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[Help] Add New Weapons and New Vehicles


HɪᴅᴅᴇN

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It's more complicated than that. The createWeapon function doesn't create a player held weapon, but a weapon on the world. You can use models, attach it to the players body, and create a custom damage system. You'd have to create a texture that would hide the "default" weapon that the player is holding all the time. Then using that custom damage system, you'd be able to create weapons till you'd run out of usable world models that you'd overwrite.

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