omar0101565111 Posted December 9, 2017 Posted December 9, 2017 (edited) Hello , i just need to make Player blip for only 2 teams , Admins and Events Organization Zone , i tried local allowedTeam{} but not working , still working for all Players at F11 , local restrictedTeams = { ["Admins"] = true, ["Events Organization Zone"] = true } local textFont = "default-bold" local textScale = 1 local heightPadding = 1 local widthPadding = 1 local xOffset = 8 local minAlpha = 10 local textAlpha = 255 local floor = math.floor local w,h = guiGetScreenSize() local function drawMapStuff() if (restrictedTeams[getTeamName(getPlayerTeam(getLocalPlayer()))] ~= nil) then if isPlayerMapVisible() then local sx,sy,ex,ey = getPlayerMapBoundingBox() local mw,mh = ex-sx,sy-ey local cx,cy = (sx+ex)/2,(sy+ey)/2 local ppuX,ppuY = mw/6000,mh/6000 local fontHeight = dxGetFontHeight(textScale,textFont) local yOffset = fontHeight/2 local blips = getElementsByType("blip") for k,v in ipairs(blips) do local attached=getElementAttachedTo(v) if isElement(attached) and getElementType(attached)=="player" then local px,py = getElementPosition(attached) local x = floor(cx+px*ppuX+xOffset) local y = floor(cy+py*ppuY-yOffset) local pname = getPlayerName(attached) local nameLength = dxGetTextWidth(pname,textScale,textFont) local r,g,b = getPlayerNametagColor(attached) local _,_,_,a = getBlipColor(v) if a>minAlpha then dxDrawBorderedText(pname,x,y,x+nameLength,y+fontHeight,tocolor(r,g,b,textAlpha),textScale,textFont,"left","top",false,false,false) end end end end end end addEventHandler("onClientRender",getRootElement(),drawMapStuff) function dxDrawBorderedText(text, left, top, right, bottom, color, scale, font, alignX, alignY, clip, wordBreak,postGUI) for oX = -1, 1 do for oY = -1, 1 do dxDrawText(text, left + oX, top + oY, right + oX, bottom + oY, tocolor(0, 0, 0, 255), scale, font, alignX, alignY, clip, wordBreak,postGUI) end end dxDrawText(text, left, top, right, bottom, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end Edited December 9, 2017 by omar0101565111
omar0101565111 Posted December 9, 2017 Author Posted December 9, 2017 7 minutes ago, Dimos7 said: what the error or warning in /debugscript 3? no error , but it's only working for all players i need to make it only for 2 teams , f.e Admins and ALT Team ..
Dimos7 Posted December 9, 2017 Posted December 9, 2017 (edited) Then create the blip inside the loop Edited December 9, 2017 by Dimos7
ShayF2 Posted February 24, 2018 Posted February 24, 2018 It may be part of the freeroam script, or possibly another script in the server. Usually its freeroam though. So look into its code and see if you can find a respawn on death function or whatever. And for the love of god please use a codebox next time.
DNL291 Posted February 24, 2018 Posted February 24, 2018 (edited) It's from mapnames resource Afaik. This resource has nothing to do with blips, with that you will only be able to modify the dx with player's name on the F11 map. Edit: If you mean the dx player's name, try this: local restrictedTeams = { ["Admins"] = true, ["Events Organization Zone"] = true } local textFont = "default-bold" local textScale = 1 local heightPadding = 1 local widthPadding = 1 local xOffset = 8 local minAlpha = 10 local textAlpha = 255 local floor = math.floor local w,h = guiGetScreenSize() local function drawMapStuff() if isPlayerMapVisible() then local sx,sy,ex,ey = getPlayerMapBoundingBox() local mw,mh = ex-sx,sy-ey local cx,cy = (sx+ex)/2,(sy+ey)/2 local ppuX,ppuY = mw/6000,mh/6000 local fontHeight = dxGetFontHeight(textScale,textFont) local yOffset = fontHeight/2 local blips = getElementsByType("blip") for k,v in ipairs(blips) do local attached=getElementAttachedTo(v) if isElement(attached) and getElementType(attached)=="player" and canDrawForPlayer( attached ) then local px,py = getElementPosition(attached) local x = floor(cx+px*ppuX+xOffset) local y = floor(cy+py*ppuY-yOffset) local pname = getPlayerName(attached) local nameLength = dxGetTextWidth(pname,textScale,textFont) local r,g,b = getPlayerNametagColor(attached) local _,_,_,a = getBlipColor(v) if a>minAlpha then dxDrawBorderedText(pname,x,y,x+nameLength,y+fontHeight,tocolor(r,g,b,textAlpha),textScale,textFont,"left","top",false,false,false) end end end end end addEventHandler("onClientRender",getRootElement(),drawMapStuff) function canDrawForPlayer( player ) if isElement(player) and getElementType(player) == "player" and getPlayerTeam(player) then return restrictedTeams[ getTeamName(getPlayerTeam(player)) ] end return false end function dxDrawBorderedText(text, left, top, right, bottom, color, scale, font, alignX, alignY, clip, wordBreak,postGUI) for oX = -1, 1 do for oY = -1, 1 do dxDrawText(text, left + oX, top + oY, right + oX, bottom + oY, tocolor(0, 0, 0, 255), scale, font, alignX, alignY, clip, wordBreak,postGUI) end end dxDrawText(text, left, top, right, bottom, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end Edited February 24, 2018 by DNL291
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