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Safe zone


TorNix~|nR

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Posted

Hello guys, I have my script, a safe zone

when a player enters the safe zone, of course he can't kill players, but the problem is that all the damage are disabled

he have like a godmode

EXAMPLE: when a players falls from a long distance, he never get damaged, I want to disable this

I want the player get damaged, but not from players

help me please

Client side

addEventHandler( 'onClientPlayerDamage', localPlayer,
	function(attacker)
	 if getElementData(attacker,"dd") == true then return end
		if getElementData( localPlayer, 'damage' ) == 'no' then
			cancelEvent( )
		end
	end
)

 

Posted

You can check if there is an attacker or the attacker itself is the client. If it is or there is no attacker, you dont run the cancelEvent.

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