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Only two issues...


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Did the mta team do something to try to fix the so called sync? maybe try to help out us dual core users? because moving from 1.0 to 1.1 has increaced the lag/sync problems on my end. i run a high end computer on a high speed connection to the internet. so i know its not my computer...

AMD Athlon 64 X2 Dual Core

1 GB of RAM

NVIDIA GeForce 6600 gt 256 MB PCI-E

found something funny, maybe a bug but CJ found his way out of his duct taped car.

was playing in Crazy Bobs Police server when near the bottom of mount chiliad CJ was just running around in circles and hopping around like as if he was high...

sometimes he just stood there, other times he would just jump in place, or just run around. so i ran him over and he just got right back up brushed himself off and continued his weird ways...

http://img.photobucket.com/albums/v208/ ... en0006.jpg

http://img.photobucket.com/albums/v208/ ... en0005.jpg

http://img.photobucket.com/albums/v208/ ... en0004.jpg

http://img.photobucket.com/albums/v208/ ... en0003.jpg

http://img.photobucket.com/albums/v208/ ... en0002.jpg

btw, only i was able to see him.

Matt

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Did the mta team do something to try to fix the so called sync? maybe try to help out us dual core users? because moving from 1.0 to 1.1 has increaced the lag/sync problems on my end. i run a high end computer on a high speed connection to the internet. so i know its not my computer...

The synchronisation will be improved in later versions, hopefully deathmatch.

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The synchronisation will be improved in later versions, hopefully deathmatch.

that would be great, its not allways going to be easy to make a game playable online when it does not want to be, but just asking because i remember someone saying that the next version will fix the dual core issues.

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The synchronization got worse going from 1.0 to 1.1 you say? On my end it has actually improved. Maybe the people you're playing with are high-pingers?

If the car is travelling in a straight line, the sync is much better in 1.1. If it is travelling at an angle, the sync is worse in 1.1. Unfortunately, most people don't travel in a perfectly straight line ;)

Don't worry guys, the team is discussing how to deal with this.

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