Jump to content

Criar Em Outra Dimensão


Recommended Posts

Posted

Quero criar um spawn de skin dentro de um interior, no caso está em outra dimensão como posso fazer isso?
 

zombiehunterpickup55555 = createPickup (1209.4711914063,-1468.6798095703,20.255365371704, 3, 1275, 1000 )
function zombiehunterskinpickup55555 ( thePlayer )
  setPedSkin ( thePlayer, 285 )
  setPlayerTeam ( thePlayer, teamzombie )
 setElementData ( thePlayer, "zombie", true  )  
end
addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 )
addEventHandler ("onPickupUse", getRootElement(), 

function (playerWhoUses)
  if (source == zombiehunterpickup55555) then
    setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses))
    setElementData (playerWhoUses, "job", "farm")
  end
end)

 

Posted
zombiehunterpickup55555 = createPickup (2496.112, -1708.369, 1014.742, 3, 1275, 1000 )
function zombiehunterskinpickup55555 ( thePlayer )
  setPedSkin ( thePlayer, 96 )
  setPlayerTeam ( thePlayer, teamzombie )
 setElementData ( thePlayer, "zombie", true  )  
 setElementDimension ( source, 1 ) 
 setElementInterior ( source, 3 )
end
addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 )
addEventHandler ("onPickupUse", getRootElement(), 

function (playerWhoUses)
  if (source == zombiehunterpickup55555) then
    setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses))
    setElementData (playerWhoUses, "job", "farm")
  end
end)

correto?

Posted

Nao.

zombiehunterpickup55555 = createPickup (2496.112, -1708.369, 1014.742, 3, 1275, 1000 )
 setElementDimension ( zombiehunterpickup55555, 1 ) 
 setElementInterior ( zombiehunterpickup55555, 3 )

function zombiehunterskinpickup55555 ( thePlayer )
  setPedSkin ( thePlayer, 96 )
  setPlayerTeam ( thePlayer, teamzombie )
 setElementData ( thePlayer, "zombie", true  )  
end
addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 )
addEventHandler ("onPickupUse", getRootElement(), 

function (playerWhoUses)
  if (source == zombiehunterpickup55555) then
    setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses))
    setElementData (playerWhoUses, "job", "farm")
  end
end)

Voce quer setar o elemento no interior e na dimensario, nao o jogador.

  • Thanks 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...