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Posted
theVeh = getPedOccupiedVehicle(localPlayer)
function printGear(value)
currentGear2 = print(getVehicleCurrentGear(theVeh))
end
addEventHandler ("onClientPreRender", root, printGear)
function updateGearPosition()
    if theVeh and printGear == 1 then    
            local rx, ry, rz = getVehicleComponentRotation(theVeh, "handbrake_ok")
            setVehicleComponentRotation(theVeh, "handbrake_ok", rx+12, 0, 0)            
    end
end

not debugging, Calculating current gear, but 2.function not working so not rotating

Posted (edited)
1 hour ago, #BrosS said:

دو يو سبيك ارابيك

لا ايم سبيك ارابيك

Edited by Othydn74
Posted
48 minutes ago, Othydn74 said:

How can I use a payout system based in the real world time?
In my business script @Abdul KariM

اذا تحب تتكلم انجليزي كان اسهل شيء تروح القسم الاجنبي 

it's up to you 

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