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Zak

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Everything posted by Zak

  1. Попробовал все эти варианты, та же ошибка.
  2. Thanks! MTADiag cannot find the Province build ("Can't read MTA path"), so here is the client log instead: https://pastebin.com/xNcjT70W The game loads fine (network, GPU, GUI all initialized), then crashes ~16 seconds later when joining a server. The crash is an unhandled C++ exception in netc.dll (EBX=19930520). Same code and offset every time: 0xE06D7363 / 0x004C5010. Crash dumps are being sent automatically.
  3. Hello! The game crashes every time I connect to a server. Crash info: Version = 1.6-unstable-0.0.000 Module = C:\Province Games\MTA\netc.dll Code = 0xE06D7363 Offset = 0x004C5010 System: Windows 11. The client is launched through the Province launcher. What happens: the game reaches the main menu. When I join a server, it loads for a few seconds, then I get a [CD16] connection lost error, and 10-60 seconds later the game crashes with this window. In 2021 on Windows 10 everything worked fine. What I already tried: - reinstalled the launcher several times - updated Microsoft Visual C++ 2015-2022 - disabled Memory Integrity (core isolation) - reset the network stack (winsock / ip) - Windows Defender and firewall both on and off, same result - sfc /scannow: no integrity violations - mobile hotspot, home Wi-Fi and a VPN: the same crash everywhere - different servers Could you tell me what may be causing this and how to fix it? Thank you!
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