Hello everyone! I started to learn render targets in lua. So the question is: Can i use dxDraw functions on vehicles?
I think i should apply a shaders to use it. Some people use texreplace.fx for drawing. As i know, this people create a render target, draw some stuff on it, get pixel colours and apply a texture on the vehicle with shaders. Is there any other ways? Maybe i can draw text/images directly on vehicle texture (i added special texture to car called "bodytex" for this action) somehow\\\ Applying shaders each time reflects on perfomance a lot