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[HELP] Hud script


overlocus

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Posted

try this

if isPlayerMapVisible () then return end

not tested

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Posted (edited)

You probably have a code somewhere, that causes that the radar in the left-bottom corner to appear after you close the F11 map.
Tested on a default server, with default resources, and works just fine without the radar reappearing after closing the F11 map.

setPlayerHudComponentVisible("radar", false)

 

Edited by NeXuS™

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NeXuS™#0001

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