Cyber14 Posted June 17, 2018 Share Posted June 17, 2018 (edited) I have just edited the house object from GTA SA in 3ds max. Everything was good untill the night came.. This is how my model looks like in the night: (Its brighter than normal objects outside blue cricle) And when we have the day it looks good: DFF file was exported by KAM's script. Anyone knows how to get rid of this problem? Edited June 17, 2018 by Cyber14 Link to comment
AlexRazor Posted June 17, 2018 Share Posted June 17, 2018 You must create prelight for object. Link to comment
Cyber14 Posted June 17, 2018 Author Share Posted June 17, 2018 @AlexRazor Could you tell me how can I do that? (URL to some tutorial, etc.) Link to comment
AlexRazor Posted June 17, 2018 Share Posted June 17, 2018 4 minutes ago, Cyber14 said: @AlexRazor Could you tell me how can I do that? (URL to some tutorial, etc.) I can only give this tutorial on russian. And you could try this modified kams script, i saw it has something with vertex colors. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/ Link to comment
Captain Cody Posted June 17, 2018 Share Posted June 17, 2018 https://gtaforums.com/topic/273217-3dsmax-radiosity-advanced-lighting/ Link to comment
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