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[HELP] How to edit maps with new models and textures?


opnaiC

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Posted

Hi guys,

I converted a map to mta and its working. But now I want to edit it. When I start the map on the map editor, the new textures and models doenst apply on the old gta sa models. So its impossible to edit the map, because I only see the old gta sa models and not the new replaced models.

Posted

I made a reply here just now that shows a broad example of how to do it, you just need to know how basic MTA resources operate, meta, code placement, brackets, etc.
Good luck xDD

I can do 3D vehicle/object mods and basic scripts from scratch, contact me for free help!!
Skype/Discord/Telegram: [email protected] / Justin|X5|#0977 / @JustinX5
Xtreme 5 Gaming - COMING SOON!

I'd love it if more people in MTA utilized these amazing features, so please ask me anything related to 3D modeling/basic scripting/etc.
The expert knows more and more about less and less until they know everything about nothing.

Posted
10 hours ago, opnaiC said:

They are replaced. But when I start the map editor they change to the default one.

Ohhhhhhh
Place the script/resource you wish to start in C:\Program Files (x86)\MTA San Andreas X5 1.5.4\server\mods\deathmatch\resources
Next, go into your map editor, let's imagine your resource is named Garage type /start Garage
And If you make changes to the script, you don't have to restart your game for it to take effect either, simply do the following commands.
/refresh
/stop Garage
/start Garage

I can do 3D vehicle/object mods and basic scripts from scratch, contact me for free help!!
Skype/Discord/Telegram: [email protected] / Justin|X5|#0977 / @JustinX5
Xtreme 5 Gaming - COMING SOON!

I'd love it if more people in MTA utilized these amazing features, so please ask me anything related to 3D modeling/basic scripting/etc.
The expert knows more and more about less and less until they know everything about nothing.

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