yoya99 Posted September 29, 2018 Posted September 29, 2018 Good day, I am currently resorting on the moddownloader created by xXMADEXx in order to load large sized vehicle replacments. The problem I want to face up to is that every server player needs to activate the replacements with a command /mods (a gui opens up). I would like to modify this, resulting in making the mods useable automatically right after every single one is downloaded. For example: I have currenty one car mod. After it finished downloading, I need to type the comman /mods to enable the replacement over the GUI. Can' t it just activate itself without typing any command? Thanks in advance for hints And the snail starts to sing
NeXuS™ Posted September 30, 2018 Posted September 30, 2018 If it uses downloadFile, you can use onClientFileDownloadComplete. Did I help you? NeXuS™#0001
yoya99 Posted September 30, 2018 Author Posted September 30, 2018 Thank you for the respond. i already thought about that,but I facedup to insert it correctly. It uses 4 files for client side. These: cDownloader cFunctions cInter cMods I cant past them here unfortunately, because I dont know how to create a text field for lua here. And the snail starts to sing
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