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zezim last won the day on July 27

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  1. Hey men I need help please. Can you send me commands so I can look inside my code and see if there are privileges for players? I usually get codes from the internet for free and I would like to know what words I should look for inside the code to know if there is cheating. I would like to know which commands to look for like these: givePlayerMoney giveWeapon setMoney giveMoney addAclGroup
  2. Hey guys, I would like to know if this code has cheats that players can catch. Can you tell me if this code has cheat? What does that mean? Could you take a look at the code if you have time please? Thanks for listening if GodMode == true then setElementData(PlayerID,"blood",999999999999999) The complete code:
  3. Its about the weapon guns damage change weapon damage
  4. hey bro thanks i love u bby god bless uuuuuuuuuuuuuuu
  5. Hey boys, i would like to know if my code is correct. Do you think it would be necessary for me to put an 'OnPlayerJoin' or a 'StartResource' in the code? addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if bodypart == 9 then local result = triggerEvent("", source, attacker, weapon, loss) if result == true then killPed(source, attacker, weapon, bodypart) end end end ) local weapons = {20, 40, 31, 30, 29, 24, 22, 27} function onClientPedDamage(_, weapon) if(getElementType(source) == "player") then if(weapons[weapon]) then return killPed(source) end end end addEventHandler("onClientPedDamage", getRootElement(), onClientPedDamage) for _, v in ipairs ( { "pro", "std", "poor" } ) do setWeaponProperty ( "sniper", v, "damage", 225 ) setWeaponProperty ( "m4", v, "damage", 80 ) setWeaponProperty ( "ak47", v, "damage", 60 ) setWeaponProperty ( "mp5", v, "damage", 30 ) setWeaponProperty ( "deagle", v, "damage", 45 ) setWeaponProperty ( "colt45", v, "damage", 20 ) setWeaponProperty ( "combatshotgun", v, "damage", 120 ) setWeaponProperty ( "uzi", v, "damage", 25 ) setWeaponProperty ( "tec-9", v, "damage", 35 ) end
  6. zezim

    About DFF: MTA

    Hey guys, Sorry, I don't know which is the correct section for it. I would like to know if I can only use DFF file for MTA I happen to download a 100% modified Brazilian GrandTheft Auto but it's only for Grand Theft Auto San Andreas. I got some .DFF files and I want to use them, can I use them? Do I just use the .DFF file or is the .TXD file mandatory for Multi Theft Auto?
  7. i wanna get all money in the hands
  8. Hey guys, sup who can help me with this problem? I wanted to withdraw all the money the player has in his hand. I was trying to do that, but I couldn't. local value = math.random(0, 5000); if (getPlayerMoney(receiver) <>= value) then takePlayerMoney(receiver, value) end -- and if (getPlayerMoney(receiver) >= value) then takePlayerMoney(receiver, value) end I can't take all the player's money. I don't want to take a specific or random value, I want to take every value. Who can help me pls? Note: i can't do it =( local value = (1, 2500) if (getPlayerMoney(receiver) >= value) then takePlayerMoney(receiver, value) end -- local value = (1, 2500) if (getPlayerMoney(receiver) >= value) then takePlayerMoney(receiver, value) setPlayerMoney(receiver, 0) end
  9. Hey guys, Who can help me? I need to export a function to another code but I can't. I need export it: setElementData(player, "Suspiro.Algemado", false) I need to send it here: addEvent('Pedro.onPlayerPreso', true) addEventHandler('Pedro.onPlayerPreso', root, function(player, tempo, id, motivo) if tonumber(tempo) and tonumber(id) and motivo then if tonumber(tempo) <= config.TempoMax then local receiver = getPlayerFromID(id) if isElement(receiver) then local posP = {getElementPosition(player)} local posR = {getElementPosition(receiver)} if getDistanceBetweenPoints3D(posP[1], posP[2], posP[3], posR[1], posR[2], posR[3]) <= 3 then triggerClientEvent(player, 'Pedro.printPrisao', player) message(player, 'Player was arrested.', 'info') getElementData(receiver, "Suspiro.Algemado", false) Please see the last line of the code and tell me if it's right.
  10. zezim


    Hey thanks so much s2
  11. zezim


    hey friend, thanks so much. sorry for it. The best admin from the forum
  12. zezim


    Whats up man? I would like to know if it is easy to decompile .luac files compiled with the tool https://luac.multitheftauto.com/ I don't want to know how to decompile, just if it's easy or not. I happen to have an ip protection that I downloaded for free from the internet. I got free IP protection on the internet and I want to use it. What percentage do they decompile my file and overwrite the ip code? A little about the code: local server_ip = 'YOUR IP HERE' local server_port = 22003 local Protect = { ["PROTECTED->getServerConfigSetting"] = true, ["PROTECTED->setServerConfigSetting"] = true } -- Event when resource starts addEventHandler("onResourceStart", resourceRoot, function ( ) -- Checking for originality of functions print('[PROTECT] Resource Started') print('[PROTECT] Checking functions for originality') if getServerPort() ~= server_port or getServerConfigSetting("serverip") ~= server_ip or not Protect["PROTECTED->getServerConfigSetting"] or not Protect["PROTECTED->setServerConfigSetting"] then print('[PROTECT] Bad Licence') local count = 0 debug.sethook() while true do coroutine.resume((coroutine.create( function() while true do outputDebugString("INVALID IP! PROTECTION BY ! FLOOD COUNT: " .. count) count = count + 1 end end))) end debug.sethook(_, debug.gethook()) cancelEvent() return false else print('[PROTECT] Good Licence') -- server code here end end)
  13. zezim


    Hey guys, all right I would like to know if it is still possible to steal my codes I am using Multi Theft Auto .luac protection, ip protection and putting cache="false" If yes, what would be the percentage?
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