Sticmy Posted September 24, 2019 Share Posted September 24, 2019 Guys, I need help when it comes to putting an image on the world as I did, I don't like it In this image as well as it is placed in that position when you move away you see it the same, without enlarging it or anything like that it is totally static Here is another image at the time when I walk away it gets bigger I did it in 2 ways but in those 2 ways I can't find a way to do it as I want it to be totally static even when I walk away at 500 meters Code: local TextureFile = nil local ImagesTable = { {1834.3446044922, -2398.0639648438, 13.5546875, "x.png"}, } addEventHandler("onClientResourceStart", resourceRoot, function() for _, texture in ipairs(ImagesTable) do TextureFile = DxTexture(texture[4]) end end) addEventHandler("onClientRender", getRootElement(), function() local pos = Vector3(localPlayer.position) for _, v in ipairs(ImagesTable) do local dist = math.sqrt( ( pos.x - v[1] ) ^ 2 + ( pos.y - v[2] ) ^ 2 + ( pos.z - v[3] ) ^ 2 ) if dist >= 0 and dist <= 900 then if isLineOfSightClear( pos.x, pos.y, pos.z, v[1], v[2], v[3], false, false, false, false, false, false, false,localPlayer ) then local x, y = getScreenFromWorldPosition( v[1], v[2], v[3]) if x and y then print(x, y) dxDrawImage(x-80, y-120, 120, 120, TextureFile, 0, 0, 0, tocolor(255, 255, 255, 255)) end end end end end) -- destroyTexture addEventHandler("onClientResourceStop", resourceRoot, function() if isElement(TextureFile) then TextureFile:destroy() TextureFile = nil; end end) --Another way I tried but couldn't --[[ addEventHandler("onClientRender", getRootElement(), function() local pos = Vector3(localPlayer.position) local x, y, z = getCameraTarget() for i, v in ipairs(ImagesTable) do local distance = getDistanceBetweenPoints3D(pos.x, pos.y, pos.z, v[1], v[2], v[3]) if distance >= 0 and distance <= 200 then dxDrawMaterialLine3D(v[1], v[2], v[3] + 1, v[1], v[2], v[3], TextureFile, 1, tocolor( 255, 255, 255, 255 )) end end end) ]] Link to comment
yani Posted September 24, 2019 Share Posted September 24, 2019 you should do a limitation so the image doesn't enlarge as you move away Link to comment
Sticmy Posted September 24, 2019 Author Share Posted September 24, 2019 1 minute ago, yani said: you should do a limitation so the image doesn't enlarge as you move away how? Link to comment
yani Posted September 24, 2019 Share Posted September 24, 2019 Just now, Sticmy said: how? try lowering if dist >= 0 and dist <= 900 to a value you like Link to comment
Sticmy Posted September 24, 2019 Author Share Posted September 24, 2019 1 minute ago, yani said: try lowering if dist >= 0 and dist <= 900 to a value you like There it is already look at the code, the problem is not that, what I want to make the image is static so it moves away or not simply static and does not enlarge or anything like that when moving away from the image obviously will take the limit of the distance to be seen. Link to comment
yani Posted September 24, 2019 Share Posted September 24, 2019 Just now, Sticmy said: There it is already look at the code, the problem is not that, what I want to make the image is static so it moves away or not simply static and does not enlarge or anything like that when moving away from the image obviously will take the limit of the distance to be seen. then you wouldn't have to link the element position but replace it with simple image size, I don't really have an idea but I am trying to help Link to comment
Sticmy Posted September 24, 2019 Author Share Posted September 24, 2019 12 minutes ago, yani said: then you wouldn't have to link the element position but replace it with simple image size, I don't really have an idea but I am trying to help I also have no idea how I could achieve it, I just have to wait for another one to help me, also thanks bro 1 Link to comment
JustinMTA Posted September 25, 2019 Share Posted September 25, 2019 The "Chat bubble" scripts on MTA Resources have a function that resizes them according to distance, you could try and rip it from them.https://community.multitheftauto.com/index.php?p=resources&s=details&id=7254https://community.multitheftauto.com/index.php?p=resources&s=details&id=14295https://community.multitheftauto.com/index.php?p=resources&s=details&id=12008 You could also use this if you really wanted too. Link to comment
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