Niick Posted August 9, 2019 Share Posted August 9, 2019 Queria trocar "teleport" por "localizar" e quando clicase no localizar ele iria mostrar blip no mapa mostrando onde esta o veiculo, não sei como coloca function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end local customCarNames = -- Ids dos veiculos pra add mais copie e cole um abaixo do outro e mude o nome { [541] = 'Bugatti Veyron'; [494] = 'Jaguar F-Type'; [506] = 'Pagani Zonda F'; [550] = 'Porsche Panamera'; } setTimer ( function () local theCol = getElementData(root, "BlockExportCol") function isInColExport () if isElement(theCol) and isElementWithinColShape(localPlayer,theCol) then return true else return false end end function ClientExplosionCFunction() if isInColExport () then cancelEvent () end end addEventHandler("onClientExplosion", root, ClientExplosionCFunction) end , 1000, 1 ) local screX, screY = guiGetScreenSize() Window_VS = guiCreateWindow(373, 219, 557, 303,"Painel de Veiculos Comprados",false) guiSetAlpha(Window_VS, 0.88) guiWindowSetSizable(Window_VS, false) guiSetVisible(Window_VS, false) centerWindow(Window_VS) Grid_VS = guiCreateGridList(10, 28, 361, 235, false, Window_VS) guiGridListSetSelectionMode(Grid_VS, 1) guiGridListAddColumn(Grid_VS, "Nome", 0.4) guiGridListAddColumn(Grid_VS, "Preço", 0.3) guiGridListAddColumn(Grid_VS, "HP Auto", 0.2) Button_VS_sn_s = guiCreateStaticImage(381, 28, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_sn_o = guiCreateStaticImage(381, 28, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_sn = guiCreateLabel(381, 28, 166, 25, "Spawnar", false, Window_VS) guiSetFont(Button_VS_sn, "default-bold-small") guiLabelSetColor(Button_VS_sn, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_sn, "center") guiLabelSetHorizontalAlign(Button_VS_sn, "center") Button_VS_dy_s = guiCreateStaticImage(381, 63, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_dy_o = guiCreateStaticImage(381, 63, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_dy = guiCreateLabel(381, 63, 166, 25, "Remover", false, Window_VS) guiSetFont(Button_VS_dy, "default-bold-small") guiLabelSetColor(Button_VS_dy, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_dy, "center") guiLabelSetHorizontalAlign(Button_VS_dy, "center") Button_VS_Warp_s = guiCreateStaticImage(381, 98, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_Warp_o = guiCreateStaticImage(381, 98, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_Warp = guiCreateLabel(381, 98, 166, 25, "Teleport", false, Window_VS) guiSetFont(Button_VS_Warp, "default-bold-small") guiLabelSetColor(Button_VS_Warp, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_Warp, "center") guiLabelSetHorizontalAlign(Button_VS_Warp, "center") Button_VS_Warp_info = guiCreateLabel(428, 500, 103, 26, "Teleport: 500$", false) guiSetFont(Button_VS_Warp_info, "default-bold-small") guiLabelSetColor(Button_VS_Warp_info, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_Warp_info, "center") guiLabelSetHorizontalAlign(Button_VS_Warp_info, "center") --Button_VS_Warp_info Button_VS_Fix_s = guiCreateStaticImage(381, 133, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_Fix_o = guiCreateStaticImage(381, 133, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_Fix = guiCreateLabel(381, 133, 166, 25, "Fixar", false, Window_VS) guiSetFont(Button_VS_Fix, "default-bold-small") guiLabelSetColor(Button_VS_Fix, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_Fix, "center") guiLabelSetHorizontalAlign(Button_VS_Fix, "center") Button_VS_Fix_info = guiCreateLabel(428, 500, 103, 26, "Conserto: 500$", false) guiSetFont(Button_VS_Fix_info, "default-bold-small") guiLabelSetColor(Button_VS_Fix_info, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_Fix_info, "center") guiLabelSetHorizontalAlign(Button_VS_Fix_info, "center") Button_VS_lk_s = guiCreateStaticImage(381, 168, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_lk_o = guiCreateStaticImage(381, 168, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_lk = guiCreateLabel(381, 168, 166, 25, "Aberto - Fechado", false, Window_VS) guiSetFont(Button_VS_lk, "default-bold-small") guiLabelSetColor(Button_VS_lk, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_lk, "center") guiLabelSetHorizontalAlign(Button_VS_lk, "center") Button_VS_sl_s = guiCreateStaticImage(381, 203, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_sl_o = guiCreateStaticImage(381, 203, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_sl = guiCreateLabel(381, 203, 166, 25, "Vender Veiculo", false, Window_VS) guiSetFont(Button_VS_sl, "default-bold-small") guiLabelSetColor(Button_VS_sl, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_sl, "center") guiLabelSetHorizontalAlign(Button_VS_sl, "center") Button_VS_give_s = guiCreateStaticImage(381, 238, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_give_o = guiCreateStaticImage(381, 238, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_give = guiCreateLabel(381, 238, 166, 25, "Vender Para o Jogador", false, Window_VS) guiSetFont(Button_VS_give, "default-bold-small") guiLabelSetColor(Button_VS_give, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_give, "center") guiLabelSetHorizontalAlign(Button_VS_give, "center") adLabel = guiCreateLabel(130, 269, 296, 24, "Loja De carros", false, Window_VS) -------------- Nome do seu servidor guiSetFont(adLabel, "default-bold-small") guiLabelSetHorizontalAlign(adLabel, "center", false) guiLabelSetVerticalAlign(adLabel, "center") guiSetVisible(Button_VS_sn_o,false)-- guiSetVisible(Button_VS_dy_o,false)-- guiSetVisible(Button_VS_Warp_o,false) guiSetVisible(Button_VS_Warp_info,false) guiSetVisible(Button_VS_Fix_o,false) guiSetVisible(Button_VS_Fix_info,false) guiSetVisible(Button_VS_lk_o,false) guiSetVisible(Button_VS_sl_o,false) guiSetVisible(Button_VS_give_o,false) --Button_VS_Warp_info --Button_VS_Fix_info Window_CHK = guiCreateWindow(screX/2-155,screY/2-60,310,120,"Vender Veiculo!",false) guiSetVisible(Window_CHK, false) guiSetProperty(Window_CHK, "AlwaysOnTop", "true") guiWindowSetSizable(Window_CHK, false) Label_CHK = guiCreateLabel(21,28,266,36,"",false,Window_CHK) guiLabelSetColor(Label_CHK, 38, 122, 216) guiLabelSetHorizontalAlign(Label_CHK,"center",true) Button_CHK_Y = guiCreateButton(17,73,129,36,"Deseja Vender?",false,Window_CHK) Button_CHK_N = guiCreateButton(161,73,129,36,"Cancelar",false,Window_CHK) function updateGridList() local data = getElementData(localPlayer, "VehicleInfo") if data then local rw, cl = guiGridListGetSelectedItem(Grid_VS) guiGridListClear(Grid_VS) for i, data in ipairs (data) do local carName = customCarNames[ data['Model'] ] or getVehicleNameFromModel(data["Model"]) local ID = data["ID"] local Cost = data["Cost"] local HP = math.floor(data["HP"]) local PreCost = math.ceil(Cost*.9*HP/100/10) local row = guiGridListAddRow(Grid_VS) guiGridListSetItemText(Grid_VS, row, 1, carName, false, true) guiGridListSetItemData(Grid_VS, row, 1, ID) guiGridListSetItemText(Grid_VS, row, 2, PreCost, false, true) guiGridListSetItemText(Grid_VS, row, 3, HP.." HP", false, true) end guiGridListSetSelectedItem(Grid_VS, rw, cl) end end bindKey("F7", "down", function() if getElementInterior(localPlayer) == 0 and getElementDimension(localPlayer) == 0 then if getElementData(localPlayer, "MissionWarProtection") and getElementData(localPlayer, "MissionProtection")then return end guiSetVisible(Window_VS, not guiGetVisible(Window_VS)) guiSetVisible (Window_CHK, false) showCursor(guiGetVisible(Window_VS)) end end) triggerServerEvent("onOpenGui", localPlayer) addEventHandler("onClientElementDataChange", root, function(dd) if getElementType(source) == "player" and source == localPlayer and dd == "VehicleInfo" then local data = getElementData(source, dd) if data then updateGridList() end end end) function WINDOW_CLICK_VEHICLE (button, state, absoluteX, absoluteY) local id = guiGridListGetSelectedItem(Grid_VS) local ID = guiGridListGetItemData(Grid_VS, id, 1) if source == Button_VS_close then guiSetVisible(Window_VS, false) showCursor(false) end if (source == Grid_VS) then if id == -1 and idd then guiGridListSetSelectedItem(Grid_VS, idd, 1) return false else idd = guiGridListGetSelectedItem(Grid_VS) end elseif id == -1 then elseif (source == Button_VS_sn) then if not isInColExport () then triggerServerEvent("SpawnMyVehicle", localPlayer, ID) end elseif (source == Button_VS_dy) then triggerServerEvent("DestroyMyVehicle", localPlayer, ID) elseif (source == Button_VS_lt) then triggerServerEvent("LightsMyVehicle", localPlayer, ID) elseif (source == Button_VS_bp) then triggerServerEvent("BlipMyVehicle", localPlayer, ID) elseif (source == Button_VS_lk) then triggerServerEvent("LockMyVehicle", localPlayer, ID) elseif (source == Button_VS_sl) then guiSetVisible(Window_CHK, true) local carName = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 1) local carprice = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 2) guiSetText(Label_CHK, 'Você deseja realmente vender seu "'..carName..'" por $'..carprice) elseif source == Button_VS_give then createPlayersList(id) elseif source == Button_CHK_Y then triggerServerEvent("SellMyVehicle", localPlayer, ID) guiSetVisible(Window_VS, false) guiSetVisible(Window_CHK, false) showCursor(false) elseif source == Button_CHK_N then guiSetVisible (Window_CHK, false) elseif source == Button_VS_Spc then if getElementInterior(localPlayer) == 0 then if getElementData(localPlayer,"Stats") < 2 then SpecVehicle(ID) end end elseif source == Button_VS_Fix then triggerServerEvent("FixMyVehicle", localPlayer, ID) elseif source == Button_VS_Warp then if not isInColExport () then triggerServerEvent("WarpMyVehicle", localPlayer, ID) end elseif source == Button_PLS_Y then local row = guiGridListGetSelectedItem ( playerList_PLS ) if row and row ~= -1 then -- if guiGridListGetItemText ( playerList_PLS, row, 1 ) == getPlayerName ( localPlayer ) then -- return true -- end if (tonumber(guiGetText (edit_PLS_price)) or 0) >= 0 then outputMessage ( "#c1c1c1Esperar uma resposta do jogador.", 10, 250, 10,true ) invitations_send = true triggerServerEvent ( 'inviteToBuyCarSended', localPlayer, guiGridListGetItemText ( playerList_PLS, row, 1 ), guiGetText (edit_PLS_price) or 0, guiGridListGetItemText(Grid_VS, id, 1), guiGridListGetItemData(Grid_VS, id, 1) ) destroyElement ( Window_PLS ) end end elseif source == Button_PLS_N then destroyElement ( Window_PLS) end end addEventHandler("onClientGUIClick", resourceRoot, WINDOW_CLICK_VEHICLE) function invitationsClickVehicle () if source == Button_ABC_Y then showCursor ( false ) destroyElement ( Window_ABC ) if getPlayerMoney () >= ( tonumber(inv_price) or 0 ) then triggerServerEvent ("invitationBuyCarAccepted",localPlayer, inv_player, inv_acc, inv_price, inv_veh_name, inv_veh_id) else triggerServerEvent ("invitationBuyCarNotAccepted",localPlayer, inv_player ) end if #listOfInvitations > 0 then createAcceptBuyCarWindow (listOfInvitations[1][1],listOfInvitations[1][2],listOfInvitations[1][3],listOfInvitations[1][4] ) table.remove (listOfInvitations,1) end elseif source == Button_ABC_N then showCursor ( false ) triggerServerEvent ("invitationBuyCarNotAccepted",localPlayer, inv_player ) destroyElement ( Window_ABC ) if #listOfInvitations > 0 then createAcceptBuyCarWindow (listOfInvitations[1][1],listOfInvitations[1][2],listOfInvitations[1][3],listOfInvitations[1][4] ) table.remove (listOfInvitations,1) end end end addEventHandler("onClientGUIClick", resourceRoot, invitationsClickVehicle) function createPlayersList (row_id) showCursor ( true ) Window_PLS = guiCreateWindow(screX/2-155,screY/2-220,310,420,"Venda de carros!",false) guiSetVisible(Window_PLS, true) guiSetProperty(Window_PLS, "AlwaysOnTop", "true") guiWindowSetSizable(Window_PLS, false) Label_PLS_info = guiCreateLabel(21,28,266,36,"Digite o preço dos carros:",false,Window_PLS) edit_PLS_price = guiCreateEdit ( 110,58,90,36, guiGridListGetItemText(Grid_VS, row_id, 2) or 0, false, Window_PLS ) guiLabelSetColor(Label_PLS_info, 38, 122, 216) guiLabelSetHorizontalAlign(Label_PLS_info,"center",true) Button_PLS_Y = guiCreateButton(17,379,129,36,"Vender",false,Window_PLS) Button_PLS_N = guiCreateButton(161,379,129,36,"Fechar",false,Window_PLS) addEventHandler("onClientGUIChanged", edit_PLS_price, function(element) guiSetText ( edit_PLS_price, string.gsub (guiGetText( edit_PLS_price ), "%a", "") ) end) playerList_PLS = guiCreateGridList ( 21, 100, 268, 265, false, Window_PLS ) local column = guiGridListAddColumn( playerList_PLS, "Jogadores", 0.85 ) if ( column ) then for id, player in ipairs(getElementsByType("player")) do local row = guiGridListAddRow ( playerList_PLS ) guiGridListSetItemText ( playerList_PLS, row, column, getPlayerName ( player ), false, false ) end end end --createPlayersList () listOfInvitations = {} inv_player, inv_acc, inv_price, inv_veh_name, inv_veh_id = nil, nil, nil, nil, nil addEvent("recieveInviteToBuyCar", true) addEventHandler("recieveInviteToBuyCar", root, function(player, acc, price, veh_name, veh_id) if player and price and acc and veh_name and veh_id then if getPlayerFromName ( player ) then if not isElement ( Window_ABC ) then createAcceptBuyCarWindow (player,acc,price, veh_name, veh_id) else table.insert ( listOfInvitations, {player,acc,price, veh_name, veh_id}) end else outputMessage ( "#c1c1c1Jogador não pode ser encontrado", source, 250, 10, 10,true) end end end) addEvent("cleanCarInvitations", true) addEventHandler("cleanCarInvitations", root, function() invitations_send = false end) function createAcceptBuyCarWindow(player,acc,price, veh_name, veh_id) showCursor ( true ) inv_player, inv_acc, inv_price, inv_veh_name, inv_veh_id = player,acc,price, veh_name, veh_id Window_ABC = guiCreateWindow(screX/2-155,screY/2-220,410,100,"Venda de carros",false) guiSetVisible(Window_ABC, true) guiSetProperty(Window_ABC, "AlwaysOnTop", "true") guiWindowSetSizable(Window_ABC, false) Label_ABC_info = guiCreateLabel(10,28,390,36,player.." Te ofereceu o "..veh_name.." por "..price.."$ (o seu dinheiro: "..getPlayerMoney() .."$)",false,Window_ABC) guiLabelSetColor(Label_ABC_info, 38, 216, 38) guiLabelSetHorizontalAlign(Label_ABC_info,"center",true) Button_ABC_Y = guiCreateButton(17,70,129,36,"Comprar",false,Window_ABC) Button_ABC_N = guiCreateButton(264,70,129,36,"Cancelar",false,Window_ABC) end function SpecVehicle(id) if spc then removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false return end for i, vehicle in ipairs(getElementsByType("vehicle")) do if getElementData(vehicle, "Owner") == localPlayer and getElementData(vehicle, "ID") == id then cVeh = vehicle spc = true addEventHandler("onClientPreRender", root, Sp) guiSetVisible(Window_VS, false) showCursor(false) break end end end function Sp() if isElement(cVeh) then local x, y, z = getElementPosition(cVeh) setElementFrozen(localPlayer, true) setCameraMatrix(x, y-1, z+15, x, y, z) else removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false end end ShopMarkersTable = {} local ShopTable = { --------- Ids de cada um na sua loja do mesmo jeito que adicionou la encima bote aqui e mude os preços tambem [1] = {ID = {{541, 700000} ,{494, 500000} ,{506, 900000} ,{550, 450000} }, vPosX = 2134, vPosY = -1170, vPosZ = 28.15, PosX = 2133, PosY = -1149, PosZ = 23.4, CamX = 2134.1, CamY = -1160, CamZ = 35, lookAtX = 2133.3, lookAtY = -1168, lookAtZ = 28}, [2] = {ID = {{541, 700000} ,{494, 500000} ,{506, 900000} ,{550, 450000} }, vPosX = 552, vPosY = -1288, vPosZ = 18, PosX = 562, PosY = -1270, PosZ = 16, CamX = 552, CamY = -1275.82, CamZ = 21.61, lookAtX = 552, lookAtY = -1276.77, lookAtZ = 21.29}, [3] = {ID = {{541, 700000} ,{494, 500000} ,{506, 900000} ,{550, 450000} }, vPosX = 1942.5, vPosY = 2052, vPosZ = 11, PosX = 1946, PosY = 2068, PosZ = 10, CamX = 1930.36, CamY = 2052.78, CamZ = 14.71, lookAtX = 1931.36, lookAtY = 2052.78, lookAtZ = 14.43}, [4] = {ID = {{541, 700000} ,{494, 500000} ,{506, 900000} ,{550, 450000} }, vPosX = -1950, vPosY = 266, vPosZ = 36.2, PosX = -1954, PosY = 299, PosZ = 34, CamX = -1960.18, CamY = 266.06, CamZ = 37.94, lookAtX = -1959.2, lookAtY = 266.06, lookAtZ = 37.73}, [5] = {ID = {{541, 700000} ,{494, 500000} ,{506, 900000} ,{550, 450000} }, vPosX = -1660, vPosY = 1213, vPosZ = 7, PosX = -1634, PosY = 1199, PosZ = 6, CamX = -1648.9, CamY = 1212.27, CamZ = 10.16, lookAtX = -1649.88, lookAtY = 1212.27, lookAtZ = 9.94} } VehicleShop_Window = guiCreateWindow(screX-350,screY-450, 343, 436, "Shop de Veiculos", false) guiSetVisible(VehicleShop_Window, false) guiWindowSetSizable(VehicleShop_Window , false) guiSetAlpha(VehicleShop_Window, 0.8) carGrid = guiCreateGridList(9, 20, 324, 329, false, VehicleShop_Window) guiGridListSetSelectionMode(carGrid, 0) carColumn = guiGridListAddColumn(carGrid, "Nome", 0.5) costColumn = guiGridListAddColumn(carGrid, "Preço", 0.4) carButton_s = guiCreateStaticImage(14, 355, 86, 56, "images/button_standard.png", false, VehicleShop_Window) carButton_o = guiCreateStaticImage(14, 355, 86, 56, "images/button_mouse.png", false, VehicleShop_Window) carButton = guiCreateLabel(14, 355, 86, 56, "Comprar", false, VehicleShop_Window) guiSetFont(carButton, "default-bold-small") guiLabelSetColor(carButton, 255, 255, 255) guiLabelSetVerticalAlign(carButton, "center") guiLabelSetHorizontalAlign(carButton, "center") carColorButton_s = guiCreateStaticImage(128, 355, 86, 56, "images/button_standard.png", false, VehicleShop_Window) carColorButton_o = guiCreateStaticImage(128, 355, 86, 56, "images/button_mouse.png", false, VehicleShop_Window) carColorButton = guiCreateLabel(128, 355, 86, 56, "Pintar", false, VehicleShop_Window) guiSetFont(carColorButton, "default-bold-small") guiLabelSetColor(carColorButton, 255, 255, 255) guiLabelSetVerticalAlign(carColorButton, "center") guiLabelSetHorizontalAlign(carColorButton, "center") closeButton_s = guiCreateStaticImage(237, 355, 86, 56, "images/button_standard.png", false, VehicleShop_Window) closeButton_o = guiCreateStaticImage(237, 355, 86, 56, "images/button_mouse.png", false, VehicleShop_Window) closeButton = guiCreateLabel(237, 355, 86, 56, "Sair", false, VehicleShop_Window) guiSetFont(closeButton, "default-bold-small") guiLabelSetColor(closeButton, 255, 255, 255) guiLabelSetVerticalAlign(closeButton, "center") guiLabelSetHorizontalAlign(closeButton, "center") guiSetVisible(carButton_o,false) guiSetVisible(closeButton_o,false) guiSetVisible(carColorButton_o,false) addEventHandler( "onClientMouseLeave", root, function() if source == Button_VS_sn then guiSetVisible(Button_VS_sn_s,true) guiSetVisible(Button_VS_sn_o,false) elseif source == Button_VS_dy then guiSetVisible(Button_VS_dy_s,true) guiSetVisible(Button_VS_dy_o,false) elseif source == Button_VS_Warp then guiSetVisible(Button_VS_Warp_s,true) guiSetVisible(Button_VS_Warp_o,false) guiSetVisible(Button_VS_Warp_info,false) elseif source == Button_VS_Fix then guiSetVisible(Button_VS_Fix_s,true)--Button_VS_Fix_info guiSetVisible(Button_VS_Fix_o,false) guiSetVisible(Button_VS_Fix_info,false) elseif source == Button_VS_lk then guiSetVisible(Button_VS_lk_s,true) guiSetVisible(Button_VS_lk_o,false) elseif source == Button_VS_sl then guiSetVisible(Button_VS_sl_s,true) guiSetVisible(Button_VS_sl_o,false) elseif source == Button_VS_give then guiSetVisible(Button_VS_give_s,true) guiSetVisible(Button_VS_give_o,false) elseif source == carButton then guiSetVisible(carButton_s,true) guiSetVisible(carButton_o,false) elseif source == closeButton then guiSetVisible(closeButton_s,true) guiSetVisible(closeButton_o,false) elseif source == carColorButton then guiSetVisible(carColorButton_s,true) guiSetVisible(carColorButton_o,false) end end) addEventHandler( "onClientMouseEnter", root, function() if source == Button_VS_sn then guiSetVisible(Button_VS_sn_s,false) guiSetVisible(Button_VS_sn_o,true) elseif source == Button_VS_dy then guiSetVisible(Button_VS_dy_s,false) guiSetVisible(Button_VS_dy_o,true) elseif source == Button_VS_Warp then guiSetVisible(Button_VS_Warp_s,false) guiSetVisible(Button_VS_Warp_o,true) guiSetVisible(Button_VS_Warp_info,true) elseif source == Button_VS_Fix then guiSetVisible(Button_VS_Fix_s,false)--Button_VS_Fix_info guiSetVisible(Button_VS_Fix_o,true) guiSetVisible(Button_VS_Fix_info,true) elseif source == Button_VS_lk then guiSetVisible(Button_VS_lk_s,false) guiSetVisible(Button_VS_lk_o,true) elseif source == Button_VS_sl then guiSetVisible(Button_VS_sl_s,false) guiSetVisible(Button_VS_sl_o,true) elseif source == Button_VS_give then guiSetVisible(Button_VS_give_s,false) guiSetVisible(Button_VS_give_o,true) elseif source == Button_VS_give then guiSetVisible(Button_VS_give_s,false) guiSetVisible(Button_VS_give_o,true) elseif source == carButton then guiSetVisible(carButton_s,false) guiSetVisible(carButton_o,true) elseif source == closeButton then guiSetVisible(closeButton_s,false) guiSetVisible(closeButton_o,true) elseif source == carColorButton then guiSetVisible(carColorButton_s,false) guiSetVisible(carColorButton_o,true) end end) for i, M in ipairs(ShopTable) do ShopMarker = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkerShader = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkersTable[ShopMarker] = true setElementData ( ShopMarker, "shopID", i ) setElementID(ShopMarker, tostring(i)) createBlipAttachedTo(ShopMarker, 55, 2, 255, 255, 255, 255, 0, 400) end function getVehicleModelFromNewName (name) for i,v in pairs ( customCarNames ) do if v == name then return i end end return false end addEventHandler("onClientGUIClick", resourceRoot, function() if (source == carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carprice = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 2) if guiGridListGetSelectedItem(carGrid) ~= -1 then guiSetText(CarName, carName) guiSetText(CarPrice, "$"..carprice) local carID = getVehicleModelFromNewName(carName) or getVehicleModelFromName(carName) if isElement(veh) then setElementModel(veh, carID) return end veh = createVehicle(carID, ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"]) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) else guiSetText(CarName, "Noun") guiSetText(CarPrice, "Noun") r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == carColorButton) then openColorPicker() elseif (source == carButton) then if guiGridListGetSelectedItem(carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carID = getVehicleModelFromNewName(carName) or getVehicleModelFromName(carName) local carCost = guiGridListGetItemText (carGrid, guiGridListGetSelectedItem(carGrid), 2) local r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) triggerServerEvent("onBuyNewVehicle", localPlayer, carID, carCost, r1, g1, b1, r2, g2, b2) outputMessage("#c1c1c1Você acabou de comprar um: #00FF66"..carName, 38, 122, 216, true) guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == closeButton) then if guiGetVisible(VehicleShop_Window) then guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setElementData ( localPlayer, "atVehShop", false) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end end end) function openColorPicker() if (colorPicker.isSelectOpen) or not isElement(veh) then return end colorPicker.openSelect(colors) end function closedColorPicker() end function updateColor() if (not colorPicker.isSelectOpen) then return end local r, g, b = colorPicker.updateTempColors() if (veh and isElement(veh)) then r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) if (guiCheckBoxGetSelected(checkColor1)) then r1, g1, b1 = r, g, b end if (guiCheckBoxGetSelected(checkColor2)) then r2, g2, b2 = r, g, b end setVehicleColor(veh, r1, g1, b1, r2, g2, b2) end end addEventHandler("onClientRender", root, updateColor) --[[addCommandHandler("xx", function() local x, y, z, lx, ly, lz = getCameraMatrix() setCameraMatrix(x, y, z, lx, ly, lz) outputChatBox(x..", "..y..", "..z..", "..lx..", "..ly..", "..z) end)]] addEventHandler("onClientMarkerHit", resourceRoot, function(player) if getElementType(player) ~= "player" or player ~= localPlayer or isPedInVehicle(player) then return end if ShopMarkersTable[source] then i = tonumber(getElementID(source)) guiGridListClear(carGrid) for i, v in ipairs(ShopTable[i]["ID"]) do local carName = customCarNames[ v[1] ] or getVehicleNameFromModel(v[1]) local row = guiGridListAddRow(carGrid) guiGridListSetItemText(carGrid, row, 1, carName, false, true) guiGridListSetItemText(carGrid, row, 2, tostring(v[2]), false, true) end setCameraMatrix(ShopTable[i]["CamX"], ShopTable[i]["CamY"], ShopTable[i]["CamZ"], ShopTable[i]["lookAtX"], ShopTable[i]["lookAtY"], ShopTable[i]["lookAtZ"]) guiSetVisible(VehicleShop_Window, true) showCursor(true) setElementData ( player, "atVehShop", getElementData ( source, "shopID")) guiGridListSetSelectedItem(carGrid, 0, 1) setTimer(function() setElementFrozen(localPlayer, true) local carName = guiGridListGetItemText(carGrid, 0, 1) local carID = getVehicleModelFromNewName(carName) or getVehicleModelFromName(carName) local x, y, z = ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"] if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) veh = createVehicle(carID, x, y, z) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) end, 100, 1) end end) addEventHandler("onClientRender", getRootElement(), function() local x2, y2, z2 = getElementPosition(localPlayer) for index, car in pairs(getElementsByType('vehicle')) do if(getElementData(car,'ownercar')) then local x, y, z = getElementPosition(car) z = z+1 local sx, sy = getScreenFromWorldPosition(x, y, z) if(sx) and (sy) then local distance = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) if(distance < 20) then local fontbig = 2-(distance/10) local owner = getElementData(car, "ownercar") if(owner) then dxDrawBorderedCarText("Proprietário: "..(owner), sx, sy, sx, sy, tocolor(255, 255, 255, 255), fontbig, "default-bold", "center") end end end end end for i, v in ipairs ( ShopTable ) do local sx, sy = getScreenFromWorldPosition(v.PosX, v.PosY, v.PosZ+1) if(sx) and (sy) then local distance = getDistanceBetweenPoints3D ( x2, y2, z2,v.PosX, v.PosY, v.PosZ ) if distance < 30 then local fontbig = 3-(distance/10) --dxDrawBorderedCarText("", sx, sy, sx, sy, tocolor(212, 179, 17, 200), fontbig, "default-bold", "center") end end end end) function dxDrawBorderedCarText( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI ) dxDrawText ( text, x - 1, y - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x - 1, y + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x - 1, y, w - 1, h, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y, w + 1, h, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y - 1, w, h - 1, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y + 1, w, h + 1, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI ) end function outputMessage (text, r, g, b) return exports["scr-Lib"]:outputMessage(text, r, g, b); end Link to comment
Other Languages Moderators Lord Henry Posted August 9, 2019 Other Languages Moderators Share Posted August 9, 2019 (edited) Tópico duplicado. Original: @Niick já é o terceiro tópico criado com o mesmo assunto. O primeiro você criou na seção geral (que foi deletado) e logo em seguida criou aquele ali mencionado acima na seção correta. Se continuar fazendo spam de tópicos, você receberá uma advertência. Veja as regras do fórum antes de continuar. Edited August 9, 2019 by Lord Henry Link to comment
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