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vehicle nodes


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anyone know how vehicle nodes work? cant seem to find tutorials anywhere and im not sure of any other efficient way to create streets and street names etc. an example of what im talking about is placed below
 

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vehicleNodes={}
local f

f=function()
vehicleNodes[0]={
[0]={id=0,x=-2427.625,y=-2474.75,z=35.75,neighbours={[106]=45,[6]=38}},
[1]={id=1,x=-2350.25,y=-2575.625,z=44.75,neighbours={[37]=42,[2]=19}},
[2]={id=2,x=-2365.875,y=-2564.625,z=43.875,neighbours={[1]=19,[3]=18}},
[3]={id=3,x=-2379.75,y=-2552.625,z=42.875,neighbours={[2]=18,[4]=18}},
[4]={id=4,x=-2391.875,y=-2539,z=41.875,neighbours={[3]=18,[5]=17}},
[5]={id=5,x=-2402,y=-2524.75,z=40.75,neighbours={[4]=17,[6]=18}},
[6]={id=6,x=-2411.25,y=-2508.875,z=39.25,neighbours={[0]=38,[5]=18}},
[7]={id=7,x=-2513.75,y=-2666.75,z=40,neighbours={[18]=23,[16]=12}},
[8]={id=8,x=-2565.375,y=-2520.125,z=21.5,neighbours={[46]=73,[9]=26}},
[9]={id=9,x=-2558.25,y=-2545.125,z=25.25,neighbours={[8]=26,[10]=21}},
[10]={id=10,x=-2555.125,y=-2566.5,z=27.5,neighbours={[9]=21,[11]=20}},
[11]={id=11,x=-2551.625,y=-2586.25,z=29.125,neighbours={[10]=20,[12]=18}},
[12]={id=12,x=-2547.375,y=-2604.375,z=31,neighbours={[11]=18,[13]=17}},
[13]={id=13,x=-2542.5,y=-2620.75,z=33,neighbours={[12]=17,[14]=15}},
[14]={id=14,x=-2536.75,y=-2635.125,z=34.875,neighbours={[13]=15,[15]=14}},
[15]={id=15,x=-2530.25,y=-2647.625,z=36.75,neighbours={[14]=14,[16]=13}},
[16]={id=16,x=-2522.5,y=-2658.25,z=38.875,neighbours={[7]=12,[15]=13}},
[17]={id=17,x=-2397.5,y=-2682.5,z=45.75,neighbours={[146]=34,[24]=12}},
[18]={id=18,x=-2492.5,y=-2677.125,z=42.25,neighbours={[7]=23,[19]=13}},


 

 

 

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