_ArioN_ Posted July 29, 2019 Share Posted July 29, 2019 local mrk = createMarker(-2518.617, -613.057, 131.700, "cylinder", 2, 255, 0, 0, 255) function dararma ( thePlayer ) giveWeapon (thePlayer, 31, 400) giveWeapon (thePlayer, 23, 400) giveWeapon (thePlayer, 29, 400) giveWeapon (thePlayer, 3, 400) setPedSkin (thePlayer, 284) veh[player] = createVehicle(523, -2510.977, -609.219, 132.563) warpPedIntoVehicle(player, veh[player]) end addEventHandler ("onMarkerHit",mrk, dararma) Link to comment
' A F . Posted July 29, 2019 Share Posted July 29, 2019 local mrk = createMarker(-2518.617, -613.057, 131.700, "cylinder", 2, 255, 0, 0, 255) veh = {} function dararma ( thePlayer ) giveWeapon (thePlayer, 31, 400) giveWeapon (thePlayer, 23, 400) giveWeapon (thePlayer, 29, 400) giveWeapon (thePlayer, 3, 400) setElementModel (thePlayer, 284) veh[thePlayer] = createVehicle(523, -2510.977, -609.219, 132.563) warpPedIntoVehicle(thePlayer, veh[thePlayer]) end addEventHandler ("onMarkerHit",mrk, dararma) Link to comment
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