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DonnySheffield

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Everything posted by DonnySheffield

  1. Hello guys! I'm working on one job script which is pizza delivery. Everything is working fine, but i wanted to give random salary after every customer. "fizu" mean the payment so i made random 5$ to 150$, but for some reason after every customer only give 18$ and not random. Any idea why this could happen? This is my code: fizu = math.random(5,150) addEventHandler("onColShapeHit", getRootElement(), function (thePlayer, sameDimension) if isElement(source) then if getElementType(thePlayer) == "player" then if sameDimension then local currentJob = startedJobs[thePlayer] if currentJob then local colData = getElementData(source, "pizzaCol") if colData and colData[1] == thePlayer then local carryingPizza = getElementData(thePlayer, "carryingPizza") or {} if carryingPizza[1] then local orderId = colData[2] if carryingPizza[1] == currentJob.pizzas[orderId] then local remainingPizzas = 0 local pizzaBoyElement = getElementData(thePlayer, "usingPizzaBoy") if isElement(pizzaBoyElement) then local pizzaBoyInventory = getElementData(pizzaBoyElement, "pizzaBoyInventory") or {} for k in pairs(pizzaBoyInventory) do remainingPizzas = remainingPizzas + 1 end end destroyElement(source) if remainingPizzas <= 0 then startedJobs[thePlayer] = nil setElementData(pizzaBoyElement, "pizzaBoyInventory", false) else currentJob.delivered[orderId] = true end exports.cl_core:giveMoney(thePlayer, fizu, "pizzaDelivered") setElementData(thePlayer, "usingPizzaBoy", false) setPedAnimation(thePlayer, false) setElementFrozen(thePlayer, false) triggerClientEvent(thePlayer, "pizzaDeliveredSuccessfully", thePlayer, orderId, remainingPizzas) exports.cl_hud:showInfobox(thePlayer, "s", "Sikeresen leszállítottad a pizzát! ") else exports.cl_hud:showInfobox(thePlayer, "e", "Ez a megrendelő nem ilyen pizzát kért!") end end end end end end end end )
  2. Hi all. i have a following problem. i started to edit one role play mod and because i already done lots of changes i decided to change the resource list in the server config file to make sure if i have to restart the server for some reason only the right resources are loading. I stopped the server and started again and what i saw in the console basically all the resources i can find on the ftp sever are started. Did anyone had this issue before? Any chance if one specific resource is starting all the others? I’m very new to MTA scripting and i never had this issue. I beleive if i delete the resources what i don’t need will solve my problem but wanted to find out for what reason this can happen. Thank you for your answers in advance
  3. Thank you so much, i will have a look.
  4. Hi all, I hope i opened the topic at the right place. I started to editing one roleplay mod just for fun and i have one issue. I removed some original building from the map to replace but the "lights" are still there. ( See attached photos ) Anyone knows how should i remove them? For answers thank you in advance. Photos: https://imgur.com/a/FnePJ5j
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