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[HELP] RemoveWorldModel


delta1337

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Hello, so im trying to delete fast way all trees from the map wich cannot be deleted by using standart editor, so i tried this, and it didnt work, can anybody help me?

removeWorldModel(858, 10000, 0, 0, 0) 
removeWorldModel(881, 10000, 0, 0, 0) 
removeWorldModel(882, 10000, 0, 0, 0) 
removeWorldModel(883, 10000, 0, 0, 0) 
removeWorldModel(884, 10000, 0, 0, 0) 
removeWorldModel(885, 10000, 0, 0, 0) 
removeWorldModel(886, 10000, 0, 0, 0) 
removeWorldModel(887, 10000, 0, 0, 0) 
removeWorldModel(889, 10000, 0, 0, 0) 
removeWorldModel(890, 10000, 0, 0, 0) 
removeWorldModel(891, 10000, 0, 0, 0) 
removeWorldModel(892, 10000, 0, 0, 0) 
removeWorldModel(893, 10000, 0, 0, 0) 
removeWorldModel(894, 10000, 0, 0, 0) 
removeWorldModel(895, 10000, 0, 0, 0) 
removeWorldModel(904, 10000, 0, 0, 0) 
removeWorldModel(674, 10000, 0, 0, 0) 
removeWorldModel(676, 10000, 0, 0, 0) 
removeWorldModel(680, 10000, 0, 0, 0) 
removeWorldModel(681, 10000, 0, 0, 0) 

 

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Are they part of the default map? Maybe they are added by a map resource?

Also, some props like trees or shrubs are generated on the fly on certain ground materials afaik, but I don't think those trees are among them. Do you have the same issue in Bone County with the desert specific vegetation?

Edited by Zorgman
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