AC_74 Posted February 24, 2019 Posted February 24, 2019 I found interesting videos URL and URL about PUBG skins system... (not ad) Interesting things, such cloak on 0:36 on first vid and armor and backpack that on 2:30+ on second vid. And i want to find out how it was done? Just algorithm. Would be greatly appreciated for any ideas...
Mr.Loki Posted February 24, 2019 Posted February 24, 2019 setPedClothes to change CJs clothes. bone_Attach to attach objects to the player.
AC_74 Posted February 24, 2019 Author Posted February 24, 2019 51 minutes ago, Mr.Loki said: setPedClothes to change CJs clothes. bone_Attach to attach objects to the player. But how it's being dynamic when he run? Usually it's being static.
Mr.Loki Posted February 24, 2019 Posted February 24, 2019 The bone attach resource should adjust to the body/limbs' rotation.
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