Jump to content

Turn signal (texture)


mehmet

Recommended Posts

Posted (edited)
13 minutes ago, XaskeL said:

shader, change material texture/flash or pixel shader + gTime for flash.

 

Well, I have a shader. Can you show an example script?
(I found the script, but the code is closed)

and you can still like to add lighting to the turn signal?
(as on the screen)
2j3t7oa.png

Edited by mehmet
Posted
19 hours ago, mehmet said:

Hello,

how to make a system of turn signals? (using car textures)

unknown.png?width=832&height=468

This can be done using a simple shader, you could render the color on or use an image etc, also, you could detect the players going left/right using:
https://wiki.multitheftauto.com/wiki/GetBoundControl

 

18 hours ago, mehmet said:

 

Well, I have a shader. Can you show an example script?
(I found the script, but the code is closed)

and you can still like to add lighting to the turn signal?
(as on the screen)
2j3t7oa.png

This light's either done with script, or encoded into the vehicles DFF, either can be done.

  • Like 1

I can do 3D vehicle/object mods and basic scripts from scratch, contact me for free help!!
Skype/Discord/Telegram: [email protected] / Justin|X5|#0977 / @JustinX5
Xtreme 5 Gaming - COMING SOON!

I'd love it if more people in MTA utilized these amazing features, so please ask me anything related to 3D modeling/basic scripting/etc.
The expert knows more and more about less and less until they know everything about nothing.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...