Peti Posted January 27, 2019 Share Posted January 27, 2019 Hi, I'm here with more questions. 1. What's the difference between creating peds on server and client? 2. If I want to make a ped that shoot people, I must do it on client or server? 3. Where do you usually create your peds (client or server)? Why? Link to comment
Moderators Patrick Posted January 27, 2019 Moderators Share Posted January 27, 2019 1. If you create the ped on client side, the ped only visible for the client. But you create it on server side, the ped visible for everybody. 2. Both 3. Server. 1 1 Link to comment
Moderators IIYAMA Posted January 27, 2019 Moderators Share Posted January 27, 2019 @Peti 1. + 3. To answer this, you need to understand the difference between client and serverside: The server is a computer. Which RUNS serverside. The Clients are multiple computer connected to the server. Which RUNS clientside. The internet and the network is in between. (ping is the delay which separates those two types of computers) In case of a local-server the ping 0, but both sides are still separated. And that will give the result as @Patrick2562 said. 2. You make peds created by clientside/serverside shoot at clientside. The reason why it can't be done serverside is because MTA doesn't support it yet. 1 2 Link to comment
Peti Posted January 27, 2019 Author Share Posted January 27, 2019 Thanks guys, I'll do my best! 1 Link to comment
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