ramiSyr Posted March 10, 2018 Share Posted March 10, 2018 انا مسوي مود تركيب سيارات والمشكلة اني بس اكبس الزر تتحول السيارة بس عندي يعني عند غيري تظل الموديل القديم ابي حل هي الكود ابي وقت اضغط تصير السيارة حديثة عندي وعند الاعبين نشالله فهمتو عليي addEventHandler('onClientGUIClick',root, function () if source == GUIEditor.button[1] then InfiTexture = engineLoadTXD ( "inf1/infernus.txd" ) engineImportTXD ( InfiTexture, 411 ) InfiModel = engineLoadDFF ( "inf1/infernus.dff", 411 ) engineReplaceModel ( InfiModel, 411 ) end end ) Link to comment
H25 Posted March 10, 2018 Share Posted March 10, 2018 لان الكود كلنت يتغير عندك فقط لازم تسويه لكل اللاعبين 1 Link to comment
ramiSyr Posted March 10, 2018 Author Share Posted March 10, 2018 Husain-[25]~ طيب كيف ؟؟؟؟ اريد حل كيف فيني اسوي يظهر للاعبين كلهم Link to comment
Me[Z]oO Posted March 10, 2018 Share Posted March 10, 2018 triggerServerEvent triggerClientEvent 1 Link to comment
ramiSyr Posted March 11, 2018 Author Share Posted March 11, 2018 طيب ازا حطيت ذول كيف اربط الزر بلكود فنكشن Link to comment
Ram, Posted March 12, 2018 Share Posted March 12, 2018 Try , --@Client Side addEventHandler('onClientGUIClick',root, function () if source == GUIEditor.button[1] then triggerServerEvent("replaceit",root) end end ) --@Server Side addEvent("replaceit",true) ; addEventHandler("replaceit",root,function ( ) dfftq = engineLoadDFF("inf1/infernus.dff", 411) engineReplaceModel(dfftq, 411) txdty = engineLoadTXD("inf1/infernus.txd") engineImportTXD(txdty, 411) end ) لا تنسى اللايك ^ 1 Link to comment
Ram, Posted March 12, 2018 Share Posted March 12, 2018 6 minutes ago, #\_oskar_/# said: @AbU - W6N كودك غلط × أجل وين الغلط بالموضوع؟ --@Client Side addEventHandler('onClientGUIClick',root, function () if source == GUIEditor.button[1] then for i,Players in pairs(getElementsByType("player")) do triggerServerEvent("replaceit",Players) end end end ) --@Server Side addEvent("replaceit",true) ; addEventHandler("replaceit",root,function ( ) dfftq = engineLoadDFF("inf1/infernus.dff", 411) engineReplaceModel(dfftq, 411) txdty = engineLoadTXD("inf1/infernus.txd") engineImportTXD(txdty, 411) end ) * 1 Link to comment
' A F . Posted March 12, 2018 Share Posted March 12, 2018 الفنكشنات الي انت حاطها بالسيرفر هي بالاصل كلنت ^ 1 Link to comment
Ram, Posted March 12, 2018 Share Posted March 12, 2018 (edited) --@Client Side addEventHandler('onClientGUIClick',root, function () if source == GUIEditor.button[1] then for i,Players in pairs(getElementsByType("player")) do triggerServerEvent("replaceit",Players) end end end ) addEvent("replaceit2",true) ; addEventHandler("replaceit2",root,function ( ) dfftq = engineLoadDFF("inf1/infernus.dff", 411) engineReplaceModel(dfftq, 411) txdty = engineLoadTXD("inf1/infernus.txd") engineImportTXD(txdty, 411) end ) --@Server Side addEvent("replaceit",true) ; addEventHandler("replaceit",root,function ( ) for i,Playersxxx in pairs(getElementsByType("player")) do triggerClientEvent(Playersxxx,"replaceit2",Playersxxx) end end ) كذا مضمونه ميه الميه . 10 minutes ago, Default#^ said: الفنكشنات الي انت حاطها بالسيرفر هي بالاصل كلنت ^ * Edited Edited March 12, 2018 by AbU - W6N Link to comment
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