Pires Posted April 2, 2019 Share Posted April 2, 2019 Como posso colocar um limite de level , quando o jogador chegar no level 25 mostra na HUD ou Scoreboard Level maximo. Link to comment
Other Languages Moderators Lord Henry Posted April 3, 2019 Other Languages Moderators Share Posted April 3, 2019 Não sei. Não temos como adivinhar como vc está trabalhando com o level. Link to comment
Pires Posted April 3, 2019 Author Share Posted April 3, 2019 --[[ ################################################ # # # Script Criado Por # # FACEBOOK.COM/AIRNEWSCR # # # # # ################################################ --]] -------------------------------------------------------------------------------------------- exports [ "scoreboard" ]:addScoreboardColumn ( "Level") -------------------------------------------------------------------------------------------- function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end end end function DAR_XP_AIRNEWSCR ( source, cmd, pname, Quantidade ) if pname and tonumber(Quantidade) then local cliente = getPlayerFromPartialName(pname) if isElement(cliente) then if getElementData ( source, "Console_AirNewSCR" ) == "Sim" then setElementData ( cliente, "Level", Quantidade ) exports.Scripts_Dxmessages:outputDx(source, "Você Setou o Level do(a) Jogador(a) "..getPlayerName(cliente).."#ffffff para "..Quantidade.." com Sucesso!", "success") exports.Scripts_Dxmessages:outputDx(cliente, "O(A) Admin "..getPlayerName(source).."#ffffff Setou seu Level para "..Quantidade.." com Sucesso!", "success") end else exports.Scripts_Dxmessages:outputDx(source, "O Jogador Não Foi Encontrado", "error") end end end addCommandHandler ( "level", DAR_XP_AIRNEWSCR ) function convertS(s) if type(tonumber(s)) == "number" then milisegundo = s local horas_seg=3600 local hora = math.floor(milisegundo/horas_seg) local minuto = math.floor((milisegundo-(horas_seg*hora))/60) local segundo = math.floor((milisegundo-(horas_seg*hora)-(minuto*60))) local tudo = string.format("%02d:%02d:%02d",hora,minuto,segundo) local dia = math.floor(s/86400) return hora,minuto,segundo,tudo,dia else return 0,0,0,0,0 end end -------------------------------------------------------------------------------------------- function saveData(conta) if conta then local source = getAccountPlayer(conta) local level = getElementData(source,"Level") or 0 local exp = getElementData(source,"LSys:EXP") or 0 --local onlinetime = getElementData(source,"LSys:Online") or 0 --local mins = getElementData(source,"LSys:Mins") or 0 setAccountData (conta, "Level",level) setAccountData (conta, "LSys:EXP",exp) --setAccountData (conta, "LSys:Online",onlinetime) --setAccountData (conta, "LSys:Mins",mins) end end -------------------------------------------------------------------------------------------- function loaddata(conta) if not (isGuestAccount (conta)) then if (conta) then local source = getAccountPlayer(conta) local level = getAccountData(conta,"Level") if type(level) == "boolean" or level == nil then level = 0 end setElementData (source, "Level", tonumber(level)) setElementData (source, "LSys:EXP",tonumber(getAccountData(conta,"LSys:EXP")) or 0) --setElementData (source, "LSys:Online",tonumber(getAccountData(conta,"LSys:Online")) or 0) --setElementData (source, "LSys:Mins",tonumber(getAccountData(conta,"LSys:Mins")) or 0) end end end -------------------------------------------------------------------------------------------- function timecount ( ) for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount(player) if acc then if not isGuestAccount(acc) then if getElementData ( player, "AirNewSCR_LiberarXP" ) == "Sim" then setElementData ( player, "AirNewSCR_LiberarXP", "Não" ) local level = getElementData(player,"Level") or 0 if tonumber(level) == nil then level = 0 end local exp = getElementData(player,"LSys:EXP") or 0 if tonumber(exp) == nil then exp = 0 end --local onlinetime = getElementData(player,"LSys:Online") or 0 if tonumber(onlinetime) == nil then onlinetime = 0 end --local mins = getElementData(player,"LSys:Mins") or 0 if tonumber(mins) == nil then mins = 0 end --if tonumber(mins) == 600 then -- setElementData(player,"LSys:Mins",1) --end if tonumber(exp) >= 19 then setElementData(player,"LSys:EXP",0) setElementData(player,"Level",tonumber(level)+1) --outputChatBox ( "#ffffff[ #82FA58UP #ffffff] - Você Ganhou +1 de Experiência. (".. tonumber(exp)+1 .."/6)", player, 255, 255, 255, true ) outputChatBox ( "#ffffff[ #82FA58UP #ffffff] - Você Juntou 100 de Experiência e Ganhou +1 Level ("..tonumber(level)+1 ..")", player, 255, 255, 255, true ) playSoundFrontEnd ( player, 45 ) --DarSalario (player) -- Efetua os Pagamentos dos Jogadores else outputChatBox ( "#ffffff[ #82FA58UP #ffffff] - Você Ganhou +1 de Experiência. (".. tonumber(exp)+1 .."/20)", player, 255, 255, 255, true ) setElementData(player,"LSys:EXP",tonumber(exp)+1) --playSoundFrontEnd ( player, 44 ) end --if tonumber(mins) < 600 then -- setElementData(player,"LSys:Mins",tonumber(mins)+1) -- setElementData(player,"LSys:Online",tonumber(onlinetime)+1) --end end end end end end setTimer ( timecount, 1000, 0 ) --[[function DarSalario (player) local account = getPlayerAccount (player) local accname = getAccountName (account) local Jogador = getPlayerName (player) EmpregoAtual = getElementData ( player, "Emprego" ) sDesempregado = 300 sEntregadorDeJornal = 500 sPizzaBoy = 600 sMotoristaDeUber = 700 sMecanico = 800 sPetroleiro = 900 sMotoristaDeOnibus = 1000 sPilotoDeAviao = 1100 sPolicial = 10000 SeguroDeVida = getElementData ( player, "Hospital:SeguroDeVida" ) MensalidadeSeguroDeVida = 150 outputChatBox ( "#F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #F96031Salário #F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~~", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ALogin da Conta #ffffff: #9ABDE0"..accname.." / #BEE09ANick #ffffff: #9ABDE0"..Jogador.."", player, 255, 255, 255, true ) if EmpregoAtual == "Entregador de Jornal" then givePlayerMoney ( player, sEntregadorDeJornal ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sEntregadorDeJornal.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "PizzaBoy" then givePlayerMoney ( player, sPizzaBoy ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sPizzaBoy.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "Motorista de Uber" then givePlayerMoney ( player, sMotoristaDeUber ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sMotoristaDeUber.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "Mecanico" then givePlayerMoney ( player, sMecanico ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sMecanico.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "Petroleiro" then givePlayerMoney ( player, sPetroleiro ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sPetroleiro.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "Motorista de Onibus" then givePlayerMoney ( player, sMotoristaDeOnibus ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sMotoristaDeOnibus.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "Piloto de Aviao" then givePlayerMoney ( player, sPilotoDeAviao ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sPilotoDeAviao.."", player, 255, 255, 255, true ) elseif EmpregoAtual == "Policial" then givePlayerMoney ( player, sPolicial ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0"..EmpregoAtual.."", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sPolicial.."", player, 255, 255, 255, true ) elseif EmpregoAtual == false then givePlayerMoney ( player, sDesempregado ) outputChatBox ( "#F96031» #BEE09AProfissão Atual #ffffff: #9ABDE0Desempregado", player, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09ASalário da Profissão #ffffff: #9ABDE0$"..sDesempregado.."", player, 255, 255, 255, true ) end if SeguroDeVida == true then takePlayerMoney ( player, MensalidadeSeguroDeVida ) outputChatBox ( "#F96031» #BEE09AMensalidade do Seguro de Vida #ffffff: #FA5858-$"..MensalidadeSeguroDeVida.."", player, 255, 255, 255, true ) end outputChatBox ( "#F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #F96031Salário #F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~~", player, 255, 255, 255, true ) end--]] --[[ -------------------------------------------------------------------------------------------- function meulevel(source) triggerClientEvent(source,"SHOW.WINDOW.LEVELSYS",source,true) end addCommandHandler("meulevel",meulevel) -------------------------------------------------------------------------------------------- function restart() for index, player in ipairs(getElementsByType("player")) do bindKey(player, "F2", "down", meulevel) end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), restart) -------------------------------------------------------------------------------------------- function entrar() bindKey(source, "F2", "down", meulevel) end addEventHandler("onPlayerJoin", getRootElement(), entrar) -------------------------------------------------------------------------------------------- function fechar(player) for index, player in ipairs(getElementsByType("player")) do unbindKey(player, "F2", "down", meulevel) end end addEventHandler("onResourceStop", getResourceRootElement(getThisResource()), fechar) --]] ------------------------------------------------------------------------------------------------------ addEventHandler("onPlayerLogin", root, function( _, acc ) setTimer(loaddata,1000,1,acc) end ) -------------------------------------------------------------------------------------------- function startScript ( res ) if res == getThisResource() then for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount(player) if not isGuestAccount(acc) then loaddata(acc) end end end end addEventHandler ( "onResourceStart", getRootElement(), startScript ) -------------------------------------------------------------------------------------------- function stopScript( res ) if res == getThisResource() then for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount(player) if not isGuestAccount(acc) then saveData(acc) end end end end addEventHandler ( "onResourceStop", getRootElement(), stopScript ) -------------------------------------------------------------------------------------------- function deslogar(acc) cancelEvent () end addEventHandler("onPlayerLogout",getRootElement(),deslogar) -------------------------------------------------------------------------------------------- function sair ( quitType ) local acc = getPlayerAccount(source) if not (isGuestAccount (acc)) then if acc then saveData(acc) end end end addEventHandler ( "onPlayerQuit", getRootElement(), sair ) 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