Soapbosnia Posted April 30, 2019 Share Posted April 30, 2019 Eh, hello. This is just a base api script which I've made 5 minutes ago for my server BalkanRoam. Syntax: call(getResourceFromName("base_api"),"create", { ["CLAN"] = "Avalanche", -- The name of the team which can use the markers / gates. ["MARKERS"] = { {-1456.0411376953, 399.1416015625, 7.1875 + 0.7, -1547.4196777344, 345.00686645508, 53.678123474121}, {-1548.0695800781, 342.95944213867, 53.678123474121 + 1, -1458.1085205078, 399.03720092773, 7.1875}, -- 1st 3 arguments are the position of the marker, 2nd 3 arguments are the position where the player should get teleported to. }, ["GATES"] = { {980, -1357.8365478516, 466.90267944336, 9, 0, 0, 270, 3000, -1357.8365478516, 466.90267944336, 14.45, 'avmain'}, {10828, -1342.0478515625, 353.2890625, 11.841010093689, 0, 0, 90, 3000, -1342.0478515625, 353.2890625, 2.731010093689, 'avrunway'}, -- 1st argument is the object ID of the gate, 2nd 3 arguments are the position of the gate, 3rd 3 arguments is the rotation of the gate, 4th 3 arguments are -- the position of the gate when the command gets typed, the last argument is the command name. }, } ) Resource: https://community.multitheftauto.com/index.php?p=resources&s=details&id=16016 Enjoy ;x. Link to comment
Guest Posted May 17, 2019 Share Posted May 17, 2019 nice codes and resource thx for share Spoiler <meta> <info author="Soapbosnia (Salih Muratović)" name="BalkanRoam Base API" version="1.0" type="misc" /> <oop>true</oop> <script src="server.lua" type="server" /> <export function="create" type="server" /> </meta> local ST = {} function create(T) local team = T["CLAN"]; local markers = T["MARKERS"]; local gates = T["GATES"]; -- [MARKERS] -- if markers then for i,v in ipairs(markers) do local x, y, z = v[1], v[2], v[3]; local tx, ty, tz = v[4], v[5], v[6]; local marker = createMarker(x, y, z, "arrow", 1.1, 255, 255, 0, 170); addEventHandler("onMarkerHit", marker, function(e) if e:getType() == "player" then local t = e:getTeam(); if t then local name = t:getName(); if name == team then e:setPosition(tx, ty, tz, false); else outputChatBox("• You must be a member of #ffffff"..team.."#ff0000 to be able to use this.", e, 255, 0, 0, true); end else outputChatBox("• You must be a member of #ffffff"..team.."#ff0000 to be able to use this.", e, 255, 0, 0, true); end end end ); end end -- [GATES] -- if gates then for i,v in ipairs(gates) do local i, x, y, z, rx, ry, rz, ms, tx, ty, tz, c = v[1], v[2], v[3], v[4], v[5], v[6], v[7], v[8], v[9], v[10], v[11], v[12]; local o = createObject(i, x, y, z, rx, ry, rz); ST[o] = "Closed"; addCommandHandler(c, function(p, cmd) local t = p:getTeam(); if t then local name = t:getName(); if name == team then if ST[o] == "Closed" then moveObject(o, ms, tx, ty, tz); ST[o] = "Open"; else moveObject(o, ms, x, y, z); ST[o] = "Closed"; end end end end ); end end end Link to comment
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