kevincouto6 Posted January 7, 2018 Posted January 7, 2018 -- ------------------------------------------------------------------------------------------------------------------------------ local uMainGate = createObject ( 980, 1213.7659912109, -2042.3292236328, 66.699996948242, 0, 0.24169921875, 89.741821289063 ) local uColShape = createColCircle ( 1213.7659912109, -2042.3292236328, 10, 10 ) setElementDoubleSided(uMainGate, true); -- ------------------------------------------------------------------------------------------------------------------------------ local function open (element) if getElementType(element) ~= 'player' then return end moveObject ( uMainGate, 1500 , 1213.7340087891, -2049.1142578125, 66.699996948242 ) end end local function close (element) if getElementType(element) ~= 'player' then return end moveObject ( uMainGate, 2000, 1213.7659912109, -2042.3292236328, 66.699996948242 ) end end -- ------------------------------------------------------------------------------------------------------------------------------ addEventHandler ( "onColShapeHit", uColShape, open) addEventHandler ( "onColShapeLeave", uColShape, close) -- ------------------------------------------------------------------------------------------------------------------------------
Moderators IIYAMA Posted January 7, 2018 Moderators Posted January 7, 2018 2 end's too much. One in both of the functions. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
KaMi Posted January 7, 2018 Posted January 7, 2018 local uMainGate = createObject ( 980, 1214.0751953125, -2037.2841796875, 67.3203125, 0, 0.24169921875, 89.741821289063 ) local uColShape = createColCircle ( 1213.7659912109, -2042.3292236328, 10, 10 ) setElementDoubleSided(uMainGate, true); -- ------------------------------------------------------------------------------------------------------------------------------ function open () moveObject ( uMainGate, 1500 , 1213.7340087891, -2049.1142578125, 66.699996948242 ) end function closer() moveObject ( uMainGate, 2000, 1214.0751953125, -2037.2841796875, 67.3203125 ) end -- ------------------------------------------------------------------------------------------------------------------------------ addEventHandler ( "onColShapeHit", uColShape, open) addEventHandler ( "onColShapeLeave", uColShape, closer) -- ------------------------------------------------------------------------------------------------------------------------------ is this what you are looking for?
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