NewGamer Posted January 24, 2018 Share Posted January 24, 2018 Tudo bem? Bom achei esse script da net e queria muda a lista da loja tipo não quero que aparecer os nomes verdadeiros dos carros, queria muda os nomes exemplo: Muda o nome Buffalo id:402 para Audio. Ai quero da upgrade desse script so que estou com essa duvida. --[[ ########################################################################## ## ## ## ## ## Criador: Apollo ## ## Estou parando com o MTA:SA ## ## Por favor não retire os créditos quero deixar meu legado :D ## ## ## ## ## ## ## ########################################################################## [C] Copyright 2010-2015, Apollo ]] function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end setTimer ( function () local theCol = getElementData(root, "BlockExportCol") function isInColExport () if isElement(theCol) and isElementWithinColShape(localPlayer,theCol) then return true else return false end end function ClientExplosionCFunction() if isInColExport () then cancelEvent () end end addEventHandler("onClientExplosion", root, ClientExplosionCFunction) end , 1000, 1 ) local screX, screY = guiGetScreenSize() Window_VS = guiCreateWindow(500, 254, 276, 420,"Sistema de Veículo",false) guiSetAlpha(Window_VS, 0.88) guiWindowSetSizable(Window_VS, false) guiSetVisible(Window_VS, false) centerWindow(Window_VS) Grid_VS = guiCreateGridList(11, 107, 255, 225,false,Window_VS) guiGridListSetSelectionMode(Grid_VS, 1) guiGridListAddColumn(Grid_VS,"Veículo",0.29) guiGridListAddColumn(Grid_VS,"Preço",0.29) guiGridListAddColumn(Grid_VS,"Saúde",0.29) Label_VeS = guiCreateLabel(9, 25, 257, 15, "",false,Window_VS) Label_SVS = guiCreateLabel(10, 386, 257, 15, "",false,Window_VS) guiLabelSetColor(Label_VeS, 38, 122, 216) guiLabelSetColor(Label_SVS, 38, 122, 216) guiSetFont(Label_VeS, "default-bold-small") guiSetFont(Label_SVS, "default-bold-small") Button_VS_sn = guiCreateButton(10, 342, 61, 39, "Spawnar", false, Window_VS) Button_VS_dy = guiCreateButton(75, 342, 61, 39, "Destruir", false, Window_VS) Button_VS_lk = guiCreateButton(184, 54, 67, 43, "Des / Trancar", false, Window_VS) Button_VS_bp = guiCreateButton(103, 54, 67, 43, "Des / Marcar", false, Window_VS) Button_VS_Fix = guiCreateButton(205, 342, 61, 39, "Ligar Motor / Reparar", false, Window_VS) Button_VS_sl = guiCreateButton(19, 54, 67, 43, "Vender", false, Window_VS) Button_VS_Warp = guiCreateButton(141, 342, 61, 39, "Trazer", false, Window_VS) Window_CHK = guiCreateWindow(screX/2-155,screY/2-60,310,120,"ATENÇÃO",false) guiSetVisible(Window_CHK, false) guiSetProperty(Window_CHK, "AlwaysOnTop", "true") guiWindowSetSizable(Window_CHK, false) Label_CHK = guiCreateLabel(21,28,266,36,"",false,Window_CHK) guiLabelSetColor(Label_CHK, 38, 122, 216) guiLabelSetHorizontalAlign(Label_CHK,"center",true) Button_CHK_Y = guiCreateButton(17,73,129,36,"Sim",false,Window_CHK) Button_CHK_N = guiCreateButton(161,73,129,36,"Não",false,Window_CHK) function updateGridList() local data = getElementData(localPlayer, "VehicleInfo") if data then local rw, cl = guiGridListGetSelectedItem(Grid_VS) guiGridListClear(Grid_VS) for i, data in ipairs (data) do local carName = getVehicleNameFromModel(data["Model"]) local ID = data["ID"] local Cost = data["Cost"] local HP = math.floor(data["HP"]) local PreCost = math.ceil(Cost*.9*HP/100/10) local row = guiGridListAddRow(Grid_VS) guiGridListSetItemText(Grid_VS, row, 1, carName, false, true) guiGridListSetItemData(Grid_VS, row, 1, ID) guiGridListSetItemText(Grid_VS, row, 2, PreCost, false, true) guiGridListSetItemText(Grid_VS, row, 3, HP.." HP", false, true) end guiGridListSetSelectedItem(Grid_VS, rw, cl) end end bindKey("F3", "down", function() if getElementInterior(localPlayer) == 0 and getElementDimension(localPlayer) == 0 then if getElementData(localPlayer, "MissionWarProtection") and getElementData(localPlayer, "MissionProtection")then return end guiSetVisible(Window_VS, not guiGetVisible(Window_VS)) guiSetVisible (Window_CHK, false) showCursor(guiGetVisible(Window_VS)) end end) triggerServerEvent("onOpenGui", localPlayer) addEventHandler("onClientElementDataChange", root, function(dd) if getElementType(source) == "player" and source == localPlayer and dd == "VehicleInfo" then local data = getElementData(source, dd) if data then updateGridList() end end end) function WINDOW_CLICK_VEHICLE (button, state, absoluteX, absoluteY) local id = guiGridListGetSelectedItem(Grid_VS) local ID = guiGridListGetItemData(Grid_VS, id, 1) if source == Button_VS_close then guiSetVisible(Window_VS, false) showCursor(false) end if (source == Grid_VS) then if id == -1 and idd then guiGridListSetSelectedItem(Grid_VS, idd, 1) return false else idd = guiGridListGetSelectedItem(Grid_VS) end elseif id == -1 then elseif (source == Button_VS_sn) then if not isInColExport () then triggerServerEvent("SpawnMyVehicle", localPlayer, ID) end elseif (source == Button_VS_dy) then triggerServerEvent("DestroyMyVehicle", localPlayer, ID) elseif (source == Button_VS_lt) then triggerServerEvent("LightsMyVehicle", localPlayer, ID) elseif (source == Button_VS_bp) then triggerServerEvent("BlipMyVehicle", localPlayer, ID) elseif (source == Button_VS_lk) then triggerServerEvent("LockMyVehicle", localPlayer, ID) elseif (source == Button_VS_sl) then guiSetVisible(Window_CHK, true) local carName = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 1) local carprice = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 2) guiSetText(Label_CHK, 'Você tem certeza que quer vender este veículo por R$'..carprice) elseif source == Button_CHK_Y then triggerServerEvent("SellMyVehicle", localPlayer, ID) guiSetVisible(Window_VS, false) guiSetVisible(Window_CHK, false) showCursor(false) elseif source == Button_CHK_N then guiSetVisible (Window_CHK, false) elseif source == Button_VS_Spc then if getElementInterior(localPlayer) == 0 then if getElementData(localPlayer,"Stats") < 2 then SpecVehicle(ID) end end elseif source == Button_VS_Fix then triggerServerEvent("FixMyVehicle", localPlayer, ID) elseif source == Button_VS_Warp then if not isInColExport () then triggerServerEvent("WarpMyVehicle", localPlayer, ID) end end end addEventHandler("onClientGUIClick", resourceRoot, WINDOW_CLICK_VEHICLE) function SpecVehicle(id) if spc then removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false return end for i, vehicle in ipairs(getElementsByType("vehicle")) do if getElementData(vehicle, "Owner") == localPlayer and getElementData(vehicle, "ID") == id then cVeh = vehicle spc = true addEventHandler("onClientPreRender", root, Sp) guiSetVisible(Window_VS, false) showCursor(false) break end end end function Sp() if isElement(cVeh) then local x, y, z = getElementPosition(cVeh) setElementFrozen(localPlayer, true) setCameraMatrix(x, y-1, z+15, x, y, z) else removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false end end ShopMarkersTable = {} local ShopTable = { [1] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 2134, vPosY = -1170, vPosZ = 28.15, PosX = 2133, PosY = -1149, PosZ = 23.4, CamX = 2134.1, CamY = -1160, CamZ = 35, lookAtX = 2133.3, lookAtY = -1168, lookAtZ = 28}, [2] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 2826, vPosY = -1575.5, vPosZ = 17.4, PosX = 2806, PosY = -1563, PosZ = 10.5, CamX = 2816, CamY = -1584, CamZ = 20, lookAtX = 2826, lookAtY = -1576, lookAtZ = 17}, [3] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 1942.5, vPosY = 2052, vPosZ = 11, PosX = 1946, PosY = 2068, PosZ = 10, CamX = 1930.36, CamY = 2052.78, CamZ = 14.71, lookAtX = 1931.36, lookAtY = 2052.78, lookAtZ = 14.43}, [4] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = -1950, vPosY = 266, vPosZ = 36.2, PosX = -1954, PosY = 299, PosZ = 34, CamX = -1960.18, CamY = 266.06, CamZ = 37.94, lookAtX = -1959.2, lookAtY = 266.06, lookAtZ = 37.73}, [5] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = -1660, vPosY = 1213, vPosZ = 7, PosX = -1634, PosY = 1199, PosZ = 6, CamX = -1648.9, CamY = 1212.27, CamZ = 10.16, lookAtX = -1649.88, lookAtY = 1212.27, lookAtZ = 9.94} } VehicleShop_Window = guiCreateWindow(screX-350,screY-450, 343, 436, "Loja de Veículos", false) guiSetVisible(VehicleShop_Window, false) guiWindowSetSizable(VehicleShop_Window , false) guiSetAlpha(VehicleShop_Window, 0.8) carGrid = guiCreateGridList(9, 20, 324, 329, false, VehicleShop_Window) guiGridListSetSelectionMode(carGrid, 0) carColumn = guiGridListAddColumn(carGrid, "Veículos", 0.5) costColumn = guiGridListAddColumn(carGrid, "Preço", 0.4) carButton = guiCreateButton(14, 355, 86, 56,"Comprar Veículo", false, VehicleShop_Window) closeButton = guiCreateButton(237, 355, 86, 56, "Fechar Loja", false, VehicleShop_Window) carColorButton = guiCreateButton(128, 355, 86, 56,"Mudar Cor", false, VehicleShop_Window) guiSetProperty(carButton, "NormalTextColour", "FF069AF8") guiSetProperty(closeButton, "NormalTextColour", "FF069AF8") guiSetProperty(carColorButton, "NormalTextColour", "FF069AF8") for i, M in ipairs(ShopTable) do ShopMarker = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkerShader = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkersTable[ShopMarker] = true setElementID(ShopMarker, tostring(i)) createBlipAttachedTo(ShopMarker, 55, 2, 255, 255, 255, 255, 0, 500) end addEventHandler("onClientGUIClick", resourceRoot, function() if (source == carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carprice = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 2) if guiGridListGetSelectedItem(carGrid) ~= -1 then guiSetText(CarName, carName) guiSetText(CarPrice, "$"..carprice) local carID = getVehicleModelFromName(carName) if isElement(veh) then setElementModel(veh, carID) return end veh = createVehicle(carID, ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"]) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) else guiSetText(CarName, "Noun") guiSetText(CarPrice, "Noun") r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == carColorButton) then openColorPicker() elseif (source == carButton) then if guiGridListGetSelectedItem(carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carID = getVehicleModelFromName(carName) local carCost = guiGridListGetItemText (carGrid, guiGridListGetSelectedItem(carGrid), 2) local r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) triggerServerEvent("onBuyNewVehicle", localPlayer, carID, carCost, r1, g1, b1, r2, g2, b2) guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == closeButton) then if guiGetVisible(VehicleShop_Window) then guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end end end) function openColorPicker() if (colorPicker.isSelectOpen) or not isElement(veh) then return end colorPicker.openSelect(colors) end function closedColorPicker() end function updateColor() if (not colorPicker.isSelectOpen) then return end local r, g, b = colorPicker.updateTempColors() if (veh and isElement(veh)) then r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) if (guiCheckBoxGetSelected(checkColor1)) then r1, g1, b1 = r, g, b end if (guiCheckBoxGetSelected(checkColor2)) then r2, g2, b2 = r, g, b end setVehicleColor(veh, r1, g1, b1, r2, g2, b2) end end addEventHandler("onClientRender", root, updateColor) --[[addCommandHandler("xx", function() local x, y, z, lx, ly, lz = getCameraMatrix() setCameraMatrix(x, y, z, lx, ly, lz) outputChatBox(x..", "..y..", "..z..", "..lx..", "..ly..", "..z) end)]] addEventHandler("onClientMarkerHit", resourceRoot, function(player) if getElementType(player) ~= "player" or player ~= localPlayer or isPedInVehicle(player) then return end if ShopMarkersTable[source] then i = tonumber(getElementID(source)) guiGridListClear(carGrid) for i, v in ipairs(ShopTable[i]["ID"]) do local carName = getVehicleNameFromModel(v[1]) local row = guiGridListAddRow(carGrid) guiGridListSetItemText(carGrid, row, 1, carName, false, true) guiGridListSetItemText(carGrid, row, 2, tostring(v[2]), false, true) end setCameraMatrix(ShopTable[i]["CamX"], ShopTable[i]["CamY"], ShopTable[i]["CamZ"], ShopTable[i]["lookAtX"], ShopTable[i]["lookAtY"], ShopTable[i]["lookAtZ"]) guiSetVisible(VehicleShop_Window, true) showCursor(true) guiGridListSetSelectedItem(carGrid, 0, 1) setTimer(function() setElementFrozen(localPlayer, true) local carName = guiGridListGetItemText(carGrid, 0, 1) local carID = getVehicleModelFromName(carName) local x, y, z = ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"] if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) veh = createVehicle(carID, x, y, z) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) end, 100, 1) end end) Link to comment
Other Languages Moderators Lord Henry Posted January 24, 2018 Other Languages Moderators Share Posted January 24, 2018 Considerando que vc está tentando alterar o script de terceiros sem ter o conhecimento necessário, eu não faria isso se fosse você. Toda vez que você mudar qualquer veículo do servidor que esteja na loja, você vai precisar ficar mudando o nome dele no script. (Manutenção contínua) Eu como jogador não me incomodo em ver os nomes originais dos veículos na loja, mas eu me incomodaria se visse o nome de um veículo modificado na lista e o veículo for outro nada a ver. Pense na seguinte situação: Sua loja tem uns 10 carros pra vender, todos eles são modificados e nenhum deles é veículo original do GTA. Dai você colocou os nomes de todos eles corretamente na loja. Certo dia você resolve trocar um carro do servidor por outro, por exemplo um Fiesta vc quer trocar pra um Gol. Você substitui os arquivos do Fiesta pelos arquivos do Gol tudo certinho. Mas dai na lista das lojas, ainda estará aparecendo o nome "Fiesta". Dai você terá o trabalho de abrir o script da loja só pra ir lá atualizar o nome desse veículo. Toda vez que você trocar algum veículo que tenha na loja, vc vai precisar ficar abrindo o script pra alterar os nomes. Todo esse trabalho apenas por causa de nomes. 1 Link to comment
NewGamer Posted January 24, 2018 Author Share Posted January 24, 2018 Bom desse meio tempo acabei achando um novo script de loja, estou pensando do futuro abrir um servidor RPG com algumas ideias do GTA V. Quero agrada jogadores e me agradar. Link to comment
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