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Hud aparecendo Junto com o Painel Login


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como faço isso ?


 

local screenH, screenW = guiGetScreenSize()
local x, y = (screenH/1366), (screenW/768)
local fonte = dxCreateFont("files/fonts/fonte.ttf", 10)


--[[
        dxDrawRectangle(451, 298, 186, 97, tocolor(0, 0, 0, 122), false)
        dxDrawRectangle(461, 308, 166, 77, tocolor(229, 112, 17, 208), false)
]]
function HUD ()
    if getElementData(getLocalPlayer(), "isPolice") then
        jobPolice = "Policial"
    else
        jobPolice = nil
    end
    local showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer))
    local showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer)
    local showammo3 = getPedTotalAmmo(getLocalPlayer())
    local clip = getPedAmmoInClip (getLocalPlayer())
    local weapon = getPedWeapon ( getLocalPlayer() )
    local arma = getWeaponNameFromID ( weapon )
    local SaldoBanco = getElementData(localPlayer,"banco:Saldo") or 0
    local Procurado = getPlayerWantedLevel(localPlayer)
    local Level = getElementData(localPlayer,"Level") or 0
    local Fome = getElementData(getLocalPlayer(), "hunger") or 0
    local Emp =  jobPolice or (getElementData(getLocalPlayer(), "Emprego") or "Desempregado")
    local Sede = getElementData(getLocalPlayer(), "sede") or 0
    local Sono = getElementData(getLocalPlayer(), "AirNew:Sono") or 0
    local dinheiro1 = ("%008d"):format(getPlayerMoney(getLocalPlayer())) 
    local color1 = tocolor(0,0,0,178)
    local color2 = tocolor(0,0,0,178)
    local color3 = tocolor(0,0,0,178)
    if arma == Fist then 
    arma = Sono
    end    
    if Fome > 10 then     
    color1 = tocolor(0,0,0,178)
    else 
    color1 = tocolor(238,89,16,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sede > 10 then 
    color2 = tocolor(0,0,0,178)
    else 
    color2 = tocolor(65,105,225,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sono > 10 then 
    color3 = tocolor(0,0,0,178)
    else 
    color3 = tocolor(34,139,34,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Fome < 100 then     
        ptfome = x*1148
        else 
        ptfome = x*1143
        end 
        if Sede < 100 then 
        ptsede = x*1210
        else 
        ptsede = x*1205
        end 
        if Sono < 100 then 
        ptsono = x*1273
        else 
        ptsono = x*1268
        end 
    dxDrawImage(x*1110, y*-25, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*16, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*61, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*107, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*154, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), false)
    dxDrawImage(x*1134, y*18, x*26, y*30, "files/img/IconeMala.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1134, y*54, x*31, y*38, "files/img/IconeDinheiro.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1139, y*102, x*23, y*26, "files/img/IconeCartao.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1140, y*198, x*23, y*21, "files/img/EstrelaIcone.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawText("Level: "..Level, x*1139, y*154, x*1202, y*173, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawCircle (x*1161, y*270, x*20, 0.0, 360.0,  color1, color1 )
    dxDrawCircle (x*1223, y*270, x*20, 0.0, 360.0,  color2, color2 )
    dxDrawCircle (x*1284, y*270, x*20, 0.0, 360.0,  color3, color3 )
    dxDrawText(math.floor(Fome).. "%",ptfome , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sede).. "%",ptsede , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sono).. "%",ptsono , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawImage(x*1270, y*256, x*27, y*31, "files/img/SonoIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1207, y*256, x*30, y*27, "files/img/DrinkIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1146, y*256, x*26, y*27, "files/img/ComidaIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawText(""..SaldoBanco, x*1175, y*107, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(""..Procurado, x*1169, y*198, x*1189, y*219, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("$"..dinheiro1, x*1175, y*61, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(Emp, x*1175, y*-16, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("Arma: "..arma.. " || Pente: " ..tostring (showammo1).." / "..tostring (showammo2), x*1143, y*400, x*1195, y*82, tocolor(255, 255, 255, 255), x*0.9, fonte, "left", "center", false, false, true, false, false)
end
addEventHandler("onClientRender", getRootElement(), HUD)

function OnStop ()
    setPlayerHudComponentVisible("armour", true)
    setPlayerHudComponentVisible("wanted", true)
    setPlayerHudComponentVisible("weapon", true)
    setPlayerHudComponentVisible("money", true)
    setPlayerHudComponentVisible("health", true)
    setPlayerHudComponentVisible("clock", true)
    setPlayerHudComponentVisible("breath", true)
    setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)

function OnStart ()
    setPlayerHudComponentVisible("armour", false)
    setPlayerHudComponentVisible("wanted", false)
    setPlayerHudComponentVisible("weapon", false)
    setPlayerHudComponentVisible("money", false)
    setPlayerHudComponentVisible("health", false)
    setPlayerHudComponentVisible("clock", false)
    setPlayerHudComponentVisible("breath", false)
    setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )

local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}

addEventHandler("onClientResourceStart", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, false)
    end
    end
)

addEventHandler("onClientResourceStop", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, true)
    end
    end
)

 

Link to comment

Ops, eu tinha movido o tópico para o lugar errado :)

@wesley souza angelo Corrigi seu código com a sintaxe Lua, lembre-se de fazer o que o Lord Henry disse.

Aqui tá o código com função de alternar o DX, Client:


local screenH, screenW = guiGetScreenSize()
local x, y = (screenH/1366), (screenW/768)
local fonte = dxCreateFont("files/fonts/fonte.ttf", 10)


--[[
        dxDrawRectangle(451, 298, 186, 97, tocolor(0, 0, 0, 122), false)
        dxDrawRectangle(461, 308, 166, 77, tocolor(229, 112, 17, 208), false)
]]
local hud_rendering = false
function HUD ()
    if getElementData(getLocalPlayer(), "isPolice") then
        jobPolice = "Policial"
    else
        jobPolice = nil
    end
    local showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer))
    local showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer)
    local showammo3 = getPedTotalAmmo(getLocalPlayer())
    local clip = getPedAmmoInClip (getLocalPlayer())
    local weapon = getPedWeapon ( getLocalPlayer() )
    local arma = getWeaponNameFromID ( weapon )
    local SaldoBanco = getElementData(localPlayer,"banco:Saldo") or 0
    local Procurado = getPlayerWantedLevel(localPlayer)
    local Level = getElementData(localPlayer,"Level") or 0
    local Fome = getElementData(getLocalPlayer(), "hunger") or 0
    local Emp =  jobPolice or (getElementData(getLocalPlayer(), "Emprego") or "Desempregado")
    local Sede = getElementData(getLocalPlayer(), "sede") or 0
    local Sono = getElementData(getLocalPlayer(), "AirNew:Sono") or 0
    local dinheiro1 = ("%008d"):format(getPlayerMoney(getLocalPlayer())) 
    local color1 = tocolor(0,0,0,178)
    local color2 = tocolor(0,0,0,178)
    local color3 = tocolor(0,0,0,178)
    if arma == Fist then 
    arma = Sono
    end    
    if Fome > 10 then     
    color1 = tocolor(0,0,0,178)
    else 
    color1 = tocolor(238,89,16,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sede > 10 then 
    color2 = tocolor(0,0,0,178)
    else 
    color2 = tocolor(65,105,225,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sono > 10 then 
    color3 = tocolor(0,0,0,178)
    else 
    color3 = tocolor(34,139,34,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Fome < 100 then     
        ptfome = x*1148
        else 
        ptfome = x*1143
        end 
        if Sede < 100 then 
        ptsede = x*1210
        else 
        ptsede = x*1205
        end 
        if Sono < 100 then 
        ptsono = x*1273
        else 
        ptsono = x*1268
        end 
    dxDrawImage(x*1110, y*-25, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*16, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*61, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*107, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*154, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), false)
    dxDrawImage(x*1134, y*18, x*26, y*30, "files/img/IconeMala.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1134, y*54, x*31, y*38, "files/img/IconeDinheiro.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1139, y*102, x*23, y*26, "files/img/IconeCartao.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1140, y*198, x*23, y*21, "files/img/EstrelaIcone.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawText("Level: "..Level, x*1139, y*154, x*1202, y*173, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawCircle (x*1161, y*270, x*20, 0.0, 360.0,  color1, color1 )
    dxDrawCircle (x*1223, y*270, x*20, 0.0, 360.0,  color2, color2 )
    dxDrawCircle (x*1284, y*270, x*20, 0.0, 360.0,  color3, color3 )
    dxDrawText(math.floor(Fome).. "%",ptfome , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sede).. "%",ptsede , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sono).. "%",ptsono , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawImage(x*1270, y*256, x*27, y*31, "files/img/SonoIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1207, y*256, x*30, y*27, "files/img/DrinkIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1146, y*256, x*26, y*27, "files/img/ComidaIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawText(""..SaldoBanco, x*1175, y*107, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(""..Procurado, x*1169, y*198, x*1189, y*219, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("$"..dinheiro1, x*1175, y*61, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(Emp, x*1175, y*-16, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("Arma: "..arma.. " || Pente: " ..tostring (showammo1).." / "..tostring (showammo2), x*1143, y*400, x*1195, y*82, tocolor(255, 255, 255, 255), x*0.9, fonte, "left", "center", false, false, true, false, false)
end

function setHudVisible( bool )
	if type(bool) == "boolean" then
		if bool == hud_rendering then return end
		local addRemove = bool and addEventHandler or removeEventHandler
		
		addRemove( "onClientRender", root, HUD )
		hud_rendering = bool
	end
end
addEvent( "onServerRequestSetHudVisible", true )
addEventHandler( "onServerRequestSetHudVisible", root, setHudVisible )

function OnStop ()
    setPlayerHudComponentVisible("armour", true)
    setPlayerHudComponentVisible("wanted", true)
    setPlayerHudComponentVisible("weapon", true)
    setPlayerHudComponentVisible("money", true)
    setPlayerHudComponentVisible("health", true)
    setPlayerHudComponentVisible("clock", true)
    setPlayerHudComponentVisible("breath", true)
    setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)

function OnStart ()
    setPlayerHudComponentVisible("armour", false)
    setPlayerHudComponentVisible("wanted", false)
    setPlayerHudComponentVisible("weapon", false)
    setPlayerHudComponentVisible("money", false)
    setPlayerHudComponentVisible("health", false)
    setPlayerHudComponentVisible("clock", false)
    setPlayerHudComponentVisible("breath", false)
    setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )

local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}

addEventHandler("onClientResourceStart", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, false)
    end
    end
)

addEventHandler("onClientResourceStop", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, true)
    end
    end
)

Server:


addEventHandler("onPlayerLogin", root, function()
	setTimer( function(player)
		setHudVisible( player, true )
	end, 500, 1, source )
end, true, "low")

function setHudVisible( player, bool )
	if isElement(player) and type(bool) == "boolean" then
		return triggerClientEvent(player, "onServerRequestSetHudVisible", player, bool)
	end
	return false
end

Não testei, mas o teste cabe a você. No mais, adicione a função exportada no meta.xml:
 

<export function="setHudVisible" type="shared"/>

E crie um novo arquivo com o código do lado server; também adicione no meta.

Link to comment

Cria um arquivo e cole isto:

addEventHandler("onPlayerLogin", root, function()
	setTimer( function(player)
		setHudVisible( player, true )
	end, 500, 1, source )
end, true, "low")
function setHudVisible( player, bool )
	if isElement(player) and type(bool) == "boolean" then
		return triggerClientEvent(player, "onServerRequestSetHudVisible", player, bool)
	end
	return false
end

Depois salve como server.Lua, deixe no diretório do resource da Hud DX e no meta.xml inclua o script:

<script src="server.Lua" type="server"/>

Também cole isto:

<export function="setHudVisible" type="shared"/>

(no meta.xml)

Se não entendeu, mostre aqui o seu arquivo meta.

Link to comment

 

<meta>
	<info name="Hud RP" author="Sem Autor" version="1.0.0" type="script" />
	
	<script src="c.Lua" type="client" />
        <export function="setHudVisible" type="shared"/>

    <file src="files/fonts/fonte.ttf"  />
	<file src="files/img/Circulo.png" />
	<file src="files/img/ComidaIcone.png" />
	<file src="files/img/DrinkIcone.png" />
	<file src="files/img/EstrelaIcone.png" />
	<file src="files/img/IconeCartao.png" />
	<file src="files/img/IconeDinheiro.png" />
	<file src="files/img/IconeMala.png" />
	<file src="files/img/RetanguloHud.png" />
	<file src="files/img/SonoIcone.png" />

</meta>

 

Link to comment
<meta>
	<info name="Hud RP" author="Sem Autor" version="1.0.0" type="script" />
	
	<script src="c.Lua" type="client" />
	<script src="server.Lua" type="server" />

        <export function="setHudVisible" type="shared"/>

    <file src="files/fonts/fonte.ttf"  />
	<file src="files/img/Circulo.png" />
	<file src="files/img/ComidaIcone.png" />
	<file src="files/img/DrinkIcone.png" />
	<file src="files/img/EstrelaIcone.png" />
	<file src="files/img/IconeCartao.png" />
	<file src="files/img/IconeDinheiro.png" />
	<file src="files/img/IconeMala.png" />
	<file src="files/img/RetanguloHud.png" />
	<file src="files/img/SonoIcone.png" />
</meta>

Faça um teste e vê se funciona.

Obs: deixe .Lua em minúsculo, por algum motivo, o fórum sempre deixa o L maiúsculo.

Link to comment
addEventHandler("onPlayerLogin", root, function()
	setTimer( function(player)
		setHudVisible( player, true )
	end, 500, 1, source )
end, true, "low")
function setHudVisible( player, bool )
	if isElement(player) and type(bool) == "boolean" then
		return triggerClientEvent(player, "onServerRequestSetHudVisible", player, bool)
	end
	return false
end
<meta>
	<info name="Hud RP" author="Sem Autor" version="1.0.0" type="script" />
	
	<script src="c.Lua" type="client" />
	<script src="server.Lua" type="server" />

        <export function="setHudVisible" type="shared"/>

    <file src="files/fonts/fonte.ttf"  />
	<file src="files/img/Circulo.png" />
	<file src="files/img/ComidaIcone.png" />
	<file src="files/img/DrinkIcone.png" />
	<file src="files/img/EstrelaIcone.png" />
	<file src="files/img/IconeCartao.png" />
	<file src="files/img/IconeDinheiro.png" />
	<file src="files/img/IconeMala.png" />
	<file src="files/img/RetanguloHud.png" />
	<file src="files/img/SonoIcone.png" />
</meta>
local screenH, screenW = guiGetScreenSize()
local x, y = (screenH/1366), (screenW/768)
local fonte = dxCreateFont("files/fonts/fonte.ttf", 10)


--[[
        dxDrawRectangle(451, 298, 186, 97, tocolor(0, 0, 0, 122), false)
        dxDrawRectangle(461, 308, 166, 77, tocolor(229, 112, 17, 208), false)
]]
function HUD ()
    if getElementData(getLocalPlayer(), "isPolice") then
        jobPolice = "Policial"
    else
        jobPolice = nil
    end
    local showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer))
    local showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer)
    local showammo3 = getPedTotalAmmo(getLocalPlayer())
    local clip = getPedAmmoInClip (getLocalPlayer())
    local weapon = getPedWeapon ( getLocalPlayer() )
    local arma = getWeaponNameFromID ( weapon )
    local SaldoBanco = getElementData(localPlayer,"banco:Saldo") or 0
    local Procurado = getPlayerWantedLevel(localPlayer)
    local Level = getElementData(localPlayer,"Level") or 0
    local Fome = getElementData(getLocalPlayer(), "hunger") or 0
    local Emp =  jobPolice or (getElementData(getLocalPlayer(), "Emprego") or "Desempregado")
    local Sede = getElementData(getLocalPlayer(), "sede") or 0
    local Sono = getElementData(getLocalPlayer(), "AirNew:Sono") or 0
    local dinheiro1 = ("%008d"):format(getPlayerMoney(getLocalPlayer())) 
    local color1 = tocolor(0,0,0,178)
    local color2 = tocolor(0,0,0,178)
    local color3 = tocolor(0,0,0,178)
    if arma == Fist then 
    arma = Sono
    end    
    if Fome > 10 then     
    color1 = tocolor(0,0,0,178)
    else 
    color1 = tocolor(238,89,16,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sede > 10 then 
    color2 = tocolor(0,0,0,178)
    else 
    color2 = tocolor(65,105,225,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sono > 10 then 
    color3 = tocolor(0,0,0,178)
    else 
    color3 = tocolor(34,139,34,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Fome < 100 then     
        ptfome = x*1148
        else 
        ptfome = x*1143
        end 
        if Sede < 100 then 
        ptsede = x*1210
        else 
        ptsede = x*1205
        end 
        if Sono < 100 then 
        ptsono = x*1273
        else 
        ptsono = x*1268
        end 
    dxDrawImage(x*1110, y*-25, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*16, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*61, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*107, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*154, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), false)
    dxDrawImage(x*1134, y*18, x*26, y*30, "files/img/IconeMala.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1134, y*54, x*31, y*38, "files/img/IconeDinheiro.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1139, y*102, x*23, y*26, "files/img/IconeCartao.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1140, y*198, x*23, y*21, "files/img/EstrelaIcone.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawText("Level: "..Level, x*1139, y*154, x*1202, y*173, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawCircle (x*1161, y*270, x*20, 0.0, 360.0,  color1, color1 )
    dxDrawCircle (x*1223, y*270, x*20, 0.0, 360.0,  color2, color2 )
    dxDrawCircle (x*1284, y*270, x*20, 0.0, 360.0,  color3, color3 )
    dxDrawText(math.floor(Fome).. "%",ptfome , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sede).. "%",ptsede , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sono).. "%",ptsono , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawImage(x*1270, y*256, x*27, y*31, "files/img/SonoIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1207, y*256, x*30, y*27, "files/img/DrinkIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1146, y*256, x*26, y*27, "files/img/ComidaIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawText(""..SaldoBanco, x*1175, y*107, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(""..Procurado, x*1169, y*198, x*1189, y*219, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("$"..dinheiro1, x*1175, y*61, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(Emp, x*1175, y*-16, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("Arma: "..arma.. " || Pente: " ..tostring (showammo1).." / "..tostring (showammo2), x*1143, y*400, x*1195, y*82, tocolor(255, 255, 255, 255), x*0.9, fonte, "left", "center", false, false, true, false, false)
end
addEventHandler("onClientRender", getRootElement(), HUD)

function OnStop ()
    setPlayerHudComponentVisible("armour", true)
    setPlayerHudComponentVisible("wanted", true)
    setPlayerHudComponentVisible("weapon", true)
    setPlayerHudComponentVisible("money", true)
    setPlayerHudComponentVisible("health", true)
    setPlayerHudComponentVisible("clock", true)
    setPlayerHudComponentVisible("breath", true)
    setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)

function OnStart ()
    setPlayerHudComponentVisible("armour", false)
    setPlayerHudComponentVisible("wanted", false)
    setPlayerHudComponentVisible("weapon", false)
    setPlayerHudComponentVisible("money", false)
    setPlayerHudComponentVisible("health", false)
    setPlayerHudComponentVisible("clock", false)
    setPlayerHudComponentVisible("breath", false)
    setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )

local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}

addEventHandler("onClientResourceStart", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, false)
    end
    end
)

addEventHandler("onClientResourceStop", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, true)
    end
    end
)

 

addEventHandler("onPlayerLogin", root, function()
	setTimer( function(player)
		setHudVisible( player, true )
	end, 500, 1, source )
end, true, "low")
function setHudVisible( player, bool )
	if isElement(player) and type(bool) == "boolean" then
		return triggerClientEvent(player, "onServerRequestSetHudVisible", player, bool)
	end
	return false
end
<meta>
	<info name="Hud RP" author="Sem Autor" version="1.0.0" type="script" />
	
	<script src="c.Lua" type="client" />
	<script src="server.Lua" type="server" />

        <export function="setHudVisible" type="shared"/>

    <file src="files/fonts/fonte.ttf"  />
	<file src="files/img/Circulo.png" />
	<file src="files/img/ComidaIcone.png" />
	<file src="files/img/DrinkIcone.png" />
	<file src="files/img/EstrelaIcone.png" />
	<file src="files/img/IconeCartao.png" />
	<file src="files/img/IconeDinheiro.png" />
	<file src="files/img/IconeMala.png" />
	<file src="files/img/RetanguloHud.png" />
	<file src="files/img/SonoIcone.png" />
</meta>
local screenH, screenW = guiGetScreenSize()
local x, y = (screenH/1366), (screenW/768)
local fonte = dxCreateFont("files/fonts/fonte.ttf", 10)


--[[
        dxDrawRectangle(451, 298, 186, 97, tocolor(0, 0, 0, 122), false)
        dxDrawRectangle(461, 308, 166, 77, tocolor(229, 112, 17, 208), false)
]]
function HUD ()
    if getElementData(getLocalPlayer(), "isPolice") then
        jobPolice = "Policial"
    else
        jobPolice = nil
    end
    local showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer))
    local showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer)
    local showammo3 = getPedTotalAmmo(getLocalPlayer())
    local clip = getPedAmmoInClip (getLocalPlayer())
    local weapon = getPedWeapon ( getLocalPlayer() )
    local arma = getWeaponNameFromID ( weapon )
    local SaldoBanco = getElementData(localPlayer,"banco:Saldo") or 0
    local Procurado = getPlayerWantedLevel(localPlayer)
    local Level = getElementData(localPlayer,"Level") or 0
    local Fome = getElementData(getLocalPlayer(), "hunger") or 0
    local Emp =  jobPolice or (getElementData(getLocalPlayer(), "Emprego") or "Desempregado")
    local Sede = getElementData(getLocalPlayer(), "sede") or 0
    local Sono = getElementData(getLocalPlayer(), "AirNew:Sono") or 0
    local dinheiro1 = ("%008d"):format(getPlayerMoney(getLocalPlayer())) 
    local color1 = tocolor(0,0,0,178)
    local color2 = tocolor(0,0,0,178)
    local color3 = tocolor(0,0,0,178)
    if arma == Fist then 
    arma = Sono
    end    
    if Fome > 10 then     
    color1 = tocolor(0,0,0,178)
    else 
    color1 = tocolor(238,89,16,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sede > 10 then 
    color2 = tocolor(0,0,0,178)
    else 
    color2 = tocolor(65,105,225,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sono > 10 then 
    color3 = tocolor(0,0,0,178)
    else 
    color3 = tocolor(34,139,34,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Fome < 100 then     
        ptfome = x*1148
        else 
        ptfome = x*1143
        end 
        if Sede < 100 then 
        ptsede = x*1210
        else 
        ptsede = x*1205
        end 
        if Sono < 100 then 
        ptsono = x*1273
        else 
        ptsono = x*1268
        end 
    dxDrawImage(x*1110, y*-25, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*16, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*61, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*107, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*154, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), false)
    dxDrawImage(x*1134, y*18, x*26, y*30, "files/img/IconeMala.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1134, y*54, x*31, y*38, "files/img/IconeDinheiro.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1139, y*102, x*23, y*26, "files/img/IconeCartao.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1140, y*198, x*23, y*21, "files/img/EstrelaIcone.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawText("Level: "..Level, x*1139, y*154, x*1202, y*173, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawCircle (x*1161, y*270, x*20, 0.0, 360.0,  color1, color1 )
    dxDrawCircle (x*1223, y*270, x*20, 0.0, 360.0,  color2, color2 )
    dxDrawCircle (x*1284, y*270, x*20, 0.0, 360.0,  color3, color3 )
    dxDrawText(math.floor(Fome).. "%",ptfome , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sede).. "%",ptsede , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sono).. "%",ptsono , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawImage(x*1270, y*256, x*27, y*31, "files/img/SonoIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1207, y*256, x*30, y*27, "files/img/DrinkIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1146, y*256, x*26, y*27, "files/img/ComidaIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawText(""..SaldoBanco, x*1175, y*107, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(""..Procurado, x*1169, y*198, x*1189, y*219, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("$"..dinheiro1, x*1175, y*61, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(Emp, x*1175, y*-16, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("Arma: "..arma.. " || Pente: " ..tostring (showammo1).." / "..tostring (showammo2), x*1143, y*400, x*1195, y*82, tocolor(255, 255, 255, 255), x*0.9, fonte, "left", "center", false, false, true, false, false)
end
addEventHandler("onClientRender", getRootElement(), HUD)

function OnStop ()
    setPlayerHudComponentVisible("armour", true)
    setPlayerHudComponentVisible("wanted", true)
    setPlayerHudComponentVisible("weapon", true)
    setPlayerHudComponentVisible("money", true)
    setPlayerHudComponentVisible("health", true)
    setPlayerHudComponentVisible("clock", true)
    setPlayerHudComponentVisible("breath", true)
    setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)

function OnStart ()
    setPlayerHudComponentVisible("armour", false)
    setPlayerHudComponentVisible("wanted", false)
    setPlayerHudComponentVisible("weapon", false)
    setPlayerHudComponentVisible("money", false)
    setPlayerHudComponentVisible("health", false)
    setPlayerHudComponentVisible("clock", false)
    setPlayerHudComponentVisible("breath", false)
    setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )

local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}

addEventHandler("onClientResourceStart", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, false)
    end
    end
)

addEventHandler("onClientResourceStop", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, true)
    end
    end
)

Mesmo Assim Não Deu... Testei E A Hud Continua Iniciando Junto Com O Painel 

Link to comment

Porque você tá com o código antigo da Hud. Substitui pelo editado:

local screenH, screenW = guiGetScreenSize()
local x, y = (screenH/1366), (screenW/768)
local fonte = dxCreateFont("files/fonts/fonte.ttf", 10)
--[[
        dxDrawRectangle(451, 298, 186, 97, tocolor(0, 0, 0, 122), false)
        dxDrawRectangle(461, 308, 166, 77, tocolor(229, 112, 17, 208), false)
]]
local hud_rendering = false
function HUD ()
    if getElementData(getLocalPlayer(), "isPolice") then
        jobPolice = "Policial"
    else
        jobPolice = nil
    end
    local showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer))
    local showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer)
    local showammo3 = getPedTotalAmmo(getLocalPlayer())
    local clip = getPedAmmoInClip (getLocalPlayer())
    local weapon = getPedWeapon ( getLocalPlayer() )
    local arma = getWeaponNameFromID ( weapon )
    local SaldoBanco = getElementData(localPlayer,"banco:Saldo") or 0
    local Procurado = getPlayerWantedLevel(localPlayer)
    local Level = getElementData(localPlayer,"Level") or 0
    local Fome = getElementData(getLocalPlayer(), "hunger") or 0
    local Emp =  jobPolice or (getElementData(getLocalPlayer(), "Emprego") or "Desempregado")
    local Sede = getElementData(getLocalPlayer(), "sede") or 0
    local Sono = getElementData(getLocalPlayer(), "AirNew:Sono") or 0
    local dinheiro1 = ("%008d"):format(getPlayerMoney(getLocalPlayer())) 
    local color1 = tocolor(0,0,0,178)
    local color2 = tocolor(0,0,0,178)
    local color3 = tocolor(0,0,0,178)
    if arma == Fist then 
    arma = Sono
    end    
    if Fome > 10 then     
    color1 = tocolor(0,0,0,178)
    else 
    color1 = tocolor(238,89,16,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sede > 10 then 
    color2 = tocolor(0,0,0,178)
    else 
    color2 = tocolor(65,105,225,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sono > 10 then 
    color3 = tocolor(0,0,0,178)
    else 
    color3 = tocolor(34,139,34,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Fome < 100 then     
        ptfome = x*1148
        else 
        ptfome = x*1143
        end 
        if Sede < 100 then 
        ptsede = x*1210
        else 
        ptsede = x*1205
        end 
        if Sono < 100 then 
        ptsono = x*1273
        else 
        ptsono = x*1268
        end 
    dxDrawImage(x*1110, y*-25, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*16, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*61, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*107, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*154, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), false)
    dxDrawImage(x*1134, y*18, x*26, y*30, "files/img/IconeMala.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1134, y*54, x*31, y*38, "files/img/IconeDinheiro.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1139, y*102, x*23, y*26, "files/img/IconeCartao.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1140, y*198, x*23, y*21, "files/img/EstrelaIcone.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawText("Level: "..Level, x*1139, y*154, x*1202, y*173, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawCircle (x*1161, y*270, x*20, 0.0, 360.0,  color1, color1 )
    dxDrawCircle (x*1223, y*270, x*20, 0.0, 360.0,  color2, color2 )
    dxDrawCircle (x*1284, y*270, x*20, 0.0, 360.0,  color3, color3 )
    dxDrawText(math.floor(Fome).. "%",ptfome , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sede).. "%",ptsede , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sono).. "%",ptsono , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawImage(x*1270, y*256, x*27, y*31, "files/img/SonoIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1207, y*256, x*30, y*27, "files/img/DrinkIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1146, y*256, x*26, y*27, "files/img/ComidaIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawText(""..SaldoBanco, x*1175, y*107, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(""..Procurado, x*1169, y*198, x*1189, y*219, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("$"..dinheiro1, x*1175, y*61, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(Emp, x*1175, y*-16, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("Arma: "..arma.. " || Pente: " ..tostring (showammo1).." / "..tostring (showammo2), x*1143, y*400, x*1195, y*82, tocolor(255, 255, 255, 255), x*0.9, fonte, "left", "center", false, false, true, false, false)
end
function setHudVisible( bool )
	if type(bool) == "boolean" then
		if bool == hud_rendering then return end
		local addRemove = bool and addEventHandler or removeEventHandler
		
		addRemove( "onClientRender", root, HUD )
		hud_rendering = bool
	end
end
addEvent( "onServerRequestSetHudVisible", true )
addEventHandler( "onServerRequestSetHudVisible", root, setHudVisible )
function OnStop ()
    setPlayerHudComponentVisible("armour", true)
    setPlayerHudComponentVisible("wanted", true)
    setPlayerHudComponentVisible("weapon", true)
    setPlayerHudComponentVisible("money", true)
    setPlayerHudComponentVisible("health", true)
    setPlayerHudComponentVisible("clock", true)
    setPlayerHudComponentVisible("breath", true)
    setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)
function OnStart ()
    setPlayerHudComponentVisible("armour", false)
    setPlayerHudComponentVisible("wanted", false)
    setPlayerHudComponentVisible("weapon", false)
    setPlayerHudComponentVisible("money", false)
    setPlayerHudComponentVisible("health", false)
    setPlayerHudComponentVisible("clock", false)
    setPlayerHudComponentVisible("breath", false)
    setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )
local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}
addEventHandler("onClientResourceStart", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, false)
    end
    end
)
addEventHandler("onClientResourceStop", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, true)
    end
    end
)

 

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<meta>
	<info name="Hud RP" author="Sem Autor" version="1.0.0" type="script" />
	
	<script src="c.Lua" type="client" />
	<script src="server.Lua" type="server" />

        <export function="setHudVisible" type="shared"/>
    
    <file src="files/fonts/fonte.ttf"  />
	<file src="files/img/Circulo.png" />
	<file src="files/img/ComidaIcone.png" />
	<file src="files/img/DrinkIcone.png" />
	<file src="files/img/EstrelaIcone.png" />
	<file src="files/img/IconeCartao.png" />
	<file src="files/img/IconeDinheiro.png" />
	<file src="files/img/IconeMala.png" />
	<file src="files/img/RetanguloHud.png" />
	<file src="files/img/SonoIcone.png" />
</meta>

 

Link to comment

Só fazer o que eu disse aqui

20 hours ago, DNL291 said:

Obs: deixe .Lua em minúsculo, por algum motivo, o fórum sempre deixa o L maiúsculo.

Quando copiar o código do meta daqui do fórum, edite para .Lua minúsculo. e também na extensão do arquivo.

Link to comment
local screenH, screenW = guiGetScreenSize()
local x, y = (screenH/1366), (screenW/768)
local fonte = dxCreateFont("files/fonts/fonte.ttf", 10)
--[[
        dxDrawRectangle(451, 298, 186, 97, tocolor(0, 0, 0, 122), false)
        dxDrawRectangle(461, 308, 166, 77, tocolor(229, 112, 17, 208), false)
]]
local hud_rendering = false
function HUD ()
    if getElementData(getLocalPlayer(), "isPolice") then
        jobPolice = "Policial"
    else
        jobPolice = nil
    end
    local showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer))
    local showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer)
    local showammo3 = getPedTotalAmmo(getLocalPlayer())
    local clip = getPedAmmoInClip (getLocalPlayer())
    local weapon = getPedWeapon ( getLocalPlayer() )
    local arma = getWeaponNameFromID ( weapon )
    local SaldoBanco = getElementData(localPlayer,"banco:Saldo") or 0
    local Procurado = getPlayerWantedLevel(localPlayer)
    local Level = getElementData(localPlayer,"Level") or 0
    local Fome = getElementData(getLocalPlayer(), "hunger") or 0
    local Emp =  jobPolice or (getElementData(getLocalPlayer(), "Emprego") or "Desempregado")
    local Sede = getElementData(getLocalPlayer(), "sede") or 0
    local Sono = getElementData(getLocalPlayer(), "AirNew:Sono") or 0
    local dinheiro1 = ("%008d"):format(getPlayerMoney(getLocalPlayer())) 
    local color1 = tocolor(0,0,0,178)
    local color2 = tocolor(0,0,0,178)
    local color3 = tocolor(0,0,0,178)
    if arma == Fist then 
    arma = Sono
    end    
    if Fome > 10 then     
    color1 = tocolor(0,0,0,178)
    else 
    color1 = tocolor(238,89,16,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sede > 10 then 
    color2 = tocolor(0,0,0,178)
    else 
    color2 = tocolor(65,105,225,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Sono > 10 then 
    color3 = tocolor(0,0,0,178)
    else 
    color3 = tocolor(34,139,34,math.abs(math.sin(getTickCount()/200))*200)
    end 
    if Fome < 100 then     
        ptfome = x*1148
        else 
        ptfome = x*1143
        end 
        if Sede < 100 then 
        ptsede = x*1210
        else 
        ptsede = x*1205
        end 
        if Sono < 100 then 
        ptsono = x*1273
        else 
        ptsono = x*1268
        end 
    dxDrawImage(x*1110, y*-25, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*16, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*61, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*107, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), true)
    dxDrawImage(x*1110, y*154, x*215, y*112, "files/img/RetanguloHud.png", 0, 0, 0, tocolor(0, 0, 0, 255), false)
    dxDrawImage(x*1134, y*18, x*26, y*30, "files/img/IconeMala.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1134, y*54, x*31, y*38, "files/img/IconeDinheiro.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1139, y*102, x*23, y*26, "files/img/IconeCartao.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawImage(x*1140, y*198, x*23, y*21, "files/img/EstrelaIcone.png", 0, 0, 0, tocolor(255, 255, 255, 255), true)
    dxDrawText("Level: "..Level, x*1139, y*154, x*1202, y*173, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawCircle (x*1161, y*270, x*20, 0.0, 360.0,  color1, color1 )
    dxDrawCircle (x*1223, y*270, x*20, 0.0, 360.0,  color2, color2 )
    dxDrawCircle (x*1284, y*270, x*20, 0.0, 360.0,  color3, color3 )
    dxDrawText(math.floor(Fome).. "%",ptfome , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sede).. "%",ptsede , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(math.floor(Sono).. "%",ptsono , y*474, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawImage(x*1270, y*256, x*27, y*31, "files/img/SonoIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1207, y*256, x*30, y*27, "files/img/DrinkIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawImage(x*1146, y*256, x*26, y*27, "files/img/ComidaIcone.png", 0, 0, 0, tocolor(254, 254, 254, 187), false)
    dxDrawText(""..SaldoBanco, x*1175, y*107, x*1195, y*128, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(""..Procurado, x*1169, y*198, x*1189, y*219, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("$"..dinheiro1, x*1175, y*61, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText(Emp, x*1175, y*-16, x*1195, y*82, tocolor(255, 255, 255, 255), x*1.00, fonte, "left", "center", false, false, true, false, false)
    dxDrawText("Arma: "..arma.. " || Pente: " ..tostring (showammo1).." / "..tostring (showammo2), x*1143, y*400, x*1195, y*82, tocolor(255, 255, 255, 255), x*0.9, fonte, "left", "center", false, false, true, false, false)
end
function setHudVisible( bool )
	if type(bool) == "boolean" then
		if bool == hud_rendering then return end
		local addRemove = bool and addEventHandler or removeEventHandler
		
		addRemove( "onClientRender", root, HUD )
		hud_rendering = bool
	end
end
addEvent( "onServerRequestSetHudVisible", true )
addEventHandler( "onServerRequestSetHudVisible", root, setHudVisible )
function OnStop ()
    setPlayerHudComponentVisible("armour", true)
    setPlayerHudComponentVisible("wanted", true)
    setPlayerHudComponentVisible("weapon", true)
    setPlayerHudComponentVisible("money", true)
    setPlayerHudComponentVisible("health", true)
    setPlayerHudComponentVisible("clock", true)
    setPlayerHudComponentVisible("breath", true)
    setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)
function OnStart ()
    setPlayerHudComponentVisible("armour", false)
    setPlayerHudComponentVisible("wanted", false)
    setPlayerHudComponentVisible("weapon", false)
    setPlayerHudComponentVisible("money", false)
    setPlayerHudComponentVisible("health", false)
    setPlayerHudComponentVisible("clock", false)
    setPlayerHudComponentVisible("breath", false)
    setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )
local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}
addEventHandler("onClientResourceStart", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, false)
    end
    end
)
addEventHandler("onClientResourceStop", resourceRoot,
    function()
    for id, hudComponents in ipairs(hudTable) do
        showPlayerHudComponent(hudComponents, true)
    end
    end
)
<meta>
	<info name="Hud RP" author="Sem Autor" version="1.0.0" type="script" />
	
	<script src="c.Lua" type="client" />
	<script src="server.Lua" type="server" />

        <export function="setHudVisible" type="shared"/>
    
    <file src="files/fonts/fonte.ttf"  />
	<file src="files/img/Circulo.png" />
	<file src="files/img/ComidaIcone.png" />
	<file src="files/img/DrinkIcone.png" />
	<file src="files/img/EstrelaIcone.png" />
	<file src="files/img/IconeCartao.png" />
	<file src="files/img/IconeDinheiro.png" />
	<file src="files/img/IconeMala.png" />
	<file src="files/img/RetanguloHud.png" />
	<file src="files/img/SonoIcone.png" />
</meta>
addEventHandler("onPlayerLogin", root, function()
	setTimer( function(player)
		setHudVisible( player, true )
	end, 500, 1, source )
end, true, "low")
function setHudVisible( player, bool )
	if isElement(player) and type(bool) == "boolean" then
		return triggerClientEvent(player, "onServerRequestSetHudVisible", player, bool)
	end
	return false
end

Eu ja coloquei Minusculo... Ta ai as pastas  >> c << meta<< >> server.Lua<<

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Provavelmente na estrutura das pastas dentro do resource, na verdade nem pode usar pastas, ambos arquivos de script devem estar no diretório root do resource, pois estão sendo carregados pela pasta raíz, então movê-los para uma pasta irá causar um erro semelhante ao que você teve.

Embora eu não possa afirmar qual foi o verdadeiro problema já que não tive acesso ao seu resource. Isso acredito que você mesmo vai saber comparando com a versão que enviei.

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