i can see exactly what is happening, your game is throwing a C++ Exception (0xE06D7363) originating from netc.dll, since deleting the resources folder didn't fix it, it means something is actively interrupting the file download stream in real-time.
Based on your log, here are the two most likely culprits and how to fix them:
1. Windows Defender / anti-virus blocking the download: > your log shows windows defender is active, sometimes the AV scans incoming server scripts (like compiled .luac files) as they download, locking them temporarily, when MTA tries to write to the locked file, the network module crashes.
Fix: go to windows security -> virus & threat protection settings -> add or remove exclusions, add your entire MTA folder (C:\Program Files (x86)\MTA San Andreas 1.6) to the exclusion list.
2. Modded Base Game conflict: > your GTA installation path (D:\Desktop\mta) shows that your base game is heavily modified, sometimes custom .img files or base game mods conflict with specific heavy server downloads.
Fix: if the AV exclusion above doesn't work, try installing a completely clean, unmodded version of GTA san andreas in a new folder, and point your MTA to it.
try the defender exclusion first (it's the most common fix for this specific netc.dll exception) and let me know!