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mawej

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  1. I would like to report resources plagiarism / theft. Resource that person uploaded is mostly decompiled older version of our server client side scripts. He didn't even censor files before uploading and left the whole set of our old rules which include link to our website: (logowanie_c.lua). Additionally he included image with my watermark in background https://community.multitheftauto.com/index.php?p=gallery&s=show&pic=21081 He uploaded this game mode twice to community: https://community.multitheftauto.com/index.php?p=resources&s=details&id=13685 https://community.multitheftauto.com/index.php?p=resources&s=details&id=13686 I guess we can't really prevent decompilations (old files pre MTA luac), but at least let's not spread it on community.
  2. Podobny problem mieli gracze na moim serwerze. Winne było ustawienie MTU. Trzeba spróbować zmienić je, oczywiście nie przesadzając. Można to zrobić za pomocą np. tego programu: (na samym dole listy) [url=http://www.sltargowek.com/download.htm]http://www.sltargowek.com/download.htm[/url] Począwszy od 1490, spróbuj z ustawieniem jeszcze mniejszego MTU np. 1480 i tak schodząc co 10 może w końcu się uda, nie niżej niż 1200. Jeżeli się nie uda, to wróć do początkowej wartości.
  3. Możesz wykorzystać JSON, do pobierania tabel w formie string, a następnie konwersji je do tabel.
  4. Try onClientPreRender instead onClientRender event.
  5. That line gets player IP and then show that IP in the players list. Local IP store the bool, that resource have rights to get player IP: IP = hasObjectPermissionTo(getThisResource(), "function.getPlayerIP") If you don't give webpanel admin rights, IP won't show.
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