Adriel Posted March 28, 2020 Share Posted March 28, 2020 Opa Eu Queria Uma Ajuda Por Que Eu Estou Motando Um servidor de mta mais tipo se eu crio dois spawns com as posições e ids diferentes um não spawna e o outro sim se alguem poder ajudar me corrigindo ai obg por que sou novo nesse negocio de script Lua iniMarker = createMarker( 1191.2342529297, -1356.9774169922, 13.377763748169, "cylinder", 1.5, 255,255,255,50) destroyM = createMarker( 1188.9282226563, -1316.4439697266, 13.565052032471, "cylinder", 1.9, 255,255,255,100) function msg(player) outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) end addEventHandler("onMarkerHit", iniMarker, msg) veh = {} function spawnVehicle(player) if isElementWithinMarker(player, iniMarker) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end veh[player] = createVehicle(520, 1196.2437744141, -1381.0944824219, 13.293451309204) warpPedIntoVehicle(player, veh[player]) end end addEventHandler("onMarkerHit", iniMarker, spawnVehicle) function msgDestroy(player) outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) end addEventHandler("onMarkerHit", destroyM, msgDestroy) function destroy(player) if isElementWithinMarker(player, destroyM) then if isPedInVehicle(player) == true then destroyElement(veh[player]) outputChatBox("", player, 255,255,255,true) else outputChatBox("", player, 255,255,255,true) end end end addEventHandler("onMarkerHit", destroyM, destroy) -------------------------------------------------------------------------- iniMarker = createMarker( 1321.8447265625, -1387.7661132813, 13.605491638184, "cylinder", 1.5, 255,255,255,50) destroyM = createMarker( 1316.8660888672, -1413.1188964844, 13.507630348206, "cylinder", 1.9, 255,255,255,100) function msg(player) outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) end addEventHandler("onMarkerHit", iniMarker, msg) veh = {} function spawnVehicle(player) if isElementWithinMarker(player, iniMarker) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end veh[player] = createVehicle(590, 1288.7540283203,-1403.7777099609,13.142773628235) warpPedIntoVehicle(player, veh[player]) end end addEventHandler("onMarkerHit", iniMarker, spawnVehicle) function msgDestroy(player) outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) end addEventHandler("onMarkerHit", destroyM, msgDestroy) function destroy(player) if isElementWithinMarker(player, destroyM) then if isPedInVehicle(player) == true then destroyElement(veh[player]) outputChatBox("", player, 255,255,255,true) else outputChatBox("", player, 255,255,255,true) end end end addEventHandler("onMarkerHit", destroyM, destroy) Link to comment
Other Languages Moderators Lord Henry Posted March 28, 2020 Other Languages Moderators Share Posted March 28, 2020 Poste seu código na formatação Lua. Use o botão <> do fórum. 1 Link to comment
Adriel Posted March 28, 2020 Author Share Posted March 28, 2020 43 minutes ago, Adriel said: Opa Eu Queria Uma Ajuda Por Que Eu Estou Motando Um servidor de mta mais tipo se eu crio dois spawns com as posições e ids diferentes um não spawna e o outro sim se alguem poder ajudar me corrigindo ai obg por que sou novo nesse negocio de script Lua iniMarker = createMarker( 1191.2342529297, -1356.9774169922, 13.377763748169, "cylinder", 1.5, 255,255,255,50) destroyM = createMarker( 1188.9282226563, -1316.4439697266, 13.565052032471, "cylinder", 1.9, 255,255,255,100) function msg(player) outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) end addEventHandler("onMarkerHit", iniMarker, msg) veh = {} function spawnVehicle(player) if isElementWithinMarker(player, iniMarker) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end veh[player] = createVehicle(520, 1196.2437744141, -1381.0944824219, 13.293451309204) warpPedIntoVehicle(player, veh[player]) end end addEventHandler("onMarkerHit", iniMarker, spawnVehicle) function msgDestroy(player) outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) end addEventHandler("onMarkerHit", destroyM, msgDestroy) function destroy(player) if isElementWithinMarker(player, destroyM) then if isPedInVehicle(player) == true then destroyElement(veh[player]) outputChatBox("", player, 255,255,255,true) else outputChatBox("", player, 255,255,255,true) end end end addEventHandler("onMarkerHit", destroyM, destroy) -------------------------------------------------------------------------- iniMarker = createMarker( 1321.8447265625, -1387.7661132813, 13.605491638184, "cylinder", 1.5, 255,255,255,50) destroyM = createMarker( 1316.8660888672, -1413.1188964844, 13.507630348206, "cylinder", 1.9, 255,255,255,100) function msg(player) outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) end addEventHandler("onMarkerHit", iniMarker, msg) veh = {} function spawnVehicle(player) if isElementWithinMarker(player, iniMarker) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end veh[player] = createVehicle(590, 1288.7540283203,-1403.7777099609,13.142773628235) warpPedIntoVehicle(player, veh[player]) end end addEventHandler("onMarkerHit", iniMarker, spawnVehicle) function msgDestroy(player) outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) end addEventHandler("onMarkerHit", destroyM, msgDestroy) function destroy(player) if isElementWithinMarker(player, destroyM) then if isPedInVehicle(player) == true then destroyElement(veh[player]) outputChatBox("", player, 255,255,255,true) else outputChatBox("", player, 255,255,255,true) end end end addEventHandler("onMarkerHit", destroyM, destroy) Link to comment
CrowleySCR Posted March 28, 2020 Share Posted March 28, 2020 11 hours ago, Adriel said: iniMarker = createMarker( 1191.2342529297, -1356.9774169922, 13.377763748169, "cylinder", 1.5, 255,255,255,50) destroyM = createMarker( 1188.9282226563, -1316.4439697266, 13.565052032471, "cylinder", 1.9, 255,255,255,100) function msg(player) outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) end addEventHandler("onMarkerHit", iniMarker, msg) veh = {} function spawnVehicle(player) if isElementWithinMarker(player, iniMarker) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end veh[player] = createVehicle(520, 1196.2437744141, -1381.0944824219, 13.293451309204) warpPedIntoVehicle(player, veh[player]) end end addEventHandler("onMarkerHit", iniMarker, spawnVehicle) function msgDestroy(player) outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) end addEventHandler("onMarkerHit", destroyM, msgDestroy) function destroy(player) if isElementWithinMarker(player, destroyM) then if isPedInVehicle(player) == true then destroyElement(veh[player]) outputChatBox("", player, 255,255,255,true) else outputChatBox("", player, 255,255,255,true) end end end addEventHandler("onMarkerHit", destroyM, destroy) -------------------------------------------------------------------------- iniMarker2 = createMarker( 1321.8447265625, -1387.7661132813, 13.605491638184, "cylinder", 1.5, 255,255,255,50) destroyM2 = createMarker( 1316.8660888672, -1413.1188964844, 13.507630348206, "cylinder", 1.9, 255,255,255,100) function msg(player) outputChatBox("#ffffff»Voce Pegou Uma Viatura«®", player, 255,255,255,true) end addEventHandler("onMarkerHit", iniMarker2, msg) veh = {} function spawnVehicle(player) if isElementWithinMarker(player, iniMarker2) then if veh[player] and isElement( veh[player] ) then destroyElement(veh[player]) veh[player] = nil end veh[player] = createVehicle(590, 1288.7540283203,-1403.7777099609,13.142773628235) warpPedIntoVehicle(player, veh[player]) end end addEventHandler("onMarkerHit", iniMarker2, spawnVehicle) function msgDestroy(player) outputChatBox("Voce Destroiu uma Viatura", player, 255,255,255,true) end addEventHandler("onMarkerHit", destroyM2, msgDestroy) function destroy(player) if isElementWithinMarker(player, destroyM2) then if isPedInVehicle(player) == true then destroyElement(veh[player]) outputChatBox("", player, 255,255,255,true) else outputChatBox("", player, 255,255,255,true) end end end addEventHandler("onMarkerHit", destroyM2, destroy) Olá, coloque isso. ( testei ) O erro foi o mesmo nome das markers. 1 Link to comment
Adriel Posted March 28, 2020 Author Share Posted March 28, 2020 obrigado mt Lord henry e CrowleySCR e foi mal ter pego bastante do tempo de vcs mais serio vcs ajudaram um server a crescer vlw 1 Link to comment
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