heli)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 4400000, 2) end addEvent("DNL:TempoC(Helicóptero)", true) addEventHandler("DNL:TempoC(Helicóptero)", root, Tempo_HeliC) function SucessidoHeli () if isTimer(Tempo_Heli[localPlayer]) then killTimer(Tempo_Heli[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Heli)", true) addEventHandler("DNL:KillTimer(Heli)", root, SucessidoHeli) --=============================-- ------------- IGNORA ------------ --=============================-- addEventHandler ( "onClientPlayerDamage",root, function () if getElementData(source,"DNL:TestePratico") then cancelEvent() end end) function isEventHandlerAdded( sEventName, pElementAttachedTo, func ) if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo ) if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then for i, v in ipairs( aAttachedFunctions ) do if v == func then return true end end end end return false end local x,y = guiGetScreenSize() function isCursorOnElement(x, y, w, h) if (not isCursorShowing()) then return false end local mx, my = getCursorPosition() local fullx, fully = guiGetScreenSize() cursorx, cursory = mx*fullx, my*fully if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then return true else return false end end Link to comment
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