xRGamingx Posted February 12, 2018 Share Posted February 12, 2018 (edited) How can I do so that when a player enters a market, the money bag on his back is ashen? ID Bag: 1550 function creteMoney () Money[1] = createObject(1550, 472.5595703125, 152.0556640625, 1002.2183227539) ----------- 1 setElementInterior (Money[1], 3) setElementDimension (Money[1], 1) setObjectScale(Money[1], 1.5) setElementCollisionsEnabled(Money[1], false) local x1, y1, z1 = getElementPosition(Money[1]) MoneyCol = createColSphere(x1, y1, z1, 1) if isElement(Money[1]) then moveMoney = setTimer(moveObject, 2000, 0, Money[1], 2000, x1, y1, z1, 0, 0, 360) else if isTimer(moveMoney) then killTimer(moveMoney) end end end Edited February 12, 2018 by xRGamingx Link to comment
xRGamingx Posted February 12, 2018 Author Share Posted February 12, 2018 I want every player that goes through the money bag to stick to your back example Link to comment
MYSOTO Posted February 13, 2018 Share Posted February 13, 2018 usa esto https://community.multitheftauto.com/index.php?p=resources&s=details&id=2540 Link to comment
xRGamingx Posted February 13, 2018 Author Share Posted February 13, 2018 Just now, MystoganScripter said: usa esto https://community.multitheftauto.com/index.php?p=resources&s=details&id=2540 Claro pero como saco justo la posición de la espalda ? Link to comment
MYSOTO Posted February 13, 2018 Share Posted February 13, 2018 hmmm donde estan x y z ponle digamos creo que la de la espalda es 2 donde dice x,y,z ponle x,y,z+2 o ve calculando osea xyz son las cordenadas Link to comment
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