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Interiors


AserOsama

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Well, I have a interiors.map file with the interiors I want to add all those interiors to my warp system. I used some of them on ammunations and skin shop..etc but I made them one by one using export.

exports.warpsystem:makeWarp ( { pos = { X, -Y, Z }, toPos = { X, Y, Z }, cInt = , cDim = , tInt = , tDim =  } )

It worked but as I said above I have to make one by one.

Quote

<map>
<interiorEntry	id="SPECIAL1"	posX="-225.433"	posY="1397.02"	posZ="69.0501"	rotation="0"	dimension="0"	interior="0"	/>
<interiorReturn	refid="SPECIAL1"	posX="-224.733"	posY="1395.82"	posZ="172.05"	rotation="0"	interior="0"	dimension="0"	/>
<interiorEntry	id="SPECIAL2"	posX="2896.57"	posY="57.2165"	posZ="0"	rotation="0"	dimension="0"	interior="0"	/>
<interiorReturn	refid="SPECIAL2"	posX="2980.16"	posY="76.1581"	posZ="0"	rotation="0"	interior="0"	dimension="1"	/>
<interiorEntry	id="SPECIAL3"	posX="-1749.35"	posY="869.279"	posZ="24.0593"	rotation="0"	dimension="0"	interior="0"	/>
<interiorReturn	refid="SPECIAL3"	posX="-1753.85"	posY="885.679"	posZ="295.059"	rotation="0"	interior="0"	dimension="2"	/>
<interiorEntry	id="SPECIAL4"	posX="-1753.75"	posY="883.965"	posZ="294.645"	rotation="0"	dimension="0"	interior="0"	/>
<interiorReturn	refid="SPECIAL4"	posX="-1749.38"	posY="865.158"	posZ="24.1455"	rotation="0"	interior="0"	dimension="3"	/>
<interiorEntry	id="ABATOIR"	posX="966.608"	posY="2160.68"	posZ="9.82222"	rotation="180"	dimension="0"	interior="0"	/>

 

That's an example of my interiors.map, to keep in mind those interiors.map were public released so they are not mine.

I hope you got what I want.

 

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