ViniGuzela Posted September 26, 2019 Posted September 26, 2019 Quero criar um spawn de skin dentro de um interior, no caso está em outra dimensão como posso fazer isso? zombiehunterpickup55555 = createPickup (1209.4711914063,-1468.6798095703,20.255365371704, 3, 1275, 1000 ) function zombiehunterskinpickup55555 ( thePlayer ) setPedSkin ( thePlayer, 285 ) setPlayerTeam ( thePlayer, teamzombie ) setElementData ( thePlayer, "zombie", true ) end addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 ) addEventHandler ("onPickupUse", getRootElement(), function (playerWhoUses) if (source == zombiehunterpickup55555) then setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses)) setElementData (playerWhoUses, "job", "farm") end end)
ViniGuzela Posted September 26, 2019 Author Posted September 26, 2019 (edited) 2 hours ago, Furzy said: setElementDimension em outra dimensão ja consegui, e agora para dentro do interior casa? com setElementInterior consigo? Edited September 26, 2019 by ViniGuzela
ViniGuzela Posted September 26, 2019 Author Posted September 26, 2019 zombiehunterpickup55555 = createPickup (2496.112, -1708.369, 1014.742, 3, 1275, 1000 ) function zombiehunterskinpickup55555 ( thePlayer ) setPedSkin ( thePlayer, 96 ) setPlayerTeam ( thePlayer, teamzombie ) setElementData ( thePlayer, "zombie", true ) setElementDimension ( source, 1 ) setElementInterior ( source, 3 ) end addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 ) addEventHandler ("onPickupUse", getRootElement(), function (playerWhoUses) if (source == zombiehunterpickup55555) then setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses)) setElementData (playerWhoUses, "job", "farm") end end) correto?
Furzy Posted September 26, 2019 Posted September 26, 2019 Nao. zombiehunterpickup55555 = createPickup (2496.112, -1708.369, 1014.742, 3, 1275, 1000 ) setElementDimension ( zombiehunterpickup55555, 1 ) setElementInterior ( zombiehunterpickup55555, 3 ) function zombiehunterskinpickup55555 ( thePlayer ) setPedSkin ( thePlayer, 96 ) setPlayerTeam ( thePlayer, teamzombie ) setElementData ( thePlayer, "zombie", true ) end addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 ) addEventHandler ("onPickupUse", getRootElement(), function (playerWhoUses) if (source == zombiehunterpickup55555) then setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses)) setElementData (playerWhoUses, "job", "farm") end end) Voce quer setar o elemento no interior e na dimensario, nao o jogador. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now