When I replace head and torso textures, it works just fine. But when i replace any shirt. It just uses cj's torso texture
And heres the code
Meta.xml:
<meta>
<info name="hesucj" version="1.4" type="misc"/>
<script src="Skin.lua" type="client" />
<file src="head.dff" />
<file src="head.txd" />
<file src="player_face.txd" />
<file src="player_torso.txd" />
<file src="torso.txd" />
<file src="hoodjackbeige.txd" />
</meta>
Skin.lua:
function replaceModel()
dff = engineLoadDFF("head.dff", 30087 )
engineReplaceModel(dff, 30087)
txd = engineLoadTXD("player_face.txd", 30418 )
engineImportTXD(txd, 30418)
txda = engineLoadTXD("player_torso.txd", 30421 )
engineImportTXD(txda, 30421)
txde = engineLoadTXD("hoodjackbeige.txd", 30378 )
engineImportTXD(txde, 30378)
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel)