kowixd Posted January 8, 2019 Share Posted January 8, 2019 HelloEvery time I open the panel it causes lag .. I would also like to list the top list Please Help I do not have much knowledge in this function onWasted(_,killer,_,body) if(killer and getElementType(killer)=="player" and killer~=source)then addPlayerKillCount(killer) end end addEventHandler("onPlayerWasted",root,onWasted) function addPlayerKillCount(p) local acc = getPlayerAccount(p) if(acc and isGuestAccount(acc)==false)then local pk = tonumber((getAccountData(acc,"Players Kills"))) or 0 setAccountData(acc,"Players Kills",pk+1) end end function onChangeNick(old,new) local acc = getPlayerAccount(source) if(acc and isGuestAccount(acc)==false)then local nickAcc = string.gsub(new,"#%x%x%x%x%x%x","") setAccountData(acc,"PlayerName",nickAcc) end end addEventHandler("onPlayerChangeNick",root,onChangeNick) function createTopSystem() local allAccounts = getAccounts() local sendTable = {} local data = 0 for k,v in ipairs(allAccounts) do local name = getAccountName(v) data = tonumber(getAccountData(v,"Players Kills") or 0)or 0 if(data>0)then table.insert(sendTable,{["playerName"] = name,["Value"] = data}) end end table.sort(sendTable,function(a,b) return tonumber(a["Value"] or 0)>tonumber(b["Value"] or 0) end) table.setMaxIndex(sendTable,30) for i=1,#sendTable do local acc = getAccount(sendTable[i]["playerName"]) local accRealName = getAccountData(acc,"PlayerName") if(accRealName and tostring(accRealName)~="false")then sendTable[i]["playerName"] = accRealName end end triggerClientEvent(client,"onClientReceiveTopListTable",client,sendTable) end function table.setMaxIndex(t,n) if(#t>n)then while(#t>n)do table.remove(t) end end end addEvent("onTopPlayerListRequest", true) addEventHandler("onTopPlayerListRequest", root, function() createTopSystem( source ) end ) client.lua local rankTable = {} addEventHandler("onClientResourceStart", resourceRoot, function() JanelaPrincipal = guiCreateWindow(0.34, 0.18, 0.35, 0.61, "TOP 30 PLAYERS KILLS", true) guiSetAlpha(JanelaPrincipal, 1.00) guiSetProperty(JanelaPrincipal, "CaptionColour", "FFF00AF3") guiWindowSetMovable(JanelaPrincipal, false) guiWindowSetSizable(JanelaPrincipal, false) Gridilist = guiCreateGridList(0.04, 0.1, 0.93, 0.83, true, JanelaPrincipal) local column = guiGridListAddColumn(Gridilist, "Rank", 0.20 ) local column1 = guiGridListAddColumn(Gridilist, "Player Name", 0.5) local column2 = guiGridListAddColumn(Gridilist, "Kills", 0.2) for i = 1,30 do local row = guiGridListAddRow ( Gridilist ) guiGridListSetItemText (Gridilist, row, column, "" .. i .. "-", false, false ) guiGridListSetItemText (Gridilist, row, column1, "N/A", false, false ) guiGridListSetItemText (Gridilist, row, column2, "N/A", false, false ) guiGridListSetItemColor(Gridilist, row, column, 255, 0, 0) guiGridListSetItemColor(Gridilist, row, column1, 255, 255, 0) guiGridListSetItemColor(Gridilist, row, column2, 0, 180, 255) end guiSetVisible(JanelaPrincipal,false) end) addEvent("onClientReceiveTopListTable",true) addEventHandler("onClientReceiveTopListTable",root, function(t) rankTable = t UpdateTopList() end) function UpdateTopList() guiGridListClear(Gridilist) local row = guiGridListAddRow ( Gridilist ) for k,v in ipairs(rankTable) do --local row = guiGridListAddRow ( Gridilist ) --guiGridListSetItemText ( Gridilist, row, 1, "" .. i .. "-", false, false ) guiGridListSetItemText(Gridilist,row,2,v["playerName"],false,false) guiGridListSetItemText(Gridilist,row,3,v["Value"],false,false) guiGridListSetItemColor(Gridilist, row, 2, 255, 255, 0) guiGridListSetItemColor(Gridilist, row, 3, 0, 180, 255) end end function ToggleTopGui() local guiS = guiGetVisible(JanelaPrincipal) guiSetVisible(JanelaPrincipal,not guiS) showCursor(not guiS) guiSetInputEnabled(not guiS) triggerServerEvent("onTopPlayerListRequest",localPlayer) end bindKey("F10","down",ToggleTopGui) Link to comment
kowixd Posted January 11, 2019 Author Share Posted January 11, 2019 I fixed it and add levels thanks for watching Link to comment
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