Deniel Posted September 29, 2019 Share Posted September 29, 2019 local screenH, screenW = guiGetScreenSize() local x, y = (screenH/1366), (screenW/768) local font2 = dxCreateFont("gfx/Blix-Black.ttf", 19) local dxfont1_font = dxCreateFont("gfx/font.ttf", 11) local dxfont2_font = dxCreateFont("gfx/font.ttf", 10) gridListDoar = guiCreateGridList(495, 302, 176, 257, false) colunaDoar = guiGridListAddColumn(gridListDoar, "Jogadores", 0.9) guiGridListSetSelectionMode(gridListDoar, 2) guiSetAlpha(gridListDoar, 0.50) guiSetVisible(gridListDoar, false) editBoxDoar = guiCreateEdit(724, 343, 184, 23, tonumber("0"), false) guiSetVisible(editBoxDoar, false) guiSetAlpha(editBoxDoar, 0.50) guiEditSetMaxLength(editBoxDoar, 85555) for _, player in ipairs(getElementsByType("player")) do local rowDoar = guiGridListAddRow(gridListDoar) guiGridListSetItemText(gridListDoar, rowDoar, colunaDoar, getPlayerName(player), false, false) guiGridListSetItemColor(gridListDoar, rowDoar, colunaDoar, 0, 255, 145) end function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end end end function SetAll() if (trans == true) then if tonumber(guiGetText(editBoxDoar)) ~= nil then totalDoar = tonumber(guiGetText(editBoxDoar)) end end end setTimer(SetAll, 50, 0) cor = {} totalDoar = 0 trans = false function server() local dinheiro = exports.dinheirosujo:getPlayerDirty(getLocalPlayer()) cor[1] = tocolor(255,255,255,255) cor[2] = tocolor(0, 0, 0, 140) if cursorPosition(x*948,y*259,x*962,y*288) then cor[1] = tocolor(255,0,0,255) end if cursorPosition(x*774,y*376,x*91,y*27) then cor[2] = tocolor(247, 142, 7, 200) end dxDrawRectangle(474, 265, 498, 323, tocolor(0, 0, 0, 226), false) dxDrawRectangle(474, 265, 498, 26, tocolor(0, 0, 0, 187), false) dxDrawText("Enviar Dinheiro Sujo", 473, 265, 972, 292, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false) dxDrawRectangle(x*774,y*376,x*91,y*27,cor[2], false) dxDrawText("Enviar", 773, 376, 864, 402, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false) dxDrawText("Dinheiro SUJO : "..dinheiro,x*756,y*413,x*1040,y*430, tocolor(255, 255, 255, 255), 1.00, dxfont2_font, "left", "top", false, false, false, false, false) end function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end end end function getGridlistPlayer() local player = getPlayerFromName(guiGridListGetItemText(gridList, guiGridListGetSelectedItem(gridList), 1)) if (player) then return player end end function dxDrawXeets(absX, absY, sizeX, sizeY, color, ancho) dxDrawRectangle(absX, absY, sizeX, ancho, color) dxDrawRectangle(absX, absY + ancho, ancho, sizeY - ancho, color) dxDrawRectangle(absX + ancho, absY + sizeY - ancho, sizeX - ancho, ancho, color) dxDrawRectangle(absX + sizeX - ancho, absY + ancho, ancho, sizeY - ancho * 2, color) end function onGridClick() local player = getGridlistPlayer() if (player == "" or player == nil) then return else triggerServerEvent("onGridClick", getLocalPlayer(), player) end end function refreshDoar() guiGridListClear(gridListDoar) if coluna then for _, playeritem in ipairs(getElementsByType("player")) do local rowDoar = guiGridListAddRow(gridListDoar) setTimer(guiGridListSetItemText, 2000, 1, gridListDoar, rowDoar, colunaDoar, getPlayerName(playeritem), false, false) setTimer(guiGridListSetItemColor, 2000, 1, gridListDoar, rowDoar, colunaDoar, 0, 255, 145) end end end function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end end end function convertNumber(number) local formated = number while true do formated, k = string.gsub(formated, "^(-?%d+)(%d%d%d)", "%1,%2") if (k == 0) then break end end return formated end local componentes = {"armour", "wanted", "weapon", "money", "health", "clock", "breath", "ammo"} local tableSkins = {1, 2, 7, 9, 10, 11, 12, 14, 15, 16, 18, 28, 310, 311, 312} function enviar(_,state) if trans == true then if state == "down" then if cursorPosition(x*774,y*376,x*91,y*27) then selectedDoar = guiGridListGetItemText(gridListDoar, guiGridListGetSelectedItem(gridListDoar), 1) amount = guiGetText(editBoxDoar) triggerServerEvent("onGridClickDoar", getLocalPlayer(), selectedDoar, amount) end end end end addEventHandler ("onClientClick", root, enviar) function OpenTrasf() if trans == false then showCursor (true) addEventHandler ("onClientRender", root, server) trans = true guiSetVisible (gridListDoar,true) guiSetVisible (editBoxDoar,true) guiSetVisible (coluna,true) else showCursor (false) removeEventHandler ("onClientRender", root,server) trans = false guiSetVisible (gridListDoar,false) guiSetVisible (editBoxDoar,false) guiSetVisible (colunaDoar,false) end end bindKey ("F6", "down", OpenTrasf) function cursorPosition(x, y, w, h) if (not isCursorShowing()) then return false end local mx, my = getCursorPosition() local fullx, fully = guiGetScreenSize() cursorx, cursory = mx*fullx, my*fully if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then return true else return false end end O painel está funcionando perfeitamente porém, não está atualizando a lista dos players. Exemplo: quando um jogador troca de nome em jogo, o nome dele não muda na lista dentro do painel. Link to comment
#\_oskar_/# Posted September 29, 2019 Share Posted September 29, 2019 function refreshList() guiGridListClear(gridListDoar) for _, player in ipairs(getElementsByType("player")) do local rowDoar = guiGridListAddRow(gridListDoar) guiGridListSetItemText(gridListDoar, rowDoar, colunaDoar, getPlayerName(player), false, false) guiGridListSetItemColor(gridListDoar, rowDoar, colunaDoar, 0, 255, 145) end end addEventHandler ("onClientPlayerChangeNick",root,refreshList) addEventHandler ( "onClientPlayerJoin",root,refreshList) addEventHandler ( "onClientPlayerQuit",root,refreshList) refreshList() Link to comment
DNL291 Posted September 29, 2019 Share Posted September 29, 2019 Você já tinha criado outro tópico aqui: Que foi respondido @Deniel Por favor, use o local correto para postar, se postar em português, deve ser aqui: https://forum.multitheftauto.com/forum/97-portuguese-português/ 1 Link to comment
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