SkiZo Posted December 15, 2018 Share Posted December 15, 2018 Hello, i need some help.. i made some edit in players tags.. outputChatBox("|SWAT| ["..Rank.."] #00ff00" .. getPlayerName ( source ) .. " #0000FF:#ffFFff " .. text, getRootElement(), 000, 128, 192, true ) well it's work actually but i have about 3 ranks .. let's say Sinour and Juniour .. Sniour is Yellow and the other Orange .. how can i change the color of "rank" without putting a #hexcolor before it ( because it will give one color ) Thanks Link to comment
Moderators IIYAMA Posted December 15, 2018 Moderators Share Posted December 15, 2018 outputChatBox("|SWAT| ["..Rank.."] #00ff00" .. getPlayerName ( source ) .. " #0000FF:#ffFFff " .. text, getRootElement(), 000, 128, 192, true ) First layer of paint RGB = RED, GREEN, BLUE Second layers of paint: #HEX Tool: http://www.javascripter.net/faq/rgbtohex.htm Link to comment
DNL291 Posted December 15, 2018 Share Posted December 15, 2018 (edited) If I understood it correctly, you can use a table with the ranks as key and the rank color in their value: local ranksColor = { ["Sinour"] = "#f5dd42Sinour", ["Juniour"] = "#f59b42Juniour" } So, try this: local ranksColor = { ["Sinour"] = "#f5dd42Sinour", ["Juniour"] = "#f59b42Juniour" } -- to keep the the default text color you set local oTextColor = RGBToHex(0, 128, 192) or "#ffffff" outputChatBox("|SWAT| ["..(ranksColor[Rank] or "nil") .. oTextColor .."] #00ff00" .. getPlayerName ( source ) .. " #0000FF:#ffFFff " .. text, getRootElement(), 0, 128, 192, true ) -- wiki.multitheftauto.com/wiki/RGBToHex function RGBToHex(red, green, blue, alpha) -- Make sure RGB values passed to this function are correct if( ( red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255 ) or ( alpha and ( alpha < 0 or alpha > 255 ) ) ) then return nil end -- Alpha check if alpha then return string.format("#%.2X%.2X%.2X%.2X", red, green, blue, alpha) else return string.format("#%.2X%.2X%.2X", red, green, blue) end end Edited December 15, 2018 by DNL291 1 Link to comment
SkiZo Posted December 15, 2018 Author Share Posted December 15, 2018 5 hours ago, DNL291 said: If I understood it correctly, you can use a table with the ranks as key and the rank color in their value: local ranksColor = { ["Sinour"] = "#f5dd42Sinour", ["Juniour"] = "#f59b42Juniour" } So, try this: local ranksColor = { ["Sinour"] = "#f5dd42Sinour", ["Juniour"] = "#f59b42Juniour" } -- to keep the the default text color you set local oTextColor = RGBToHex(0, 128, 192) or "#ffffff" outputChatBox("|SWAT| ["..(ranksColor[Rank] or "nil") .. oTextColor .."] #00ff00" .. getPlayerName ( source ) .. " #0000FF:#ffFFff " .. text, getRootElement(), 0, 128, 192, true ) -- wiki.multitheftauto.com/wiki/RGBToHex function RGBToHex(red, green, blue, alpha) -- Make sure RGB values passed to this function are correct if( ( red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255 ) or ( alpha and ( alpha < 0 or alpha > 255 ) ) ) then return nil end -- Alpha check if alpha then return string.format("#%.2X%.2X%.2X%.2X", red, green, blue, alpha) else return string.format("#%.2X%.2X%.2X", red, green, blue) end end Thank You That Worked Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now