xXGhostXx Posted October 5, 2019 Posted October 5, 2019 Hi guys. I have a question. How can i make image on player screen and delete image
Overkillz Posted October 5, 2019 Posted October 5, 2019 local showingImage = true function drawContent() if showingImage then dxDrawImage(0,0,300,300,"imageURL.png",0,0,0,tocolor(255,255,255,255)) end end addEventHandler("onClientRender",root,drawContent) To hide it you need to change the variable 'showingImage'. You need another funcition like a bind, command, event or whatever you considere for it. Regards.
xXGhostXx Posted October 5, 2019 Author Posted October 5, 2019 29 minutes ago, Overkillz said: local showingImage = true function drawContent() if showingImage then dxDrawImage(0,0,300,300,"imageURL.png",0,0,0,tocolor(255,255,255,255)) end end addEventHandler("onClientRender",root,drawContent) To hide it you need to change the variable 'showingImage'. You need another funcition like a bind, command, event or whatever you considere for it. Regards. How to use event handler ? For trigger server to client for remove image .
Overkillz Posted October 5, 2019 Posted October 5, 2019 You have a good example at the wiki triggerClientEvent Just when the trigger is done. On the client change the variable 'showingImage' to false and that should be enought
xXGhostXx Posted October 5, 2019 Author Posted October 5, 2019 (edited) 15 minutes ago, Overkillz said: You have a good example at the wiki triggerClientEvent Just when the trigger is done. On the client change the variable 'showingImage' to false and that should be enought https://wiki.multitheftauto.com/wiki/ShowingImage I cant find it Edited October 5, 2019 by xXGhostXx
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