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Help with DxDraw


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I can not make a DxText that displays the player's account name in screen

My code (CLIENT SIDE)

CHECK LINE 109

Spoiler



    function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, left, top, clip, wordbreak, postGUI)
        local pat = "(.-)#(%x%x%x%x%x%x)"
        local s, e, cap, col = str:find(pat, 1)
        local last = 1
        while s do
            if cap == "" and col then color = tocolor( tonumber( "0x"..col:sub( 1, 2 ) ), tonumber( "0x"..col:sub( 3, 4 ) ),
            tonumber( "0x"..col:sub( 5, 6 ) ), 255 ) end
            if s ~= 1 or cap ~= "" then
                local w = dxGetTextWidth(cap, scale, font)
                dxDrawText( cap, ax, ay, ax + w, by, color, scale, font )
                ax = ax + w
                color = tocolor( tonumber( "0x"..col:sub( 1, 2 ) ), tonumber( "0x"..col:sub( 3, 4 ) ), tonumber( "0x"..col:sub( 5, 6 ) ), 255 )
            end
            last = e + 1
            s, e, cap, col = str:find( pat, last )
        end
        if last <= #str then
            cap = str:sub( last )
            local w = dxGetTextWidth( cap, scale, font )
            dxDrawText( cap, ax, ay, ax + w, by, color, scale, font, left, top, clip, wordbreak, postGUI )
        end
    end
     
    local messageJoin = ""
    local messageQuit = ""
    local x,y = guiGetScreenSize()
     
    function renderPlayerJoined ( )
      dxDrawRectangle( x/1980, y/2.82, x/3.6, y/34.1, tocolor ( 0, 0, 0, 50 ))
        dxDrawColorText("*".. messageJoin,x/100, y/2.80, x/1.0, y/1.1,tocolor(255,255,255,100),0.9,"clear","left","top",false,false,false)
    end
    function renderPlayerLeft ( )
      dxDrawRectangle( x/1980, y/2.15, x/3.6, y/34.1, tocolor ( 0, 0, 0, 50 ))
        dxDrawColorText("*".. messageQuit,x/100, y/2.17, x/1.0, y/1.1,tocolor(255,255,255,100),0.9,"clear","left","top",false,false,false)
    end

    function renderPlayerName ( )
      dxDrawRectangle( x/1980, y/1.82, x/3.6, y/34.1, tocolor ( 0, 0, 0, 50 ))
        dxDrawColorText("*".. messageNick,x/100, y/1.80, x/1.0, y/1.1,tocolor(255,255,255,100),0.9,"clear","left","top",false,false,false)
    end

    function renderPlayerLogin ( )
      dxDrawRectangle( x/1980, y/1.82, x/3.6, y/34.1, tocolor ( 0, 0, 0, 50 ))
        dxDrawColorText("*".. messageLogin,x/100, y/1.80, x/1.0, y/1.1,tocolor(255,255,255,100),0.9,"clear","left","top",false,false,false)
    end

     ---join


    addEventHandler('onClientPlayerJoin', root,
        function()
            messageJoin = getPlayerName(source) .. "(ID:" .. (getPlayerID(source) or "?")  .. ") #ffffffentrou no Servidor"
            addEventHandler ( "onClientRender", root, renderPlayerJoined )
            setTimer (
                function ( )
                    removeEventHandler ( "onClientRender", root, renderPlayerJoined )
                end
                ,6000,1
            )
        end
    )    

--- quit

    addEventHandler('onClientPlayerQuit', root,
        function(reason)
            messageQuit  = getPlayerName(source) .. "(ID:" .. (getPlayerID(source) or "?")  .. ") #ffffffsaiu do Servidor #ff0000[" .. reason .. "]"
            addEventHandler ( "onClientRender", root, renderPlayerLeft )
            setTimer (
                function ( )
                    removeEventHandler ( "onClientRender", root, renderPlayerLeft )
                end
                ,6000,1
            )
        end
    )

g_Root = getRootElement()


 --- nick

addEventHandler('onClientPlayerChangeNick', g_Root,
	function(oldNick, newNick)
            messageNick  ="#ffffff " .. oldNick .. "(ID:" .. (getPlayerID(source) or "?")  .. ") #ffffffmudou seu nick parar " .. newNick .. ""
            addEventHandler ( "onClientRender", root, renderPlayerName )
            setTimer (
                function ( )
                    removeEventHandler ( "onClientRender", root, renderPlayerName )
                end
                ,6000,1
            )
        end
    )


function getPlayerFromID(id)
return call(getResourceFromName("game_id2"), "getPlayerFromID", tonumber(id))
end
 
function getPlayerID(player)
return  getElementData(player,"id")
end

--- login account
------- THE PROBLEM IS HERE
    addEventHandler('onPlayerLogin', root,
        function()
 if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Everyone")) then
            messageLogin = getPlayerName(source) .. "(ID:" .. (getPlayerID(source) or "?")  .. ") #ffffffhas logged:[" .. getAccountName(getPlayerAccount(source)) .. "] "
            addEventHandler ( "onClientRender", root, renderPlayerLogin )
            setTimer (
                function ( )
                    removeEventHandler ( "onClientRender", root, renderPlayerLogin )
                end
                ,6000,1
            )
        end
end
    )    

 

I wanted it to work this way:

no one debugscript error

example image

Edited by '~DaLesTe^'
I forgout the "client side"
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