iwalidza Posted March 30, 2020 Share Posted March 30, 2020 I need make camera like this Link to comment
Motar2k Posted March 30, 2020 Share Posted March 30, 2020 https://community.multitheftauto.com/index.php?p=resources&s=details&id=5060 1 Link to comment
iwalidza Posted March 30, 2020 Author Share Posted March 30, 2020 49 minutes ago, Motar2k said: https://community.multitheftauto.com/index.php?p=resources&s=details&id=5060 its not work with me and i need code not tool or any help Link to comment
Motar2k Posted March 30, 2020 Share Posted March 30, 2020 2 minutes ago, iwalidza said: its not work with me and i need code not tool or any help the resource is not compiled, you can check the code and adapt it on your server Link to comment
The_GTA Posted March 30, 2020 Share Posted March 30, 2020 Hello iwalidza, if you want to have the camera move around in a circle around a point then you can simply use the math.sin and math.cos functions of Lua in combination with MTA's setCameraMatrix function local cam_move_start = getTickCount(); local cam_radius = 50; local cam_move_circle_duration = 15000; local cam_move_angle_start = 0; local cam_movearound_point_x = 0; local cam_movearound_point_y = 0; local cam_movearound_point_z = 0; local cam_height_offset = 20; local function get_camera_point_circular() local now = getTickCount(); local passed_time = now - cam_move_start; local progress_circle = passed_time / cam_move_circle_duration; local cam_current_angle = math.rad(cam_move_angle_start + progress_circle * 360); local cam_pos_x = cam_movearound_point_x + cam_radius * math.cos(cam_current_angle); local cam_pos_y = cam_movearound_point_y + cam_radius * math.sin(cam_current_angle); return cam_pos_x, cam_pos_y, cam_pos_z + cam_height_offset; end addEventHandler("onClientPreRender", root, function() local cam_pos_x, cam_pos_y, cam_pos_z = get_camera_point_circular(); setCameraMatrix(cam_pos_x, cam_pos_y, cam_pos_z, cam_movearound_point_x, cam_movearound_point_y, cam_movearound_point_z); end ); (code has not been tested) The math.cos and math.sin functions are used to model a circle in math. You should learn about those in your school math classes. Extended knowledge can be gained in University which I highly recommend to attend to! - Martin 1 Link to comment
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