Jump to content

Search the Community

Showing results for tags 'pathfinding'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • User Guides
    • Open Source Contributors
    • Suggestions
    • Ban appeals
  • General MTA
    • News
    • Media
    • Site/Forum/Discord/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • MTA Community
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Gang


Location


Occupation


Interests

Found 1 result

  1. Xwaw

    Ped scripting

    Ok so recently I was thinking of reworking the police from gta san andreas to mta san andreas and making a police waves style minigame you have to survive. I have an idea how to do it but I don't know if the engine will allow me to do it. So my question is, if I want to program a ped to get to the player's position avoiding obstacles (without jumping over them) with the a* algorithm, am I able to do that? Because the last time I did this type of thing, one such npc could crash my entire game. As for the respawn of such bots, it would work more or less in the same way as in the original version of gta sa
×
×
  • Create New...