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SIstema de id permanente!!!!!


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Posted (edited)

Esse sistema e de id permanente ( link censurado ) mais ele nao ta permanente. ta ficando por ordem de entrada quem entrou primeiro fca com os primeiros ids (1,2,3,4,5) alguem pode me ajudar a fazer ele fica permanente (fixo)

Danilin_S.Lua:

function Start_Id ( _, acc )
    if eventName == "onPlayerLogin" then
        setElementData ( source, "ID", getAccountID(acc) or "N/A" )
        outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffID: #00ff00( "..(getAccountID(acc) or "N/A") .." )", root, 255,255,255,true)
    elseif eventName == "onPlayerLogout" then
        removeElementData( source, "ID" )
        outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffDeslogou.", root, 255,255,255,true)
    elseif eventName == "onResourceStart" then
        for _, player in pairs(getElementsByType("player")) do
            local acc = getPlayerAccount(player)
            if not isGuestAccount(acc) then
                setElementData( source, "ID", getAccountID(acc) or "N/A" )
            end
        end
    end
end
addEventHandler("onResourceStart", resourceRoot, Start_Id)
addEventHandler("onPlayerLogout", root, Start_Id)
addEventHandler("onPlayerLogin", root, Start_Id)

function getPlayerID(id)
    v = false
    for i, player in ipairs (getElementsByType("player")) do
        if getElementData(player, "ID") == id then
            v = player
            break
        end
    end
    return v
end
--============================================================================================================================--
                                   --=============================--
                                   ----------- ID PLAYER ------------
                                   --=============================--
function getnick(player, command, id, ...)
    if(id) then
        local playerID = tonumber(id)
        if(playerID) then
            local Player2 = getPlayerID(playerID)
            if(Player2) then    
                outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffff Nome do Jogador #00ff00" .. getPlayerName(Player2) .."", player, 255,255,255,true)
            else
                outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff O Jogador(a) de ID: #00ff00( " .. id .. " ) #ffffffNão Foi Encontrado!", player, 255,255,255,true)
            end 
        else
            outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff ID: #00ff00( " .. id .. " ) #ffffffInválido!", player, 255,255,255,true)
        end
    else
        outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffffUse /id #00ff00[#ffffffID#00ff00]", player, 255,255,255,true)
    end
end
addCommandHandler("id", getnick)

IDTag:

local drawDistance = 7
g_StreamedInPlayers = {}

function onClientRender()
  local cx, cy, cz, lx, ly, lz = getCameraMatrix()
  for k, player in pairs(g_StreamedInPlayers) do
    if isElement(player) and isElementStreamedIn(player) then
      do
        local vx, vy, vz = getPedBonePosition(player, 4)
        local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz)
        if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then
          local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3)
          if x and y then
            local ID = getElementData(player, "ID") or "N/A"
            local w = dxGetTextWidth(ID, 0.1, "default-bold")
            local h = dxGetFontHeight(1, "default-bold")
            dxDrawText(""..ID.."", x - 1 - w / 1, y - 1 - h - 12, w, h, CorTag, 1.20, "default-bold", "left", "top", false, false, false, false, false)        
            CorTag = tocolor(255, 255, 255)
            
            if getElementData(player, "Cor", true) then
             CorTag = tocolor(0, 255, 0)
            end

          end
        end
      end
    else
      table.remove(g_StreamedInPlayers, k)
    end
  end
end
addEventHandler("onClientRender", root, onClientRender)


function CorTagid ()
   if getElementData(localPlayer, "Cor", true) then
      setElementData(localPlayer, "Cor", false)
    else
      setElementData(localPlayer, "Cor", true)
   end
end
bindKey ( "z", "both", CorTagid )

function onClientElementStreamIn()
  if getElementType(source) == "player" and source ~= getLocalPlayer() then
    setPlayerNametagShowing(source, false)
    table.insert(g_StreamedInPlayers, source)
  end
end
addEventHandler("onClientElementStreamIn", root, onClientElementStreamIn)

function onClientResourceStart(startedResource)
  visibleTick = getTickCount()
  counter = 0
  local players = getElementsByType("player")
  for k, v in pairs(players) do
    if isElementStreamedIn(v) and v ~= getLocalPlayer() then
      setPlayerNametagShowing(v, false)
      table.insert(g_StreamedInPlayers, v)
    end
  end
end
addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart)

 

Edited by Lord Henry
Código corrigido de texto para Lua.
  • Other Languages Moderators
Posted

Da próxima vez utilize o botão <> do fórum para postar códigos. Não cole direto no texto.

UqAT5Nh.png

E a linha 12 do Danilin_S.Lua está errada. Troque aquele source por player.

  • Thanks 1
Posted (edited)

mt obg. eu tava mesmo procurando o botao para enviar codigos mais nem pensei que seria aquele

 

 

Edited by Fire3n

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