Jump to content

[Blog] Deathmatch Update (by eAi)


Brophy

Recommended Posts

Posted

We've been doing some more work on deathmatch over the last couple of days and now have shooting synchronization working nicely. For people who have played MTA 0.5, the accuracy is spot on, at least in our very small tests. We've also got maps loading in deathmatch, like they do in the race mod so we had some fun running around destruction derby shooting the barrels! There's still some areas we want to work on with shooting, and we've also got to implement vehicles.

Anyway, we've made good progress. We'll try to post some screenshots soon to show you how things look so far.

Posted

Nice to hear if the accuracy is spot on perhaps, should make killing more easier/harder depending on what sort of player you are.

Posted
will the shooting in cars be like that of GTA:SAMP, when passangers can lean out of cars to fire?

That's a planned feature as soon as we have the car spawn stuff in, yeah.

  • myonlake changed the title to [Blog] Deathmatch Update (by eAi)
  • myonlake locked this topic
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...