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[HELP] Car Sound infernus


Trefeor

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Posted

Hello! You can draw some dx functions on ur vehicle/infernus textures with using renderTarget and getFFTdata (fast fourier transform) functions. Contact me by skype for more info: xzibit199808.

Posted

1. Create render target.

2. using getSoundFFTData draw several vertical lines

3. apply texreplace shader to vehicle

4. use render target as texture in dxSetShaderValue

5. find a perfect position for texture

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