Domingos MTA Posted October 24, 2017 Posted October 24, 2017 Does anyone know how to make a marker like this? http://prntscr.com/h1iyg4
Domingos MTA Posted October 24, 2017 Author Posted October 24, 2017 53 minutes ago, Randomly said: dxDrawLine3D but how do I make the lines in the cylinder format?
ShayF2 Posted October 25, 2017 Posted October 25, 2017 I think it would be better to replace a model that doesn't have collisions and detects when your player hits it. Much more simple than coding 40 lines of dx. 1
Moderators IIYAMA Posted October 26, 2017 Moderators Posted October 26, 2017 (edited) Here use this one, I created it a month ago. (it does also have a rotation effect, which makes it more alive) P.s 20 lines =D function dxDrawCircle3D(x, y, z, radius, width, color) if type(x) ~= "number" or type(y) ~= "number" or type(z) ~= "number" then return false end local radius = radius or 1 local width = width or 1 local color = color or tocolor(255,255,255,150) local startRotation = (getTickCount() % 5000 / 5000) * 360 for i=1, 18 do local pR1 = (((i-1)*20 + startRotation) * 3.141592653 * 2)/360 local pR2 = ((i*20 + startRotation) * 3.141592653 * 2)/360 local startX, startY = x + math.cos(pR1) * radius, y + math.sin(pR1) * radius local endX, endY = x + math.cos(pR2) * radius, y + math.sin(pR2) * radius dxDrawLine3D(startX, startY, z, endX, endY, z, color, width) end return true end Edited October 26, 2017 by IIYAMA 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now