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Splitting the font scale of dxDrawText into 2 variables


jingzhi

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Posted
 dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" )

 

 dxDrawText ( playerZoneName, 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, 1.02, "pricedown" )
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Posted

Don't ruin the typography :/

Not sure which typo hater invented this option.

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