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  1. صباح الخير .. شباب انا سويت مود بسيط كدة .. لكنة لا يبي يعطي فلوس او اي شئ .. # اللفل شغال 100% لكن الفلوس لا يبي يعطي اي شئ .. _ الاكواد (السيرفر) فقط function money (theKiller) if (source == nemesi) then if theKiller == nil or theKiller == false then exports["TopBarChat"]:sendClientMessage ( "King Zombies has defeated by unknown player~zombies.", root, 255, 0, 0 ) exports["TopBarChat"]:sendClientMessage ( "King Zombies will return again soon!", root, 255, 0, 0 ) Timer[source] = setTimer(Nemesis, 500000, 1) destroyElement (nemesis) else killerName = getPlayerName(theKiller) weapon = getPedWeapon(theKiller) wr, wg, wb = getPlayerNametagColor(theKiller) exports.killmessages:outputMessage ( {killerName,{"padding",width=3},{"icon",id=weapon or 0},{"padding",width=3},{"color",r=255,g=255,b=0},"King Zombies"},getRootElement(),wr,wg,wb ) theKiller = createMarker( -81.984855651855,-102.73204040527,3.1180820465088, "cylinder", 1.5, 255, 255, 0, 170 ) outputChatBox("اذهب الي العلامة الموجودة بالخريطة", theKiller, 255, 0, 0) addEventHandler('onMarkerHit',theKiller) givePlayerMoney(theKiller,500000) createBlip( -81.984855651855,-102.73204040527,3.1180820465088, 37 ) exports["TopBarChat"]:sendClientMessage ( getPlayerName ( theKiller ) .. " Has killed King Zombies and won 500000$ !", root, 0, 255, 0 ) exports["TopBarChat"]:sendClientMessage ( "Nemesis will return again soon!", root, 255, 0, 0 ) exports.levelsys:givePlayerExp ( theKiller, 3000 ) destroyElement (nemesis) Timer[source] = setTimer(Nemesis, 500000, 1) end end end addEvent("onBotWasted", true) addEventHandler("onBotWasted", getRootElement(), money) المود .. اذا قتلت Nemesis سوف يظهر لي بالشات روح لـ العلامة الموجودة بآلخريطة .. تم راحت عند مكان العلامة .. # هيظهرلي الماركر .. اذا دخلتة سوف يعطني فلوس .. # اذا فقط .. ~ لو فيهأ مشكلة ياريت تقولولي ما هي .. # #
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