Asspalmer Posted January 24, 2006 Share Posted January 24, 2006 The smugglers run map has 2 different type of spawnpoint vehicles, the helecopters and those cars. How was this done? As far as I can tell there can only be one type of vehicle on the spawnpoints. Thanks. Link to comment
Kent747 Posted January 24, 2006 Share Posted January 24, 2006 Good question. The editor is basically just a front end for creating map files... you can open the .map file in notepad and notice that it is all in XML format. the editor only supports 1 type of starting vehicle, but the spawn points are written into the XML file with the vehicle for each spawn point. you just have to manually edit the map to change specific starting point vehicles. Kent Link to comment
orappa Posted January 24, 2006 Share Posted January 24, 2006 Or alternatively spawn some players on top of vehicle change icons. Kent's method is cleaner though. Link to comment
Asspalmer Posted January 24, 2006 Author Share Posted January 24, 2006 Awesome, thanks Kent. THis would be a good thing to put in the Wiki. Also, a chart of all the Vehicle Names -> vehicle IDs would be pretty helpful Link to comment
Slothman Posted January 24, 2006 Share Posted January 24, 2006 you can find that chart in the vehicles file in sa, it uses the same numbers. Link to comment
darkdreamingdan Posted January 24, 2006 Share Posted January 24, 2006 yes, Grand Theft Auto San Andreas\Data\vehicles.ide i believe Link to comment
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